Super Smash Bros. 4

Umbra Clock Tower: Difference between revisions

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==Trivia==
==Trivia==
*The face of the clock matches the respective system's internal clock. One can even observe the hands moving.
*The face of the clock matches the respective system's internal clock ([[Wii U]] or [[Nintendo 3DS]]). One can even observe the clock hands moving. If the game is [[paused]], the clock stops counting. When the game is un-paused, the clock instead skips ahead and resumes counting from the time at which the game was un-paused.


==External links==
==External links==
*Article on the [http://bayonetta.wikia.com/wiki/Umbra_Clock_Tower Bayonetta Wiki]
*[http://bayonetta.wikia.com/wiki/Umbra_Clock_Tower Umbra Clock Tower] on Bayonetta Wiki


{{SSB4Stages}}
{{SSB4Stages}}
{{Bayonetta universe}}
{{Bayonetta universe}}
[[Category:Downloadable content]]
[[Category:Downloadable content]]

Revision as of 13:25, February 4, 2016

Current.png This page documents information about recently released content.
Information may change rapidly as it becomes available. All information in this article must be verifiable.
An icon for denoting incomplete things.
Umbra Clock Tower
SSB4 - Umbra Clock Tower.png
Umbra Clock Tower in Super Smash Bros. for Wii U.
BayonettaSymbol.svg
Universe Bayonetta
Appears in SSB4
Availability Downloadable
Crate type Normal
Maximum players 8
Tracks available 3DS:
Let's Hit The Climax!
Theme Of Bayonetta - Mysterious Destiny (Instrumental) (Alternate)
Wii U:
Let's Hit The Climax!
Theme Of Bayonetta - Mysterious Destiny (Instrumental)
Tomorrow Is Mine (Bayonetta 2 Theme) (Instrumental)
One Of A Kind
Riders Of The Light
Red & Black
After Burner (∞ Climax Mix)
Friendship
Let's Dance, Boys!
The Legend Of Aesir
Time For The Climax!
Affinity redirects here. For the Smasher, see Smasher:Affinity.

Umbra Clock Tower (アンブラの時計塔, Umbra Clock Tower) is a downloadable content stage in Super Smash Bros. 4 from the Bayonetta series, released on February 3rd, 2016.

Stage layout

The battle takes place on a main platform in free fall. Occasionally falling debris comes close to the main platform, serving as extra platforms; both hard and soft platforms can appear.

The angels Affinity, Inspired, and Fortitudo appear in the background of Purgatorio, which players enter and exit throughout the match, though they do not interact with the fighters or the stage at all.

Ω Form

The Ω form is aesthetically identical to the normal form of the stage, but the extra debris platforms will no longer appear, and, as a result, the camera will no longer zoom and shift. The angels can still be seen flying in the background.

Origin

The Clock Tower in Bayonetta 2.

The Umbra Clock Tower is a reference to the opening of Bayonetta, where Bayonetta and Jeanne fight angels on top of a falling clock tower face during the Witch Hunts. The stage also appears in Bayonetta 2 when Bayonetta is sent back in time. Forced to re-experience the Witch Hunts all over again, while fighting by the side of her mother Rosa, Bayonetta and Rosa witness the clock tower's destruction first-hand, due to two giant fireball attacks by the angel Fortitudo. The resulting explosion causes Bayonetta and Rosa to fall off a cliff together—a different side to the one Bayonetta's past self and Jeanne fell off.

As it begins crumbling, Rosa calls the tower the "Symbol of the Umbran Way" and begins mourning its destruction, showing that the tower itself had significant meaning to the Umbran culture, and their way of life.

In the Bayonetta series, there are three different dimensions called the Trinity of Reality: the Human World, Paradiso, and Inferno. Purgatorio, an alternate reality to the Human World which Angels and Demons can use to influence the Human World without having to directly enter it, exists between them.

Demonstration

<youtube>Nhjxc5Inc4w</youtube>

Gallery

Trivia

  • The face of the clock matches the respective system's internal clock (Wii U or Nintendo 3DS). One can even observe the clock hands moving. If the game is paused, the clock stops counting. When the game is un-paused, the clock instead skips ahead and resumes counting from the time at which the game was un-paused.

External links