Mario (SSB4)/Up special/Default: Difference between revisions
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m (Undid edit by Nyargleblargle: Oh wait the animation data) |
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Line 12: | Line 12: | ||
|id=0 | |id=0 | ||
|damage=5% | |damage=5% | ||
|angle=70 | |angle=70 | ||
|bk=0 | |bk=0 | ||
|ks= | |ks=100 | ||
|fkv=130 | |fkv=130 | ||
|r=7 | |r=7.0 | ||
|bn=0 | |bn=0 | ||
|xpos=5 | |xpos=5.0 | ||
|ypos=6 | |ypos=6.0 | ||
|type=Hand | |type=Hand | ||
|effect=Coin | |effect=Coin | ||
|slvl=M | |slvl=M | ||
|sfx=Coin | |sfx=Coin | ||
Line 33: | Line 28: | ||
|id=1 | |id=1 | ||
|damage=5% | |damage=5% | ||
|angle=90 | |angle=90 | ||
|bk=0 | |bk=0 | ||
|ks= | |ks=100 | ||
|fkv=140 | |fkv=140 | ||
|r=6 | |r=6.0 | ||
|bn=0 | |bn=0 | ||
|xpos=9 | |xpos=9.0 | ||
|ypos=6 | |ypos=6.0 | ||
|type=Hand | |type=Hand | ||
|effect=Coin | |effect=Coin | ||
|slvl=M | |slvl=M | ||
|sfx=Coin | |sfx=Coin | ||
Line 55: | Line 45: | ||
|id=0 | |id=0 | ||
|damage=1% | |damage=1% | ||
|angle=74 | |angle=74 | ||
|bk=0 | |bk=0 | ||
|ks= | |ks=100 | ||
|fkv=150 | |fkv=150 | ||
|r=6 | |r=6.0 | ||
|bn=0 | |bn=0 | ||
|xpos=4.5 | |xpos=4.5 | ||
|ypos=7 | |ypos=7.0 | ||
|type=Hand | |type=Hand | ||
|effect=Coin | |effect=Coin | ||
|slvl=M | |slvl=M | ||
|sfx=Coin | |sfx=Coin | ||
Line 76: | Line 61: | ||
|id=1 | |id=1 | ||
|damage=1% | |damage=1% | ||
|angle=90 | |angle=90 | ||
|bk=0 | |bk=0 | ||
|ks= | |ks=100 | ||
|fkv=150 | |fkv=150 | ||
|r=5 | |r=5.0 | ||
|bn | |bn=0 | ||
|xpos=8.5 | |xpos=8.5 | ||
|ypos=7 | |ypos=7.0 | ||
|type=Hand | |type=Hand | ||
|effect=Coin | |effect=Coin | ||
|slvl=M | |slvl=M | ||
|sfx=Coin | |sfx=Coin | ||
Line 98: | Line 78: | ||
|id=0 | |id=0 | ||
|damage=1% | |damage=1% | ||
|angle=365 | |angle=365 | ||
|bk=0 | |bk=0 | ||
|ks= | |ks=100 | ||
|fkv=90 | |fkv=90 | ||
|r=5.5 | |r=5.5 | ||
|bn=0 | |bn=0 | ||
|xpos=4.5 | |xpos=4.5 | ||
|ypos=7 | |ypos=7.0 | ||
|type=Hand | |type=Hand | ||
|effect=Coin | |effect=Coin | ||
|slvl=M | |slvl=M | ||
|sfx=Coin | |sfx=Coin | ||
Line 119: | Line 94: | ||
|id=1 | |id=1 | ||
|damage=1% | |damage=1% | ||
|angle=365 | |angle=365 | ||
|bk=0 | |bk=0 | ||
|ks= | |ks=100 | ||
|fkv=120 | |fkv=120 | ||
|r=4.2 | |r=4.2 | ||
|bn=0 | |bn=0 | ||
|xpos=8.5 | |xpos=8.5 | ||
|ypos=7 | |ypos=7.0 | ||
|type=Hand | |type=Hand | ||
|effect=Coin | |effect=Coin | ||
|slvl=M | |slvl=M | ||
|sfx=Coin | |sfx=Coin | ||
Line 141: | Line 111: | ||
|id=0 | |id=0 | ||
|damage=3% | |damage=3% | ||
|angle=60 | |angle=60 | ||
|bk=52 | |bk=52 | ||
|ks=145 | |ks=145 | ||
|fkv=0 | |fkv=0 | ||
|r=10 | |r=10.0 | ||
|bn=0 | |bn=0 | ||
|xpos=4.5 | |xpos=4.5 | ||
|ypos=7 | |ypos=7.0 | ||
|type=Hand | |type=Hand | ||
|effect=Coin | |effect=Coin | ||
|slvl=L | |slvl=L | ||
|sfx=Coin | |sfx=Coin | ||
Line 162: | Line 127: | ||
|id=1 | |id=1 | ||
|damage=3% | |damage=3% | ||
|angle=60 | |angle=60 | ||
|bk=52 | |bk=52 | ||
|ks=145 | |ks=145 | ||
|fkv=0 | |fkv=0 | ||
|r=10 | |r=10.0 | ||
|bn=0 | |bn=0 | ||
|xpos=8.5 | |xpos=8.5 | ||
|ypos=7 | |ypos=7.0 | ||
|type=Hand | |type=Hand | ||
|effect=Coin | |effect=Coin | ||
|slvl=L | |slvl=L | ||
|sfx=Coin | |sfx=Coin |
Revision as of 23:22, January 25, 2017
Overview
Mario's up special move is a rising uppercut known as the Super Jump Punch. It deals 12% damage if all hits connect and is Mario's primary recovery move. Despite the short amount of distance it grants, it can be angled.
Due to its speed, this move is commonly used out of shield, as a combo finisher or to net KOs off the upper blast line. Although the final hit is not very powerful, the fixed knockback of the earlier hits can lead to very early KOs if the move is used high up and the final hit does not connect.
Hitboxes
Timing
Hit 1 | Hits 2-4 | Hit 5 | Hit 6 | |
---|---|---|---|---|
Hitboxes | 3-4 | 5, 6, 7 | 9 | 11 |
Lag time |
Hitbox |
Hitbox change |
Vulnerable |
State change |
Intangible |
|