Captain Falcon (SSB4)/Down special/Default: Difference between revisions
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SuperSqank (talk | contribs) m (→Grounded) |
SuperSqank (talk | contribs) (→Timing) |
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Line 188: | Line 188: | ||
|29-38 | |29-38 | ||
|- | |- | ||
!Interruptible | !Interruptible (ground, off ledge) | ||
|74 | |74, 72 | ||
|- | |- | ||
!Animation length (off ledge) | !Animation length (off ledge) | ||
| | |71 | ||
|- | |- | ||
!Animation length (ground) | !Animation length (ground) | ||
| | |94 | ||
|} | |} | ||
{{FrameStripStart}} | {{FrameStripStart}} | ||
|'''Ground''' {{FrameStrip|t=Lag|c=17}}{{FrameStrip|t=Hitbox|c=4|e=HitboxChangeS}}{{FrameStrip|t=Hitbox|c=7|s=HitboxChangeE|e=HitboxChangeS}}{{FrameStrip|t=Hitbox|c=10|s=HitboxChangeE}}{{FrameStrip|t=Lag|c=35}}{{FrameStrip|t=Interruptible|c= | |'''Ground''' {{FrameStrip|t=Lag|c=17}}{{FrameStrip|t=Hitbox|c=4|e=HitboxChangeS}}{{FrameStrip|t=Hitbox|c=7|s=HitboxChangeE|e=HitboxChangeS}}{{FrameStrip|t=Hitbox|c=10|s=HitboxChangeE}}{{FrameStrip|t=Lag|c=35}}{{FrameStrip|t=Interruptible|c=21}} | ||
|- | |- | ||
|'''Off ledge''' {{FrameStrip|t=Lag|c=17}}{{FrameStrip|t=Hitbox|c=4|e=HitboxChangeS}}{{FrameStrip|t=Hitbox|c=7|s=HitboxChangeE|e=HitboxChangeS}}{{FrameStrip|t=Hitbox|c=10|s=HitboxChangeE}}{{FrameStrip|t=Lag|c= | |'''Off ledge''' {{FrameStrip|t=Lag|c=17}}{{FrameStrip|t=Hitbox|c=4|e=HitboxChangeS}}{{FrameStrip|t=Hitbox|c=7|s=HitboxChangeE|e=HitboxChangeS}}{{FrameStrip|t=Hitbox|c=10|s=HitboxChangeE}}{{FrameStrip|t=Lag|c=33}}{{FrameStrip|t=Blank|c=18}} | ||
{{FrameStripEnd}} | {{FrameStripEnd}} | ||
Line 232: | Line 232: | ||
|- | |- | ||
!Animation length | !Animation length | ||
| | |48 | ||
|- | |- | ||
!Interruptible | !Interruptible | ||
| | |49 | ||
|} | |} | ||
{{FrameStripStart}} | {{FrameStripStart}} | ||
{{FrameStrip|t=Hitbox|c=2}}{{FrameStrip|t=Lag|c= | {{FrameStrip|t=Hitbox|c=2}}{{FrameStrip|t=Lag|c=46}} | ||
{{FrameStripEnd}} | {{FrameStripEnd}} | ||
Revision as of 11:47, May 14, 2021
Overview
Bursts forward with a flaming high-speed kick. If used in the air, he will plunge down at a diagonal angle. The grounded version launches vertically and KOs middleweights at around 120% when clean, while the aerial version launches horizontally and has a landing hitbox.
Hitboxes
Grounded
Air
Landing
ID | Part | Damage | SD | Angle | BK | KS | FKV | Radius | Bone | Offset | SDIx | H× | T% | Clang | Rebound | Type | Effect | G | A | Sound | Direct | Stretch | ||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
0 | 0 | 9% | 0 | 80 | 20 | 0 | 4.8 | 0 | 0.0 | 1.0 | 7.2 | 1.0x | 1.0x | 0% | Kick | 0.0 | 1.0 | 7.2 |
Timing
Grounded
Clean hit | 18-20 |
---|---|
Mid hit | 21-28 |
Late hit | 29-38 |
Interruptible (ground, off ledge) | 74, 72 |
Animation length (off ledge) | 71 |
Animation length (ground) | 94 |
Ground | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Off ledge |
Aerial
Clean hit | 16-17 |
---|---|
Mid hit | 18-25 |
Late hit | 26-29 |
Animation length | 59 |
Interruptible | 60 |
Landing lag
Hitbox | 1-2 |
---|---|
Animation length | 48 |
Interruptible | 49 |
Lag time |
Hitbox |
Hitbox change |
Interruptible |
|