Donkey Kong (SSBU)/Side special: Difference between revisions
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{{competitive expertise}} | {{competitive expertise}} | ||
==Overview== | ==Overview== | ||
Donkey Kong does a headbutt. If it hits an opponent, they get buried. | |||
==Update History== | ==Update History== | ||
'''{{GameIcon|ssbu}} {{SSBU|9.0.0}}''' | '''{{GameIcon|ssbu}} {{SSBU|9.0.0}}''' |
Revision as of 10:06, September 11, 2024
Overview
Donkey Kong does a headbutt. If it hits an opponent, they get buried.
Update History
- Grounded Headbutt has an additional hitbox against grounded opponents that is placed higher (Y offset: 5u → 13u), increasing its vertical range.
Hitbox Data
Timing
Hitbox | 20-21 |
---|---|
Super Armor | 5-14 |
Interruptible | 63 |
Animation length | 69 |
Lag time |
Hitbox |
Vulnerable |
Armour |
Interruptible |
Parameters
Horizontal speed multiplier on startup | 0.5 (grounded) 0.67 (aerial) |
---|---|
Vertical speed multiplier on startup | 0 (grounded) 0.5 (aerial) |
Gravity multiplier | 0.5 |
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