C-Stick: Difference between revisions
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[[File:GCN CStick.png|right|thumb| | [[File:GCN CStick.png|right|thumb|An icon representing the GameCube controller's C-stick.]]The '''C-stick''' is the "yellow stick" on the right side of the [[GameCube controller]]. In ''[[Melee]]'s'' [[versus mode]], it can be used to perform any [[smash attack]] while standing, or any [[aerial]] while floating. Smash attacks performed with the C-stick are performed one frame slower than the fastest possible, which has little to no effect on its usefulness. If one presses "[[Z]]" (Or any grab button) soon after the player tilts the stick, they can charge the smash attack. It is also possible to charge a smash attack by pressing [[A]] when tilting the C-stick, in the same manner the player would if they were using the [[control stick]]. The C-stick can also be used to perform aerial attacks, in which case the attack will be performed in the direction the C-stick is tilted. This allows the player to do a back aerial attack without losing their forward momentum. The C-stick can also substitute for the [[control stick]] in some instances, as it can be used to [[air dodge]] or [[sidestep]] from your shield, direct the direction of a tech, and influence [[directional influence]]. he C-stick is also notable as the means to perform a DACUS and other advanced techniques. In ''Melee's'' 1 player modes, the C-stick can be used to zoom up on the player or zoom down on the player. In order to do this, one must tilt the C-stick up to zoom up and tilt the C-stick down to zoom down. | ||
In ''Brawl'', the C-stick (And right stick on the classic controller) can be assigned other control behaviors: | In ''Brawl'', the C-stick (And right stick on the classic controller) can be assigned other control behaviors: | ||
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[[File:MenuCamera.jpg|thumb|right|A lesser known application of the c-stick in ''Melee''.]] | [[File:MenuCamera.jpg|thumb|right|A lesser known application of the c-stick in ''Melee''.]] | ||
[[File: | [[File:C-Stick.jpg|thumb|left|150px|The C-Stick.]] | ||
In both games, the player can also use the c-stick to change the camera angle on the various menus within the game. | In both games, the player can also use the c-stick to change the camera angle on the various menus within the game. | ||
{{Controller}} | {{Controller}} | ||
[[Category: Game Controls]] | [[Category: Game Controls]] |
Revision as of 09:04, September 29, 2012
The C-stick is the "yellow stick" on the right side of the GameCube controller. In Melee's versus mode, it can be used to perform any smash attack while standing, or any aerial while floating. Smash attacks performed with the C-stick are performed one frame slower than the fastest possible, which has little to no effect on its usefulness. If one presses "Z" (Or any grab button) soon after the player tilts the stick, they can charge the smash attack. It is also possible to charge a smash attack by pressing A when tilting the C-stick, in the same manner the player would if they were using the control stick. The C-stick can also be used to perform aerial attacks, in which case the attack will be performed in the direction the C-stick is tilted. This allows the player to do a back aerial attack without losing their forward momentum. The C-stick can also substitute for the control stick in some instances, as it can be used to air dodge or sidestep from your shield, direct the direction of a tech, and influence directional influence. he C-stick is also notable as the means to perform a DACUS and other advanced techniques. In Melee's 1 player modes, the C-stick can be used to zoom up on the player or zoom down on the player. In order to do this, one must tilt the C-stick up to zoom up and tilt the C-stick down to zoom down.
In Brawl, the C-stick (And right stick on the classic controller) can be assigned other control behaviors:
- Smash: (Default) Smash attack short cuts, just like in Melee.
- Aerial: While in the air, the player can tilt the C-stick in any direction.
- Grab: Tilt the stick to grab. The player can tilt it again to pummel. The direction the player tilts the stick does not effect grabbing or pummeling.
- Shield: Tilt the stick to put up a shield. Release the stick to drop the shield. Not affected by the direction the stick is tilted. Can also be used to air-dodge.
- Jump: Tilt the stick to jump. Not affected by the direction the stick is tilted.
- Special: Tilt the stick to do the special that corresponds to that direction. Tilting the stick in one horizontal direction while holding the control stick in the other causes odd behavior.
- Dash attack: While dashing, tilt the C-stick downward to initiate a dash attack. It allows the use of a dash attack immediately after dashing instead of using forward smash when pressing the A button.
- Attack: Shortcuts to tilt A attacks, although tilting the stick in the direction opposite the player is facing will cause your character to do a neutral attack instead.
In both games, the player can also use the c-stick to change the camera angle on the various menus within the game.
Controllers and buttons | |
---|---|
Nintendo 64 controller | |
GameCube controller | |
Wii Remote (and Nunchuk) | |
Classic Controller | LR |
Nintendo 3DS | |
Wii U GamePad / Pro Controller | LR |
Joy-Con | |
Switch Pro Controller | LR |
Third-party controllers | Hori Mini Pad · Arcade controller · Keyboard |
Other | Smash Controller · Controller modification |