Super Smash Bros. 4

Samus (SSB4)/Down tilt: Difference between revisions

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{{ArticleIcons|ssb4=y}}
{{ArticleIcons|ssb4=y}}
[[File:SamusDTilt.gif|thumb|270px|Hitbox visualization of Samus's down tilt.]]
{{competitive expertise}}
{{competitive expertise}}
{{technical data}}
{{technical data}}

Revision as of 16:47, December 10, 2017

Hitbox visualization of Samus's down tilt.
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Hitboxes

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
0 0 12% 0 AngleIcon80.png 80 48 0 3.8 22 0.0 0.0 0.0 1.0x 1.0x 40% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png Explosive (type) Flame (effect) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png M Burn SpecialsDirect.png
1 0 12% 0 AngleIcon80.png 80 48 0 7.2 0 0.0 1.6 14.4 1.0x 1.0x 40% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png Explosive (type) Flame (effect) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png M Burn SpecialsDirect.png