Mario (SSBU)/Neutral special: Difference between revisions
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[[File:MarioNSpecialSSBU.png|thumb|450px|Hitbox visualization showing Mario's neutral special, Fireball.]] | [[File:MarioNSpecialSSBU.png|thumb|450px|Hitbox visualization showing Mario's neutral special, Fireball.]] | ||
==Overview== | ==Overview== | ||
Throws out a single fireball. The attack itself isn't very strong, but it provides enough hitstun to combo into a variety of other moves. | |||
==Update History== | ==Update History== | ||
'''{{GameIcon|ssbu}} {{SSBU|3.0.0}}''' | '''{{GameIcon|ssbu}} {{SSBU|3.0.0}}''' |
Revision as of 21:07, May 19, 2022
Overview
Throws out a single fireball. The attack itself isn't very strong, but it provides enough hitstun to combo into a variety of other moves.
Update History
- Fireball deals less shield damage (0 (all) → -2.5 (clean, late)/-2.0 (latest)).
Hitboxes
Timing
Clean hit | 17-21 |
---|---|
Late hit | 22-46 |
Latest hit | 47-86 |
Interruptible | 50 |
Animation length | 63 |
Lag time |
Hitbox |
Hitbox change |
Prop event |
Interruptible |
Fireball parameters
Lifetime | 70 frames |
---|---|
Initial speed | 1.4 |
Initial angle | -10° |
Gravity | 0.1 |
Speed multiplier after bounce | 0.97 |
Minimum vertical speed after bounce | 1.4 |
Maximum vertical speed after bounce | 1.6 |
Number of bounces before disappearing | 7 |
Maximum wall angle to bounce off | 60° |
Can pierce opponents? | No |
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