Super Smash Bros. 4

Sonic (SSB4): Difference between revisions

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(→‎Moveset: added Template:MovesetTable including only the specials names that were removed; formatting)
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*{{change|Attacks which involve spinning emit a lower-pitched sound effect, similar to that heard in ''Sonic Lost World''.}}
*{{change|Attacks which involve spinning emit a lower-pitched sound effect, similar to that heard in ''Sonic Lost World''.}}
*{{change|Some of Sonic's attacks produce more visualized lighting effects.}}
*{{change|Some of Sonic's attacks produce more visualized lighting effects.}}
*{{buff|Sonic has slightly faster air speed.}}


===Ground attacks===
===Ground attacks===
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===Aesthetics===
===Aesthetics===
Sonic's appearance is similar to that of recent Sonic games that use the Hedgehog Engine, beginning with ''Sonic Unleashed''. This sees his mouth being placed more to the side of his muzzle rather than right below his nose, although its placement reverting to being under his nose can be seen in his losing animation and one of his winning animations in ''Super Smash Bros. for Wii U''. Additionally, Sonic's front now faces the foreground more on either side.
Sonic's appearance is similar to that of recent Sonic games that use the Hedgehog Engine, beginning with ''Sonic Unleashed''. This sees his mouth being placed more to the side of his muzzle rather than right below his nose, although its placement reverting to being under his nose can be seen in his losing animation and one of his winning animations in ''Super Smash Bros. for Wii U''. Additionally, Sonic's front now faces the foreground more on either side.
== Moveset ==
== Moveset ==
{{Incomplete|Moveset table needs to be filled.}}
{{Incomplete|Moveset table needs to be filled.}}

Revision as of 12:07, March 9, 2015

This article is about Sonic's appearance in Super Smash Bros. 4. For the character in other contexts, see Sonic the Hedgehog.
Sonic
in Super Smash Bros. 4
Sonic SSB4.png
SonicSymbol.svg
Universe Sonic the Hedgehog
Other playable appearance in Brawl


Availability Starter
Final Smash Super Sonic
Sonic (SSB4)

Sonic (ソニック, Sonic) is a playable character in Super Smash Bros. 4. His return from Brawl was announced during the Nintendo Direct on October 1st, 2013, in celebration of Sonic Lost World being released in the same month. Sonic is one of the three third party characters in the game, along with Capcom's Mega Man and Bandai Namco's Pac-Man, and the first non-Nintendo veteran in the series.

In the English version, Sonic uses Roger Craig Smith's voice clips from games such as Sonic Generations and Mario & Sonic at the London 2012 Olympic Games, reflecting his voice actor change in 2010. Sonic also has alternate voices for the French, Spanish, German, and Italian languages. The Japanese game simply reuses Jun'ichi Kanemaru's recordings from Brawl.

Changes from Brawl

Sonic has been buffed from Brawl to Smash 4. While he got an overall nerf to his recovery, he generally has less trouble KOing with most of his attacks, and a lot of them have become more useful.

Attributes

  • Change Attacks which involve spinning emit a lower-pitched sound effect, similar to that heard in Sonic Lost World.
  • Change Some of Sonic's attacks produce more visualized lighting effects.
  • Buff Sonic has slightly faster air speed.

Ground attacks

  • Buff Neutral attack combo deals slightly more damage.
  • Buff Dash attack is now a multi hit attack that transitions into a rolling forward-flying kick, giving the move overall better utility.
  • Buff Forward tilt is noted to have more KO power.
  • Buff Forward smash is stronger.
  • Buff Up smash is much stronger and harder to SDI out of.
  • Nerf Up tilt deals less damage.
  • Nerf Down tilt knocks opponents forward instead of up, reducing follow up options.
  • Change Down smash has been changed to a splitting kick, similar to that of Fox.
  • Buff Down smash has become much faster while also being a semi-spike.
  • Nerf Down smash's front hit can no longer KO until 140% fully charged.
  • Buff Down smash can hit opponents from behind quicker and stronger. In terms of knockback, it can KO at 97% if fully charged.

Aerial attacks

  • Buff Forward aerial is stronger.
  • Nerf Forward aerial has more ending lag, and deals half the damage it did in Brawl.
  • Buff Neutral aerial deals slightly more damage.
  • Change Neutral aerial now has a bluish sphere around it for the duration of the move, similar to the Insta-Shield seen in his games.
  • Buff Back aerial deals more damage, now dealing 14% as opposed to 13%.
  • Buff Down aerial is now a meteor smash if sweetspotted.

Throws/other attacks

  • Nerf Pummel deals slightly less damage.
  • Nerf All throws deal less damage.
  • Buff Down throw is slightly stronger and sends foes at a lower trajectory if used standing on an edge, improving its already strong edgeguarding capabilities.
  • Buff Back throw has been improved. It deals more knockback to the point where it can KO reliably.

Special moves

  • Buff Spring Jump's spring now lingers on after it hits a foe.
  • Nerf Spring Jump travels slightly less vertical distance.
  • Buff Sonic can now auto-sweetspot after some time after using Spring Jump, making it a safer recovery.
  • Change After landing on a grounded spring, Sonic can use Spring Jump again.
  • Buff Spin Dash and Spin Charge combo into other attacks more easily.
  • Buff The short hop of Spin Dash is much quicker.
  • Nerf The quicker short hop of Spin Dash makes the move less safe in terms of recovering.
  • Buff Sonic can now keep holding Spin Dash while jumping, allowing for mixups.
  • Change Spin Dash now appears to have the same flashing charge animation that Spin Charge uses.
  • Buff Homing Attack has less start-up lag, deals more damage, and has higher knockback.
  • Nerf Homing Attack can only be used once without standing on the ground again, nerfing one of his great recovery options. A missed Homing Attack sends Sonic further than it did in Brawl making it less safe to use off stage.
  • Nerf Super Sonic is much weaker, dealing less damage and knockback.

Aesthetics

Sonic's appearance is similar to that of recent Sonic games that use the Hedgehog Engine, beginning with Sonic Unleashed. This sees his mouth being placed more to the side of his muzzle rather than right below his nose, although its placement reverting to being under his nose can be seen in his losing animation and one of his winning animations in Super Smash Bros. for Wii U. Additionally, Sonic's front now faces the foreground more on either side.

Moveset

An icon for denoting incomplete things.


  Name Damage Description
Neutral attack {{{neutralname}}} {{{neutral1dmg}}} {{{neutraldesc}}}
{{{neutral2dmg}}}
Forward tilt {{{ftiltname}}} {{{ftiltdmg}}} {{{ftiltdesc}}}
Up tilt {{{utiltname}}} {{{utiltdmg}}} {{{utiltdesc}}}
Down tilt {{{dtiltname}}} {{{dtiltdmg}}} {{{dtiltdesc}}}
Dash attack {{{dashname}}} {{{dashdmg}}} {{{dashdesc}}}
Forward smash {{{fsmashname}}} {{{fsmashdmg}}} {{{fsmashdesc}}}
Up smash {{{usmashname}}} {{{usmashdmg}}} {{{usmashdesc}}}
Down smash {{{dsmashname}}} {{{dsmashdmg}}} {{{dsmashdesc}}}
Neutral aerial {{{nairname}}} {{{nairdmg}}} {{{nairdesc}}}
Forward aerial {{{fairname}}} {{{fairdmg}}} {{{fairdesc}}}
Back aerial {{{bairname}}} {{{bairdmg}}} {{{bairdesc}}}
Up aerial {{{uairname}}} {{{uairdmg}}} {{{uairdesc}}}
Down aerial {{{dairname}}} {{{dairdmg}}} {{{dairdesc}}}
Grab {{{grabname}}} {{{grabdesc}}}
Pummel {{{pummelname}}} {{{pummeldmg}}} {{{pummeldesc}}}
Forward throw {{{fthrowname}}} {{{fthrowdmg}}} {{{fthrowdesc}}}
Back throw {{{bthrowname}}} {{{bthrowdmg}}} {{{bthrowdesc}}}
Up throw {{{uthrowname}}} {{{uthrowdmg}}} {{{uthrowdesc}}}
Down throw {{{dthrowname}}} {{{dthrowdmg}}} {{{dthrowdesc}}}
Forward roll
Back roll
Spot dodge
Air dodge
Techs
Floor attack (front)
Floor getups (front)
{{{floorfname}}} {{{floorfdmg}}} {{{floorfdesc}}}
Floor attack (back)
Floor getups (back)
{{{floorbname}}} {{{floorbdmg}}} {{{floorbdesc}}}
Floor attack (trip)
Floor getups (trip)
{{{floortname}}} {{{floortdmg}}} {{{floortdesc}}}
Edge attack
Edge getups
{{{edgename}}} {{{edgedmg}}} {{{edgedesc}}}
Neutral special Default Homing Attack {{{nsdefdmg}}} {{{nsdefdesc}}}
Custom 1 Stomp {{{nsc1dmg}}} {{{nsc1desc}}}
Custom 2 Surprise Attack {{{nsc2dmg}}} {{{nsc2desc}}}
Side special Default Spin Dash {{{ssdefdmg}}} {{{ssdefdesc}}}
Custom 1 Hammer Spin Dash {{{ssc1dmg}}} {{{ssc1desc}}}
Custom 2 Burning Spin Dash {{{ssc2dmg}}} {{{ssc2desc}}}
Up special Default Spring Jump {{{usdefdmg}}} {{{usdefdesc}}}
Custom 1 Double Spring {{{usc1dmg}}} {{{usc1desc}}}
Custom 2 Springing Headbutt {{{usc2dmg}}} {{{usc2desc}}}
Down special Default Spin Charge {{{dsdefdmg}}} {{{dsdefdesc}}}
Custom 1 Auto-Spin Charge {{{dsc1dmg}}} {{{dsc1desc}}}
Custom 2 Gravitational Charge {{{dsc2dmg}}} {{{dsc2desc}}}
Final Smash Super Sonic {{{fsdmg}}} {{{fsdesc}}}

Taunts

  • Does a front flip, then crosses arms with his index finger pointing out while making a teasing clicking tune, which forms into one of his signature poses.
  • Does a figure eight peelout dash, saying “Sonic Speed!”.
  • Says “C'mon!” while breakdancing.

On-Screen Appearance

Sonic enters the stage with his Spin Dash.

Victory Fanfare

The Stage Clear theme from the 2006 edition of Sonic the Hedgehog.

Trailer

<youtube>T7w5XUPHFoY</youtube>

Trophies

Super Smash Bros. for Nintendo 3DS trophy descriptions

Sonic
The main star of the Sonic the Hedgehog series. He's an easygoing hedgehog who blows past the competition with his speed. Seriously, on the ground he's faster than anyone else in Smash Bros. Use this to your advantage, avoiding blows while landing lightning-fast attacks.
Sonic (Alt.)
Sonic's up special Spring Jump lets him reach great heights by jumping on a spring, becoming invincible for a moment. He can't use any other specials during the jump, but he can attack or dodge. This move's great for returning from a long launch. Other fighters can use the spring, though!

Update history

Super Smash Bros. for Nintendo 3DS 1.0.4

  • Buff Spring Jump can now be re-used if Sonic is grabbed mid-air after using it.
  • Nerf Ending lag of Forward smash increased.

Alternate costumes

Sonic Palette (SSB4).png
Sonic (SSB4) Sonic (SSB4) Sonic (SSB4) Sonic (SSB4) Sonic (SSB4) Sonic (SSB4) Sonic (SSB4) Sonic (SSB4)

Gallery

Trivia

  • Sonic dashes so fast that if one were to customize Sonic with all speed-based equipment, then combine that with a Bunny Hood and Superspicy Curry, he can outrun the Spirit Train.
    • Additionally, an unedited Sonic with Superspicy Curry runs at the exact same speed as the water slide in the Flood Chamber of the Kalos Pokémon League stage, causing him to run in place.