Super Smash Bros. 4

King Dedede (SSB4)/Down throw: Difference between revisions

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[[File:KingDededeThrowDown.gif|thumb|270px|Hitbox visualization showing King Dedede's down throw.]]
==Overview==
==Overview==
{{competitive expertise}}
{{competitive expertise}}

Revision as of 19:50, December 15, 2017

Hitbox visualization showing King Dedede's down throw.

Overview

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King Dedede grabs the foe's head and brings them into the air, then plants them onto the ground. His most reliable way of racking up damage, being able to combo into up tilt and any aerial (except down aerial).

Update history

  • Change Down throw's angle altered: 70° → 80°.
  • Nerf Down throw's knockback scaling increased: 60 → 82. This hampers its combo ability at higher percents.

Hitboxes

Hitbox type Damage Angle Base knockback Knockback scaling Fixed knockback value Weight dependent Effect SFX level
Throw 6% 80° 70 82 No Normal Small


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The editor who added this tag elaborates: Missing interruptibility.
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