20,573
edits
m (Reverted edits by 6ixgod6 (talk) to last version by Serpent King.) |
|||
Line 24: | Line 24: | ||
Squirtle's up smash has a large area and can KO at 80-100%. Its down-aerial does multiple hits and has high horizontal [[knockback]] on the last hit, but it also has short range, little damage, and massive ending lag. Its forward smash has [[armor]] during the frames Squirtle is in its shell. However, like its down smash, it does little damage, has massive ending lag, and covers a short distance. Squirtle has decent throws (including the second strongest down throw in the game in terms of knockback, after [[Lucas (SSBB)|Lucas's]],), but Squirtle itself is vulnerable to grab release combos by several characters, dash regrabs by many characters, and even infinite by {{SSBB|Zero Suit Samus}}, due to its very poor air release animation. | Squirtle's up smash has a large area and can KO at 80-100%. Its down-aerial does multiple hits and has high horizontal [[knockback]] on the last hit, but it also has short range, little damage, and massive ending lag. Its forward smash has [[armor]] during the frames Squirtle is in its shell. However, like its down smash, it does little damage, has massive ending lag, and covers a short distance. Squirtle has decent throws (including the second strongest down throw in the game in terms of knockback, after [[Lucas (SSBB)|Lucas's]],), but Squirtle itself is vulnerable to grab release combos by several characters, dash regrabs by many characters, and even infinite by {{SSBB|Zero Suit Samus}}, due to its very poor air release animation. | ||
==Moveset== | ==Moveset== |