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Super Smash Bros. 4

Devil: Difference between revisions

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==Trivia==
==Trivia==
*If the Devil spawns during [[Special| fixed camera mode]], the stage won't move.
*If the Devil is summoned during [[Special| fixed camera mode]], the stage won't be moved.





Revision as of 20:18, March 8, 2016

Devil
Devil World Sprite.png
SpecialStagesSymbol.svg

The in-game sprite of Devil from Devil World.

Universe Devil World
Debut Devil World (1984) Japan Europe
Smash Bros. appearances Brawl
SSB4
Most recent non-Smash appearance Art Style: PiCTOBiTS (cameo, 2009)
Console/platform of origin Nintendo Entertainment System
Species Demon
Gender Male
Place of origin Devil World
Created by Shigeru Miyamoto

The Devil (デビル, Devil) (called Demon on the British version of the Smash Bros. DOJO!!) is the villain in the NES title, Devil World, developed by Shigeru Miyamoto, which was released for the Japanese Famicom and PAL NES systems only. In the game, he tried to thwart the efforts of the heroic dragon Tamagon to destroy him and seal Devil World away for eternity. During play, he would point in various directions to move the screen much as he does in Super Smash Bros. Brawl, as well as direct his minions towards the player.

In Super Smash Bros. Melee

The Devil was mentioned in the description of the Tamagon trophy as "a large, winged demon". This trophy was only available legitimately in the Japanese version of Melee.

In Super Smash Bros. Brawl

In Super Smash Bros. Brawl, Devil appears as an Assist Trophy. He points in various directions, which then causes the screen to scroll in the opposite direction, effectively altering the offscreen boundaries of the stage. The effect is great enough that it can leave just a small section of a stage, e.g. Battlefield, remaining. It is also possible to make the entire stage be moved offscreen when playing in Pirate Ship. This camera movement effect is unusual, as it results in no benefit for the player that releases it, except that it makes opponents easier to KO; however, the same can apply for any player. This also allows for more camera control freedom when the game is paused.

An interesting factor to note about the Devil is that his sound effects have not been updated for SSBB. Whenever he points in a new direction, Devil makes 8-bit sounds identical to those made in the game he originally starred in.

Trophy Description

The Devil trophy in Brawl.

A devil who wields serious power in Devil World. In the game, the devil floats above the maze and commands by pointing. When it gives orders, its cyclopean minions turn cranks that scroll the maze in different directions. When Tamagon, your character in the game, places all the stage's books into a hole, the devil turns into a bat and flies away. It's quite striking, no?

NES: Devil World

The NTSC version of Brawl lists the game as 'Japan Only' in error. The PAL version corrects this.

In Super Smash Bros. 4

Assist Trophy

The returns from Brawl as an assist trophy, still changing the camera and blast line locations.

Trophies

Devil's trophy in Super Smash Bros. for Wii U.
Devil
NTSC A devil who holds absolute authority in Devil World. When he appears, he'll fly into the sky as a bat and then transform into his devil form. He'll then begin to point frantically in different directions, scrolling the stage where he points. You're...not really helping things, buddy.
PAL A devil who appears to hold absolute power in Devil World. In bat form, it flies to its perch, then turns back into a devil and begins waving frantic orders to make the screen scroll all different ways. Considering that it's an assist trophy, it's not doing much in the way of assisting.
NES: Devil World (JP & EU)

Gallery

Trivia