King Dedede (SSB4)/Down throw: Difference between revisions
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[[File:KingDededeThrowDown.gif|thumb|270px|Hitbox visualization showing King Dedede's down throw.]] | |||
==Overview== | ==Overview== | ||
{{competitive expertise}} | {{competitive expertise}} |
Revision as of 18:50, December 15, 2017
Overview
King Dedede grabs the foe's head and brings them into the air, then plants them onto the ground. His most reliable way of racking up damage, being able to combo into up tilt and any aerial (except down aerial).
Update history
- Down throw's angle altered: 70° → 80°.
- Down throw's knockback scaling increased: 60 → 82. This hampers its combo ability at higher percents.
Hitboxes
Hitbox type | Damage | Angle | Base knockback | Knockback scaling | Fixed knockback value | Weight dependent | Effect | SFX level |
---|---|---|---|---|---|---|---|---|
Throw | 6% | 80° | 70 | 82 | — | No | Normal | Small |
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