Fox (SSBU)/Side special: Difference between revisions
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{{FrameStripEnd}} | {{FrameStripEnd}} | ||
{{FrameIconLegend|lag=y|hitbox=y|prop=y|interruptible=y}} | {{FrameIconLegend|lag=y|hitbox=y|prop=y|interruptible=y}} | ||
==Parameters== | |||
{|class="wikitable" | |||
!Horizontal speed multiplier on startup | |||
|0.67 | |||
|- | |||
!Acceleration on startup | |||
|0.05 | |||
|- | |||
!Period before applying startup gravity | |||
|13 frames | |||
|- | |||
!Startup gravity | |||
|0.017 | |||
|- | |||
!Speed at the end of the dash | |||
|2.5 (grounded)<br>2.3 (aerial) | |||
|- | |||
!Friction at the end of the dash | |||
|0.15 (grounded)<br>0.07 (aerial) | |||
|- | |||
!Speed after hitting a shield | |||
|0.5 | |||
|- | |||
!Air acceleration multiplier for aerial ending | |||
|0.9 | |||
|- | |||
!Air speed multiplier for aerial ending | |||
|0.7 | |||
|- | |||
!Period before applying ending gravity | |||
|5 frames | |||
|- | |||
!Ending gravity | |||
|0.08 | |||
|- | |||
!Illusion lifetime | |||
|5 frames | |||
|} | |||
{{MvSubNavFox|g=SSBU}} | {{MvSubNavFox|g=SSBU}} |
Revision as of 09:26, May 16, 2022
Overview
Hitboxes
The hitbox is attached to the afterimages, which are considered a non-reflectable projectile that trails behind Fox. As a result, he does not experience hitlag from hitting an opponent with it, and it can clang with aerial attacks.
Timing
When hitting a shield, in addition to stopping Fox's movement, the move skips to frame 29 on the next frame if the hit happened beforehand, cutting off at most 3 frames.
Grounded
Jostling is disabled during frames 24-40.
Hitboxes | 25-29 |
---|---|
Interruptible | 56 |
Animation length | 75 |
Aerial
The move enables ledge grabs starting on frame 25 from the front, and frame 28 from behind. Jostling is also disabled during frames 24-42.
Hitboxes | 25-29 |
---|---|
Interruptible | 73 |
Animation length | 74 |
Lag time |
Hitbox |
Prop event |
Interruptible |
Parameters
Horizontal speed multiplier on startup | 0.67 |
---|---|
Acceleration on startup | 0.05 |
Period before applying startup gravity | 13 frames |
Startup gravity | 0.017 |
Speed at the end of the dash | 2.5 (grounded) 2.3 (aerial) |
Friction at the end of the dash | 0.15 (grounded) 0.07 (aerial) |
Speed after hitting a shield | 0.5 |
Air acceleration multiplier for aerial ending | 0.9 |
Air speed multiplier for aerial ending | 0.7 |
Period before applying ending gravity | 5 frames |
Ending gravity | 0.08 |
Illusion lifetime | 5 frames |
|