Palutena (SSB4)/Neutral special/Default: Difference between revisions

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(New Page: {{competitive expertise}} {{technical data}} ==Hitboxes== This hitbox loops three times, once for each shot. {{SSB4HitboxTableHeader}} {{SSB4HitboxTableRow |id=0 |part=0 |damage=2.9%...)
 
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{{competitive expertise}}
{{competitive expertise}}
{{disambig2|the hitbox visualization in ''[[Super Smash Bros. 4]]''|the move itself|Autoreticle}}
{{technical data}}
{{technical data}}


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{{MvSubNavPalutena|g=SSB4}}
{{MvSubNavPalutena|g=SSB4}}
[[Category:Palutena (SSB4)]]
[[Category:Special moves (SSB4)]]
[[Category:Neutral special moves (SSB4)]]

Revision as of 16:03, May 17, 2020

Competitive.png This article or section may require competitive expertise.
You can discuss this issue on the talk page or edit this page to improve it.
This article is about the hitbox visualization in Super Smash Bros. 4. For the move itself, see Autoreticle.
Data.png This article or section may require additional technical data.
You can discuss this issue on the talk page or edit this page to improve it.

Hitboxes

This hitbox loops three times, once for each shot.

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
0 0 2.9% 0 Sakurai angle 20 42 0 2.3 0 0.0 0.0 0.0 1.0x 1.0x 0% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png Energy (type) Magic (effect) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png S Kick SpecialsIndirect.png