8-Player Smash: Difference between revisions
m (→In Super Smash Bros. Ultimate: Added Cloud Sea of Alrest - There are no cameos when fighting on this stage with 5 or more players.) |
|||
Line 187: | Line 187: | ||
==In ''Super Smash Bros. Ultimate''== | ==In ''Super Smash Bros. Ultimate''== | ||
8-Player Smash is not a separate mode in ''Ultimate'', and instead, all Smash modes (except for Custom Smash) allow up to eight players to join. Stages are not restricted by number of players, and only a few stages have differences by number of players. | 8-Player Smash is not a separate mode in ''Ultimate'', and instead, all Smash modes (except for Custom Smash) allow up to eight players to join. Stages are not restricted by number of players, and only a few stages have differences by number of players. | ||
Players 1-6 reuse their ''SSB4'' colors (red for player 1, blue for player 2, yellow for player 3, green for player 4, orange for player 5, cyan for player 6), while players 7 and 8 have a switch of colors (pink for player 7 and violet for player 8). In [[Team Battle]]s, the yellow team can be selected regardless of the number of players. | Players 1-6 reuse their ''SSB4'' colors (red for player 1, blue for player 2, yellow for player 3, green for player 4, orange for player 5, cyan for player 6), while players 7 and 8 have a switch of colors (pink for player 7 and violet for player 8). In [[Team Battle]]s, the yellow team can be selected regardless of the number of players. | ||
Line 195: | Line 197: | ||
{{SSBU|Joker}}'s taunts will not summon Morgana with 5 or more fighters. | {{SSBU|Joker}}'s taunts will not summon Morgana with 5 or more fighters. | ||
Dynamic resolution is used more aggressively to keep the framerate above 60FPS, with the game resolution scaling down in 5 steps to a low of 1280x720 in more intense battles with many graphical effects. | |||
===Stage availability=== | ===Stage availability=== | ||
Line 200: | Line 204: | ||
In battles with more than four fighters (including [[Spirit]] battles with enough participants), {{SSBU|Final Destination}} and all [[Ω form]] stages are scaled up to approximately 1.5 times their normal size. Additionally, a few stages have aesthetic differences in battles with more than four fighters (stage hazards and other elements that affect gameplay are retained with any number of players, as they can only be turned off in the Rules). For Ω forms, only the main platform is scaled up, and the background is not moved to compensate, so on some stages, the platform will clip into elements of the background, or at least get much closer to them than usual. | In battles with more than four fighters (including [[Spirit]] battles with enough participants), {{SSBU|Final Destination}} and all [[Ω form]] stages are scaled up to approximately 1.5 times their normal size. Additionally, a few stages have aesthetic differences in battles with more than four fighters (stage hazards and other elements that affect gameplay are retained with any number of players, as they can only be turned off in the Rules). For Ω forms, only the main platform is scaled up, and the background is not moved to compensate, so on some stages, the platform will clip into elements of the background, or at least get much closer to them than usual. | ||
{| class="wikitable sortable" | {| class="wikitable sortable" |
Revision as of 22:09, March 14, 2021
8-Player Smash (8人乱闘, 8-Person Fray) is a gameplay mode in Super Smash Bros. for Wii U and Super Smash Bros. Ultimate. This mode allows up to eight players to play together at once, as opposed to the standard four. In Ultimate, 8-Player Smash is not a separate mode with its own menu option; instead, Smash modes allow up to eight players to join.
In Super Smash Bros. for Wii U
8-Player Smash is a mode accessible within the Smash menu. It is similar to the regular Smash mode, but it allows up to eight players to join, instead of only four as in other modes. Coin Battles and Special Smash cannot be used in conjunction with 8-Player Smash. The 8-Player Smash mode can still be played with four or fewer players, in which case it functions largely identically to the regular Smash mode, with the exception of being able to do Coin Battles or Special Smash. With more than four players, many stages function differently, and some stages cannot be selected depending on the number of players.
In addition to red, blue, yellow, and green player colors for players 1-4 (red for player 1, blue for player 2, yellow for player 3, green for player 4), players 5-8 use the colors orange, cyan, purple, and slate, respectively. In Team Battles, an additional team color, the yellow team, can be selected, in addition to red, blue and green teams.
Stage availability
Only certain stages and their Ω forms can be selected; if there are more players present than a stage (or Ω form) allows, the stage's icon on the stage selection screen will be darkened and the stage will not be selectable. Additionally, several stages' hazards or other background elements will be disabled in 8-Player Smash. Custom stages are not available in 8-Player Smash, with the option on the stage select screen replaced with the button for DLC stages if any are installed, or another Ω form switch button otherwise.
In 8-Player Smash, Ω form stages will be scaled up to approximately 1.6 times their normal size. Battles with more than four players in other modes, such as All-Star Mode and horde battles in the Special Orders mode, will count as 8-Player Smash and thus use the 8-Player Smash versions of stages.
Stage | Players | Ω form | Notes |
---|---|---|---|
8 | 8 | ||
8 | 8 | ||
8 | 8 | ||
4 | 4 | ||
8 | 8 | King Bulblin does not appear and the bridge does not blow up. | |
8 | 8 | ||
4 | 4 | ||
4 | 8 | ||
8 | 8 | ||
8 | 8 | The dog and ducks do not appear. | |
4 | 4 | ||
6 | 8 | ||
4 | 8 | ||
4 | 8 | ||
8 | 8 | Metal Face does not appear. | |
4 | 8 | ||
8 | 8 | ||
4 | 8 | ||
4 | 8 | ||
8 | 8 | ||
8 | 8 | The mansion cannot be attacked or destroyed, and the pillars are intangible. | |
8 | 8 | The background is only set to starry space, though the space warp will still be shown. | |
4 | 4 | ||
8 | 8 | Shy Guys do not appear. | |
8 | 8 | Background ships are removed. | |
8 | 8 | No Summon Materia appear. | |
4 | 4 | ||
4 | 8 | ||
8 | 8 | No lava-related hazards appear. | |
8 | 8 | ||
4 | 8 | Arwings do not appear in the background. | |
6 | 8 | ||
8 | 8 | The bridge cannot be broken. | |
8 | 8 | ||
4 | 8 | The Planes do not appear in the background. | |
4 | 8 | ||
8 | 8 | The stage does not change its layout, and the screen that normally shows battle information is blank. | |
4 | 8 | No F-Zero Racers appear. | |
8 | 8 | Ridley and other hazards do not appear. The lava doesn't flow in the background. | |
4 | 4 | ||
6 | 8 | ||
8 | 8 | No background characters appear. | |
8 | 8 | ||
8 | 8 | ||
8 | 8 | ||
8 | 8 | The stalactites and beams of light in the background do not appear. | |
8 | 8 | No background characters appear. | |
8 | 8 | The battle will not transition to Purgatorio. | |
8 | 8 | The background does not change to a mirror. | |
4 | 8 | ||
8 | 8 | Animal Friends do not appear. | |
4 | 8 | The terrain does not depress when players stand on it. | |
4 | 8 | ||
4 | 4 | ||
8 | 8 |
Update history
- Added 8-player mode versions of the following stages:
- Luigi's Mansion
- Lylat Cruise
- Lylat Cruise Ω
- Mario Circuit (Brawl)
- Mario Circuit (Brawl) Ω
- Mario Galaxy Ω (previously supported max 6 players)
- Norfair
- Pokémon Stadium 2
- Pokémon Stadium 2 Ω
- Pyrosphere
- Smashville
- The Great Cave Offensive Ω
- Town and City
- Town and City Ω
- Wii Fit Studio (existing Ω form remained at max 6 players)
- Added 8-player mode versions of the following stages:
- Delfino Plaza Ω
- Orbital Gate Assault Ω
- Pilotwings Ω
- Port Town Aero Dive Ω
- Wii Fit Studio Ω (previously supported max 6 players)
- Woolly World Ω
- Added 8-player mode versions of the following stages:
- Dream Land (64) (DLC)
- Dream Land (64) Ω (DLC)
- Suzaku Castle (DLC)
- Suzaku Castle Ω (DLC)
- Added 8-player mode versions of the following stages:
- Peach's Castle (64) (DLC)
- Peach's Castle Ω (DLC)
- Hyrule Castle (64) (DLC)
- Hyrule Castle Ω (DLC)
- Added 8-player mode versions of the following stages:
- Super Mario Maker (DLC)
- Super Mario Maker Ω (DLC)
- Pirate Ship Ω (DLC)
- Added 8-player mode versions of the following stages:
- Umbra Clock Tower (DLC)
- Umbra Clock Tower Ω (DLC)
In Super Smash Bros. Ultimate
8-Player Smash is not a separate mode in Ultimate, and instead, all Smash modes (except for Custom Smash) allow up to eight players to join. Stages are not restricted by number of players, and only a few stages have differences by number of players.
Players 1-6 reuse their SSB4 colors (red for player 1, blue for player 2, yellow for player 3, green for player 4, orange for player 5, cyan for player 6), while players 7 and 8 have a switch of colors (pink for player 7 and violet for player 8). In Team Battles, the yellow team can be selected regardless of the number of players.
Pokémon Trainer functions differently in battles with more than four players. In such battles, the Pokémon Trainer will not be visible, but their voice can still be heard. The Poké Ball and its energy effects can be seen travelling to and from the foreground, implying that the Pokémon Trainer is in the foreground, outside of the camera's view.
Ditto cannot be summoned if there are 5 or more fighters.
Joker's taunts will not summon Morgana with 5 or more fighters.
Dynamic resolution is used more aggressively to keep the framerate above 60FPS, with the game resolution scaling down in 5 steps to a low of 1280x720 in more intense battles with many graphical effects.
Stage availability
All stages are available to play with any number of players. Custom stages are limited to four players once a part of the weight limit is reached.
In battles with more than four fighters (including Spirit battles with enough participants), Final Destination and all Ω form stages are scaled up to approximately 1.5 times their normal size. Additionally, a few stages have aesthetic differences in battles with more than four fighters (stage hazards and other elements that affect gameplay are retained with any number of players, as they can only be turned off in the Rules). For Ω forms, only the main platform is scaled up, and the background is not moved to compensate, so on some stages, the platform will clip into elements of the background, or at least get much closer to them than usual.
Stage | Notes |
---|---|
There are no reflections in the water and the platforms don't have water pushing them up. | |
Blowin' Up and Kitty Cover do not appear in the microgame pool. | |
Only Dimitri, Edelgard, Claude, Flayn, Seteth, and Rhea appear. | |
There are no cameos in the stage. | |
There are no cameos in the stage. | |
Only 2 rooms have Miis in them, as opposed to all 6. | |
The background does not change to a mirror. |
Gallery
On Big Battlefield.
- 8-Player Smash 1.jpg
- 8-Player Smash 2.jpg
On Gaur Plain.
- 8-Player Smash 3.jpg
On Mario Galaxy.
- 8-Player Smash 4.jpg
On Onett.
On Castle Siege
- 8-Player Smash Koopalings.png
Bowser Jr. and the Koopalings on Mario Galaxy.
On Battlefield in Ultimate.
All of the Fire Emblem veterans on Coliseum.
Trivia
- According to Masahiro Sakurai, 8-Player Smash was going to appear in Super Smash Bros. Melee, but was "more than impossible" at the time. Notably, usage of Melee's debug menu can allow for partially implemented 6-player battles, though this is only used for Multi-Man mode.
- Super Smash Bros. for Nintendo 3DS includes various unused elements for 8-Player Smash within its data.
In Super Smash Bros. for Wii U
- Various stages unavailable in 8-Player Smash in publicly available versions of the game have been shown in official media with more than 4 players. Examples include:
- Wuhu Island being shown with 6 players in one of Jigglypuff's screenshots on the official website.
- Skyloft being shown with 8 players in the official trailer for the third wave of downloadable content Mii Fighter costumes (at 1:20).
- Coliseum being shown with 5 players in Corrin's reveal trailer (at 1:37).
- Boxing Ring being shown with 7 players in the official trailer for the sixth wave of DLC Mii Fighter costumes (at 1:06).
- Wrecking Crew being shown with 6 players in the Final Video Presentation (at 32:57).
- Final Destination being shown with 5 players in a challenge grid image.
- Final Destination being shown with 6 players in another challenge grid image.
- The normal versions of Flat Zone X, Pac-Land, and Skyworld are the only stages without a maximum limit of 4 or 8 players (6).
- While Ω forms of stages are available in 8-Player Smash, Final Destination itself cannot be selected in 8-Player Smash. This is likely due to the visual-intensiveness of the stage's background animations.
- After the 1.0.8 update, players no longer have to select a separate page for Ω forms and can now simply press a button on the controller for the Ω version, like in a normal Smash. This means that the blue stage select color scheme previously used for the Ω form page is now unused.
- Every familiar stage in Smash Wii U has at least its Ω form available in 8-Player Smash. Only four of them (Delfino Plaza, Halberd, Port Town Aero Dive and Pirate Ship) have their normal form unavailable in 8-Player Smash.
- Pirate Ship and Miiverse are the only DLC stages in Smash Wii U that are not completely available in 8-Player Smash, with Pirate Ship being unavailable in its normal form and Miiverse being unavailable in either form.
- Through game modifications, it is possible to allow any stage or Ω form to be selected in 8-Player Smash. The stages are all functional, but some stages (such as Miiverse) will cause the game to lag due to the intensity.
- The majority of fighters have separate models for 8-Player Smash battles, to improve game performance. These models lack fluid hand animation, instead using sharp transitions between different hand states.
- Due to the fact that everything on Ω forms is scaled up in 8-Player Smash, stages with fog in the background have the fog visibly covering more of the geometry. This is most noticeable on the Ω form of Kalos Pokémon League.
- Mario Galaxy and Wii Fit Studio are the only stages in Smash Wii U that have supported more players in their normal forms than their Ω forms at one point or another (this applied to Mario Galaxy prior to 1.0.2, and Wii Fit Studio after 1.0.2 but prior to 1.0.6).
Super Smash Bros. for Wii U menu items | |
---|---|
Smash | Smash (Time · Stock · Coin Battle · Team Battle) · 8-Player Smash · Special Smash · Rules · Controls |
Games & More | Classic · All-Star · Stadium (Target Blast · Home-Run Contest · Multi-Man Smash) · Training · Events · Special Orders (Master Orders · Crazy Orders) · Custom · Stage Builder · amiibo · Vault (Trophies · Trophy Rush · Album · Replays · Movies · Sounds · Records · Tips · Masterpieces) · Options (Controls · Sound · My Music · Internet Options) |
Online | Spectator Mode · With Anyone (For Fun · For Glory) · With Friends · Online Events (Tourney · Conquest) · Share |
Other | Challenge · Smash Tour · 3DS |