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Slash: Difference between revisions

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(Uh... Mewtwo tail is metal? So he does use Iron Tail...)
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==Trivia==
==Trivia==
*In ''[[Melee]]'', two slash attacks that collide will produce a different set of clang noises, more reminiscent of swords clashing. Examples are Link's sword colliding with another sword, or any metal or sharp object used by a character colliding with another, such as [[Bowser (SSBM)|Bowser]]'s claws or [[Mewtwo (SSBM)|Mewtwo]]'s tail.
*In ''[[Melee]]'', two slash attacks that collide will produce a different set of clang noises, more reminiscent of swords clashing. Examples are Link's sword colliding with another sword, or any metal or sharp object used by a character colliding with another, such as [[Bowser (SSBM)|Bowser]]'s claws or [[Mewtwo (SSBM)|Mewtwo]]'s tail.
*There is a set of slash damage sound effects that are noticeably slower and deeper than regular slash sounds. These are normally reserved for [[Ike]] due to his use of a heavy broadsword, but {{SSB4|Shulk}}'s [[Back Slash]] makes one of those sounds if he manages to hit from behind with the move.


[[Category:Effects]]
[[Category:Effects]]
[[Category:Slash attacks| ]]
[[Category:Slash attacks| ]]

Revision as of 23:29, May 4, 2015

Ike's forward smash hitting Snake, showing the boomerang effect.

There are various attacks in the Smash Bros. series that cause the slash effect. Usually caused by sharp objects, slash attacks are buffed by Slash Attack stickers and defended against by Slash Resistance ones. Slash attacks can be easily identified by their impact effects: they have a white and blue circular slash in Super Smash Bros. and a boomerang-shaped impending angle indicator in Brawl (though grass attacks use this as well); while the impact sound is also often a clue, it cannot be used definitively (for example, many of Toon Link's and Young Link's sword attacks do not sound like slash attacks). There are two sounds for slashing in Super Smash Bros., and three in Super Smash Bros. Melee. In Brawl, there is only one sound effect for all slashing attacks, only differing in speed and pitch. For example, Link's down air has a deep, slow slashing sound, while swipes of Bowser's claws are quick and have a higher pitch.

In Super Smash Bros. 4, a variant of the slash effect is used for attacks such as Luigi's forward smash and Bowser's up smash, known as the stab effect. The two effects appear to be functionally identical, differing only in visuals.

List of slash attacks by characters

In SSB

In Melee

In Brawl

List of slash attacks by items

In SSB

In Melee

In Brawl

List of slash attacks by enemies and bosses

Trivia

  • In Melee, two slash attacks that collide will produce a different set of clang noises, more reminiscent of swords clashing. Examples are Link's sword colliding with another sword, or any metal or sharp object used by a character colliding with another, such as Bowser's claws or Mewtwo's tail.
  • There is a set of slash damage sound effects that are noticeably slower and deeper than regular slash sounds. These are normally reserved for Ike due to his use of a heavy broadsword, but Shulk's Back Slash makes one of those sounds if he manages to hit from behind with the move.