Roy (SSBM): Difference between revisions

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*[[Forward aerial]]- Swipes sword in front of him. Does 8% with surprising range.
*[[Forward aerial]]- Swipes sword in front of him. Does 8% with surprising range.
*[[Back aerial]]- Turns around and swipes his sword, similar to his forward aerial. Like's Marth's back aerial, this move turns Roy around. 9% damage.
*[[Back aerial]]- Turns around and swipes his sword, similar to his forward aerial. Like's Marth's back aerial, this move turns Roy around. 9% damage.
*[[Down aerial]]- Swipes below him. While it acts as a meteor smash, it's rather weak, and risky, due to its rather high ending lag and Roy's high falling speed. Its sweetspot is also rather small, only meteor smashing at the hilt. 9% at the base, 6% near the tip.
*[[Down aerial]]- Swipes below him. While it acts as a meteor smash, it's rather weak and has nearly unrecoverable ending lag. The sweetspot is extremely tiny; the hilt is required to be touching (having Roy overlapping the opponent significantly), making the move more difficult to hit with than Jigglypuff's Rest. 9% at the base, 6% near the tip.
*[[Up aerial]]- Swipes above while doing a backflip, does 6% damage. It does 9% at the base.
*[[Up aerial]]- Swipes above while doing a backflip, does 6% damage. It does 9% at the base.
====[[Grab]]s & [[throw]]s====
====[[Grab]]s & [[throw]]s====
*[[Pummel]]- Knees foe, 2-3% damage.
*[[Pummel]]- Knees foe, 2-3% damage.
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