Ryu (SSBU)/Neutral special: Difference between revisions
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(Attempted to update from 7.0.0 to 13.0.1. Not sure of the nuances of the hitstun glitch, so might be wrong. Some offsets are "backwards" because that is how they are in the scripts. Hopefully I did this properly. GIFs may need to be updated. Swapped frame strips to be LMH order) |
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Line 1: | Line 1: | ||
{{ArticleIcons|ssbu=y}} | {{ArticleIcons|ssbu=y}} | ||
[[File:RyuNSpecialWeak.gif|thumb|400px|Hitbox visualization showing Ryu's light neutral special, [[Hadoken]].]] | [[File:RyuNSpecialWeak.gif|thumb|400px|Hitbox visualization showing Ryu's light neutral special, [[Hadoken]].]] | ||
[[File:RyuNSpecialMedium.gif|thumb|400px|Hitbox visualization showing Ryu's medium neutral special, | [[File:RyuNSpecialMedium.gif|thumb|400px|Hitbox visualization showing Ryu's medium neutral special, Hadoken.]] | ||
[[File:RyuNSpecialHeavy.gif|thumb|400px|Hitbox visualization showing Ryu's Heavy neutral special, | [[File:RyuNSpecialHeavy.gif|thumb|400px|Hitbox visualization showing Ryu's Heavy neutral special, Hadoken.]] | ||
[[File:RyuNSpecialInputWeakSSBU.gif|thumb|400px|Hitbox visualization showing Ryu's light input neutral special, [[Shakunetsu Hadoken]].]] | [[File:RyuNSpecialInputWeakSSBU.gif|thumb|400px|Hitbox visualization showing Ryu's light input neutral special, [[Shakunetsu Hadoken]].]] | ||
[[File:RyuNSpecialInputMediumSSBU.gif|thumb|400px|Hitbox visualization showing Ryu's medium input neutral special, | [[File:RyuNSpecialInputMediumSSBU.gif|thumb|400px|Hitbox visualization showing Ryu's medium input neutral special, Shakunetsu Hadoken.]] | ||
[[File:RyuNSpecialInputHeavySSBU.gif|thumb|400px|Hitbox visualization showing Ryu's Heavy input neutral special, | [[File:RyuNSpecialInputHeavySSBU.gif|thumb|400px|Hitbox visualization showing Ryu's Heavy input neutral special, Shakunetsu Hadoken.]] | ||
==Overview== | ==Overview== | ||
{{competitive expertise}} | {{competitive expertise}} | ||
Line 18: | Line 18: | ||
*{{buff|Hadoken has gained above-average shieldstun multipliers (1.2× (weak)/1.13× (medium)/1.06× (strong)), improving its safety against shields.}} | *{{buff|Hadoken has gained above-average shieldstun multipliers (1.2× (weak)/1.13× (medium)/1.06× (strong)), improving its safety against shields.}} | ||
*{{buff|Shakunetsu Hadoken's looping hits use the autolink angle (60°/0° → 366°), allowing them to connect more reliably.}} | *{{buff|Shakunetsu Hadoken's looping hits use the autolink angle (60°/0° → 366°), allowing them to connect more reliably.}} | ||
'''{{GameIcon|ssbu}} {{SSBU|12.0.0}}''' | |||
*Shakunetsu Hadoken | |||
**{{buff|Has a new, higher priority hitbox that only hits grounded opponents, making it easier to hit them multiple times.}} | |||
**{{change|Previous hitbox has lower priority (Clean ID 0 → 1, Late ID 0/1 → 3/1).}} | |||
**{{change|Late multihit hitbox is slightly further forward (Medium/Heavy ID 1: Z -0.2/-4.5 → 0.3/-4.5, Medium ID 3: Z -2.5/-2.5 → -2.0/-2.0, Heavy ID 3: Z -3.0/-3.0 → -2.0/-2.0).}} | |||
**{{buff|Multihit has more base knockback (11 (light)/14 (medium)/17 (heavy) → 40 (all)).}} | |||
**{{buff|Clean multihit has a higher [[hitstun modifier]] (4 → 10).}} | |||
'''{{GameIcon|ssbu}} {{SSBU|13.0.1}}''' | '''{{GameIcon|ssbu}} {{SSBU|13.0.1}}''' | ||
*{{buff|Hadoken, and in turn True Hadoken, deal more damage (7% (light)/7.5% (medium)/8% (heavy) → 9%/9.5%/10%)}} | *{{buff|Hadoken, and in turn True Hadoken, deal more damage (7% (light)/7.5% (medium)/8% (heavy) → 9%/9.5%/10%).}} | ||
*{{buff|Shakunetsu Hadoken's last hit deals more damage (7.3% → 9.3%)}} | *{{buff|Shakunetsu Hadoken's last hit deals more damage (7.3% → 9.3%).}} | ||
*{{change|Input multiplier reduced, but overall damage is still higher due to the base damage increase (1.25× → 1.2×)}} | *{{change|Input multiplier reduced, but overall damage is still higher due to the base damage increase (1.25× → 1.2×).}} | ||
*{{nerf|All variants have less base knockback (Hadoken: 68/68/67 → 67/67/66, 58 → 57 (late, light and medium), 58/68/58 → 57/67/57 (late, heavy), Shakunetsu Hadoken: 60 → 58 (last hit))}} | *{{nerf|All variants have less base knockback (Hadoken: 68/68/67 → 67/67/66, 58 → 57 (late, light and medium), 58/68/58 → 57/67/57 (late, heavy), Shakunetsu Hadoken: 60 → 58 (last hit)).}} | ||
==Hitboxes== | ==Hitboxes== | ||
Line 31: | Line 38: | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=0 | |id=0 | ||
|damage= | |damage=9.0% | ||
|angle=0 | |angle=0 | ||
|bk= | |bk=67 | ||
|ks=10 | |ks=10 | ||
|fkv=0 | |fkv=0 | ||
Line 53: | Line 60: | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=1 | |id=1 | ||
|damage= | |damage=9.0% | ||
|angle=0 | |angle=0 | ||
|bk= | |bk=67 | ||
|ks=10 | |ks=10 | ||
|fkv=0 | |fkv=0 | ||
Line 75: | Line 82: | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=2 | |id=2 | ||
|damage= | |damage=9.0% | ||
|angle=60 | |angle=60 | ||
|bk= | |bk=66 | ||
|ks=10 | |ks=10 | ||
|fkv=0 | |fkv=0 | ||
Line 98: | Line 105: | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=0 | |id=0 | ||
|damage= | |damage=9.0% | ||
|angle=0 | |angle=0 | ||
|bk= | |bk=57 | ||
|ks=10 | |ks=10 | ||
|fkv=0 | |fkv=0 | ||
Line 120: | Line 127: | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=1 | |id=1 | ||
|damage= | |damage=9.0% | ||
|angle=0 | |angle=0 | ||
|bk= | |bk=57 | ||
|ks=10 | |ks=10 | ||
|fkv=0 | |fkv=0 | ||
Line 142: | Line 149: | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=2 | |id=2 | ||
|damage= | |damage=9.0% | ||
|angle=60 | |angle=60 | ||
|bk= | |bk=57 | ||
|ks=10 | |ks=10 | ||
|fkv=0 | |fkv=0 | ||
Line 169: | Line 176: | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=0 | |id=0 | ||
|damage= | |damage=9.5% | ||
|angle=0 | |angle=0 | ||
|bk= | |bk=67 | ||
|ks=10 | |ks=10 | ||
|fkv=0 | |fkv=0 | ||
Line 191: | Line 198: | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=1 | |id=1 | ||
|damage= | |damage=9.5% | ||
|angle=0 | |angle=0 | ||
|bk= | |bk=67 | ||
|ks=10 | |ks=10 | ||
|fkv=0 | |fkv=0 | ||
Line 213: | Line 220: | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=2 | |id=2 | ||
|damage= | |damage=9.5% | ||
|angle=60 | |angle=60 | ||
|bk= | |bk=66 | ||
|ks=10 | |ks=10 | ||
|fkv=0 | |fkv=0 | ||
Line 236: | Line 243: | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=0 | |id=0 | ||
|damage= | |damage=9.5% | ||
|angle=0 | |angle=0 | ||
|bk= | |bk=57 | ||
|ks=10 | |ks=10 | ||
|fkv=0 | |fkv=0 | ||
Line 258: | Line 265: | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=1 | |id=1 | ||
|damage= | |damage=9.5% | ||
|angle=0 | |angle=0 | ||
|bk= | |bk=57 | ||
|ks=10 | |ks=10 | ||
|fkv=0 | |fkv=0 | ||
Line 280: | Line 287: | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=2 | |id=2 | ||
|damage= | |damage=9.5% | ||
|angle=60 | |angle=60 | ||
|bk= | |bk=57 | ||
|ks=10 | |ks=10 | ||
|fkv=0 | |fkv=0 | ||
Line 307: | Line 314: | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=0 | |id=0 | ||
|damage= | |damage=10.0% | ||
|angle=0 | |angle=0 | ||
|bk= | |bk=67 | ||
|ks=10 | |ks=10 | ||
|fkv=0 | |fkv=0 | ||
Line 329: | Line 336: | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=1 | |id=1 | ||
|damage= | |damage=10.0% | ||
|angle=0 | |angle=0 | ||
|bk= | |bk=67 | ||
|ks=10 | |ks=10 | ||
|fkv=0 | |fkv=0 | ||
Line 351: | Line 358: | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=2 | |id=2 | ||
|damage= | |damage=10.0% | ||
|angle=60 | |angle=60 | ||
|bk= | |bk=66 | ||
|ks=10 | |ks=10 | ||
|fkv=0 | |fkv=0 | ||
Line 374: | Line 381: | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=0 | |id=0 | ||
|damage= | |damage=10.0% | ||
|angle=0 | |angle=0 | ||
|bk= | |bk=57 | ||
|ks=10 | |ks=10 | ||
|fkv=0 | |fkv=0 | ||
Line 396: | Line 403: | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=1 | |id=1 | ||
|damage= | |damage=10.0% | ||
|angle=0 | |angle=0 | ||
|bk= | |bk=67 | ||
|ks=10 | |ks=10 | ||
|fkv=0 | |fkv=0 | ||
Line 418: | Line 425: | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=2 | |id=2 | ||
|damage= | |damage=10.0% | ||
|angle=60 | |angle=60 | ||
|bk= | |bk=57 | ||
|ks=10 | |ks=10 | ||
|fkv=0 | |fkv=0 | ||
Line 447: | Line 454: | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=0 | |id=0 | ||
|damage=1.1% | |||
|angle=80 | |||
|bk=42 | |||
|ks=10 | |||
|fkv=0 | |||
|r=3.5 | |||
|bn=top | |||
|xpos=0.0 | |||
|ypos=-5.2 | |||
|zpos=0.0 | |||
|ff=0.25 | |||
|sdi=0.0 | |||
|type=Energy | |||
|effect=Flame | |||
|sfx=Burn | |||
|slvl=S | |||
|direct=f | |||
|g=t | |||
|a=f | |||
}} | |||
|2 | |||
|'''+10''' frames | |||
{{UltimateHitboxTableRow | |||
|id=1 | |||
|damage=1.1% | |damage=1.1% | ||
|angle=366 | |angle=366 | ||
|bk= | |bk=40 | ||
|ks=10 | |ks=10 | ||
|fkv=0 | |fkv=0 | ||
Line 466: | Line 497: | ||
}} | }} | ||
|2 | |2 | ||
|'''+ | |'''+10''' frames | ||
{{HitboxTableTitle|Late multihits|42}} | {{HitboxTableTitle|Late multihits|42}} | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=0 | |id=0 | ||
|damage=1.1% | |damage=1.1% | ||
|angle= | |angle=80 | ||
|bk= | |bk=42 | ||
|ks=10 | |ks=10 | ||
|fkv=0 | |fkv=0 | ||
|r= | |r=1.15 | ||
|bn=top | |bn=top | ||
|xpos=0.0 | |xpos=0.0 | ||
|ypos=0. | |ypos=-0.9 | ||
|zpos=- | |zpos=0.95 to -5.15 | ||
|ff=0.25 | |ff=0.25 | ||
|sdi=0.0 | |sdi=0.0 | ||
Line 487: | Line 518: | ||
|slvl=S | |slvl=S | ||
|direct=f | |direct=f | ||
|g=t | |||
|a=f | |||
}} | }} | ||
|2 | |2 | ||
Line 494: | Line 527: | ||
|damage=1.1% | |damage=1.1% | ||
|angle=366 | |angle=366 | ||
|bk= | |bk=40 | ||
|ks=10 | |ks=10 | ||
|fkv=0 | |fkv=0 | ||
Line 502: | Line 535: | ||
|ypos=0.25 | |ypos=0.25 | ||
|zpos=0.3 to -4.5 | |zpos=0.3 to -4.5 | ||
|ff=0.25 | |||
|sdi=0.0 | |||
|type=Energy | |||
|effect=Flame | |||
|sfx=Burn | |||
|slvl=S | |||
|direct=f | |||
}} | |||
|2 | |||
|'''+4''' frames | |||
{{UltimateHitboxTableRow | |||
|id=2 | |||
|damage=1.1% | |||
|angle=80 | |||
|bk=42 | |||
|ks=10 | |||
|fkv=0 | |||
|r=1.4 | |||
|bn=top | |||
|xpos=0.0 | |||
|ypos=-2.4 | |||
|zpos=-1.1 to -2.9 | |||
|ff=0.25 | |||
|sdi=0.0 | |||
|type=Energy | |||
|effect=Flame | |||
|sfx=Burn | |||
|slvl=S | |||
|direct=f | |||
|g=t | |||
|a=f | |||
}} | |||
|2 | |||
|'''+4''' frames | |||
{{UltimateHitboxTableRow | |||
|id=3 | |||
|damage=1.1% | |||
|angle=366 | |||
|bk=40 | |||
|ks=10 | |||
|fkv=0 | |||
|r=2.8 | |||
|bn=top | |||
|xpos=0.0 | |||
|ypos=0.0 to -1.0 | |||
|zpos=-2.0 | |||
|ff=0.25 | |ff=0.25 | ||
|sdi=0.0 | |sdi=0.0 | ||
Line 515: | Line 594: | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=0 | |id=0 | ||
|damage= | |damage=9.3% | ||
|angle=55 | |angle=55 | ||
|bk= | |bk=58 | ||
|ks=60 | |ks=60 | ||
|fkv=0 | |fkv=0 | ||
Line 544: | Line 623: | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=0 | |id=0 | ||
|damage=1.1% | |||
|angle=80 | |||
|bk=42 | |||
|ks=10 | |||
|fkv=0 | |||
|r=3.5 | |||
|bn=top | |||
|xpos=0.0 | |||
|ypos=-5.2 | |||
|zpos=0.0 | |||
|ff=0.25 | |||
|sdi=0.0 | |||
|type=Energy | |||
|effect=Flame | |||
|sfx=Burn | |||
|slvl=S | |||
|direct=f | |||
|g=t | |||
|a=f | |||
}} | |||
|2 | |||
|'''+10''' frames | |||
{{UltimateHitboxTableRow | |||
|id=1 | |||
|damage=1.1% | |damage=1.1% | ||
|angle=366 | |angle=366 | ||
|bk= | |bk=40 | ||
|ks=10 | |ks=10 | ||
|fkv=0 | |fkv=0 | ||
Line 563: | Line 666: | ||
}} | }} | ||
|2 | |2 | ||
|'''+ | |'''+10''' frames | ||
{{HitboxTableTitle|Late multihits|42}} | {{HitboxTableTitle|Late multihits|42}} | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=0 | |id=0 | ||
|damage=1.1% | |damage=1.1% | ||
|angle= | |angle=80 | ||
|bk= | |bk=42 | ||
|ks=10 | |ks=10 | ||
|fkv=0 | |fkv=0 | ||
|r= | |r=1.15 | ||
|bn=top | |bn=top | ||
|xpos=0.0 | |xpos=0.0 | ||
|ypos=0. | |ypos=-0.9 | ||
|zpos=- | |zpos=0.95 to -5.15 | ||
|ff=0.25 | |ff=0.25 | ||
|sdi=0.0 | |sdi=0.0 | ||
Line 584: | Line 687: | ||
|slvl=S | |slvl=S | ||
|direct=f | |direct=f | ||
|g=t | |||
|a=f | |||
}} | }} | ||
|2 | |2 | ||
Line 591: | Line 696: | ||
|damage=1.1% | |damage=1.1% | ||
|angle=366 | |angle=366 | ||
|bk= | |bk=40 | ||
|ks=10 | |ks=10 | ||
|fkv=0 | |fkv=0 | ||
Line 598: | Line 703: | ||
|xpos=0.0 | |xpos=0.0 | ||
|ypos=0.25 | |ypos=0.25 | ||
|zpos=-0.2 to -4. | |zpos=0.3 to -4.5 | ||
|ff=0.25 | |||
|sdi=0.0 | |||
|type=Energy | |||
|effect=Flame | |||
|sfx=Burn | |||
|slvl=S | |||
|direct=f | |||
}} | |||
|2 | |||
|'''+4''' frames | |||
{{UltimateHitboxTableRow | |||
|id=2 | |||
|damage=1.1% | |||
|angle=80 | |||
|bk=42 | |||
|ks=10 | |||
|fkv=0 | |||
|r=1.4 | |||
|bn=top | |||
|xpos=0.0 | |||
|ypos=-2.4 | |||
|zpos=-1.1 to -2.9 | |||
|ff=0.25 | |||
|sdi=0.0 | |||
|type=Energy | |||
|effect=Flame | |||
|sfx=Burn | |||
|slvl=S | |||
|direct=f | |||
|g=t | |||
|a=f | |||
}} | |||
|2 | |||
|'''+4''' frames | |||
{{UltimateHitboxTableRow | |||
|id=3 | |||
|damage=1.1% | |||
|angle=366 | |||
|bk=40 | |||
|ks=10 | |||
|fkv=0 | |||
|r=2.8 | |||
|bn=top | |||
|xpos=0.0 | |||
|ypos=0.0 to -1.0 | |||
|zpos=-2.0 | |||
|ff=0.25 | |ff=0.25 | ||
|sdi=0.0 | |sdi=0.0 | ||
Line 612: | Line 763: | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=0 | |id=0 | ||
|damage= | |damage=9.3% | ||
|angle=55 | |angle=55 | ||
|bk= | |bk=58 | ||
|ks=60 | |ks=60 | ||
|fkv=0 | |fkv=0 | ||
Line 633: | Line 784: | ||
|— | |— | ||
|} | |} | ||
===Heavy Shakunetsu=== | ===Heavy Shakunetsu=== | ||
{{UltimateHitboxTableHeader}} | {{UltimateHitboxTableHeader}} | ||
Line 640: | Line 792: | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=0 | |id=0 | ||
|damage=1.1% | |||
|angle=80 | |||
|bk=42 | |||
|ks=10 | |||
|fkv=0 | |||
|r=3.5 | |||
|bn=top | |||
|xpos=0.0 | |||
|ypos=-5.2 | |||
|zpos=0.0 | |||
|ff=0.25 | |||
|sdi=0.0 | |||
|type=Energy | |||
|effect=Flame | |||
|sfx=Burn | |||
|slvl=S | |||
|direct=f | |||
|g=t | |||
|a=f | |||
}} | |||
|1 | |||
|'''+10''' frames | |||
{{UltimateHitboxTableRow | |||
|id=1 | |||
|damage=1.1% | |damage=1.1% | ||
|angle=366 | |angle=366 | ||
|bk= | |bk=40 | ||
|ks=10 | |ks=10 | ||
|fkv=200 | |fkv=200 | ||
Line 659: | Line 835: | ||
}} | }} | ||
|1 | |1 | ||
|'''+ | |'''+10''' frames | ||
{{HitboxTableTitle|Late multihits|42}} | {{HitboxTableTitle|Late multihits|42}} | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=0 | |id=0 | ||
|damage=1.1% | |damage=1.1% | ||
|angle= | |angle=80 | ||
|bk= | |bk=42 | ||
|ks=10 | |ks=10 | ||
|fkv=0 | |fkv=0 | ||
|r= | |r=1.15 | ||
|bn=top | |bn=top | ||
|xpos=0.0 | |xpos=0.0 | ||
|ypos=0. | |ypos=-0.9 | ||
|zpos=- | |zpos=0.95 to -5.15 | ||
|ff=0.25 | |ff=0.25 | ||
|sdi=0.0 | |sdi=0.0 | ||
Line 680: | Line 856: | ||
|slvl=S | |slvl=S | ||
|direct=f | |direct=f | ||
|g=t | |||
|a=f | |||
}} | }} | ||
|1 | |1 | ||
Line 687: | Line 865: | ||
|damage=1.1% | |damage=1.1% | ||
|angle=366 | |angle=366 | ||
|bk= | |bk=40 | ||
|ks=10 | |ks=10 | ||
|fkv=0 | |fkv=0 | ||
Line 694: | Line 872: | ||
|xpos=0.0 | |xpos=0.0 | ||
|ypos=0.25 | |ypos=0.25 | ||
|zpos=-0.2 to -4. | |zpos=0.3 to -4.5 | ||
|ff=0.25 | |||
|sdi=0.0 | |||
|type=Energy | |||
|effect=Flame | |||
|sfx=Burn | |||
|slvl=S | |||
|direct=f | |||
}} | |||
|1 | |||
|'''+4''' frames | |||
{{UltimateHitboxTableRow | |||
|id=2 | |||
|damage=1.1% | |||
|angle=80 | |||
|bk=42 | |||
|ks=10 | |||
|fkv=0 | |||
|r=1.4 | |||
|bn=top | |||
|xpos=0.0 | |||
|ypos=-2.4 | |||
|zpos=-1.1 to -2.9 | |||
|ff=0.25 | |||
|sdi=0.0 | |||
|type=Energy | |||
|effect=Flame | |||
|sfx=Burn | |||
|slvl=S | |||
|direct=f | |||
|g=t | |||
|a=f | |||
}} | |||
|1 | |||
|'''+4''' frames | |||
{{UltimateHitboxTableRow | |||
|id=3 | |||
|damage=1.1% | |||
|angle=366 | |||
|bk=40 | |||
|ks=10 | |||
|fkv=0 | |||
|r=2.8 | |||
|bn=top | |||
|xpos=0.0 | |||
|ypos=0.0 to -1.0 | |||
|zpos=-2.0 | |||
|ff=0.25 | |ff=0.25 | ||
|sdi=0.0 | |sdi=0.0 | ||
Line 708: | Line 932: | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=0 | |id=0 | ||
|damage= | |damage=9.3% | ||
|angle=55 | |angle=55 | ||
|bk= | |bk=58 | ||
|ks=60 | |ks=60 | ||
|fkv=0 | |fkv=0 | ||
Line 729: | Line 953: | ||
|— | |— | ||
|} | |} | ||
==Timing== | ==Timing== | ||
The final hit of Shakunetsu Hadoken is triggered after an opponent is hit 5 times maximum. It appears 4 frames after the previous hit. | The final hit of Shakunetsu Hadoken is triggered after an opponent is hit 5 times maximum. It appears 4 frames after the previous hit. | ||
Line 766: | Line 991: | ||
|'''Ryu''' {{FrameStrip|t=Lag|c=11|e=LagPropS}}{{FrameStrip|t=Lag|c=45|s=LagPropE}}{{FrameStrip|t=Interruptible|c=25}}{{FrameStrip|t=Blank|c=12}} | |'''Ryu''' {{FrameStrip|t=Lag|c=11|e=LagPropS}}{{FrameStrip|t=Lag|c=45|s=LagPropE}}{{FrameStrip|t=Interruptible|c=25}}{{FrameStrip|t=Blank|c=12}} | ||
|- | |- | ||
|''' | |'''L Shakunetsu'''{{FrameStrip|t=Blank|c=11}}{{FrameStrip|t=Hitbox|c=10|e=HitboxChangeS}}{{FrameStrip|t=Hitbox|c=58|s=HitboxChangeE}}{{FrameStrip|t=Blank|c=14}} | ||
|- | |- | ||
|'''M Shakunetsu'''{{FrameStrip|t=Blank|c=11}}{{FrameStrip|t=Hitbox|c=9|e=HitboxChangeS}}{{FrameStrip|t=Hitbox|c=52|s=HitboxChangeE}}{{FrameStrip|t=Blank|c=21}} | |'''M Shakunetsu'''{{FrameStrip|t=Blank|c=11}}{{FrameStrip|t=Hitbox|c=9|e=HitboxChangeS}}{{FrameStrip|t=Hitbox|c=52|s=HitboxChangeE}}{{FrameStrip|t=Blank|c=21}} | ||
|- | |- | ||
|''' | |'''H Shakunetsu'''{{FrameStrip|t=Blank|c=11}}{{FrameStrip|t=Hitbox|c=8|e=HitboxChangeS}}{{FrameStrip|t=Hitbox|c=47|s=HitboxChangeE}}{{FrameStrip|t=Blank|c=27}} | ||
{{FrameStripEnd}} | {{FrameStripEnd}} | ||
Latest revision as of 18:25, December 10, 2021
Overview[edit]
Update History[edit]
- All variants of Hadoken have slightly less startup lag (frame 13 → 12).
- All variants of Hadoken deal more damage (Hadoken: 6% (light)/6.5% (medium)/7% (heavy) → 7%/7.5%/8%, true Hadoken: 7.5%/8.1%/8.7% → 8.7%/9.3%/10%, Shakunetsu Hadoken: 5% → 7.3%).
- All variants of Hadoken had their travel speeds adjusted, increasing their versatility (light: 0.9 → 0.8, medium: 1.2 → 1.3, heavy: 1.5 → 1.8).
- Light regular Hadoken has a longer duration (75 frames → 82).
- Heavy Hadoken and light Shakunetsu Hadoken have shorter durations (60 frames → 50 (regular), 60 → 55 (H. Shakunetsu), 75 → 68 (L. Shakunetsu)).
- Hadoken has gained above-average shieldstun multipliers (1.2× (weak)/1.13× (medium)/1.06× (strong)), improving its safety against shields.
- Shakunetsu Hadoken's looping hits use the autolink angle (60°/0° → 366°), allowing them to connect more reliably.
- Shakunetsu Hadoken
- Has a new, higher priority hitbox that only hits grounded opponents, making it easier to hit them multiple times.
- Previous hitbox has lower priority (Clean ID 0 → 1, Late ID 0/1 → 3/1).
- Late multihit hitbox is slightly further forward (Medium/Heavy ID 1: Z -0.2/-4.5 → 0.3/-4.5, Medium ID 3: Z -2.5/-2.5 → -2.0/-2.0, Heavy ID 3: Z -3.0/-3.0 → -2.0/-2.0).
- Multihit has more base knockback (11 (light)/14 (medium)/17 (heavy) → 40 (all)).
- Clean multihit has a higher hitstun modifier (4 → 10).
- Hadoken, and in turn True Hadoken, deal more damage (7% (light)/7.5% (medium)/8% (heavy) → 9%/9.5%/10%).
- Shakunetsu Hadoken's last hit deals more damage (7.3% → 9.3%).
- Input multiplier reduced, but overall damage is still higher due to the base damage increase (1.25× → 1.2×).
- All variants have less base knockback (Hadoken: 68/68/67 → 67/67/66, 58 → 57 (late, light and medium), 58/68/58 → 57/67/57 (late, heavy), Shakunetsu Hadoken: 60 → 58 (last hit)).
Hitboxes[edit]
Light[edit]
Medium[edit]
Heavy[edit]
Light Shakunetsu[edit]
Medium Shakunetsu[edit]
Heavy Shakunetsu[edit]
Timing[edit]
The final hit of Shakunetsu Hadoken is triggered after an opponent is hit 5 times maximum. It appears 4 frames after the previous hit.
Light (clean, late) | 12-18, 19-93 |
---|---|
Medium (clean, late) | 12-17, 18-78 |
Heavy (clean, late) | 12-16, 17-61 |
Light Shakunetsu (clean, late) | 12-21, 22-79 |
Medium Shakunetsu (clean, late) | 12-20, 21-72 |
Heavy Shakunetsu (clean, late) | 12-19, 20-66 |
Interruptible | 57 |
Animation length | 81 |
Light | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Medium | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Heavy | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Ryu | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
L Shakunetsu | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
M Shakunetsu | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
H Shakunetsu |
Lag time |
Hitbox |
Hitbox change |
Prop event |
Interruptible |
|