Lucas (SSBU)/Up smash: Difference between revisions
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{{ArticleIcons|ssbu=y}} | {{ArticleIcons|ssbu=y}} | ||
[[File:LucasUSmashSSBU.gif|thumb| | [[File:LucasUSmashSSBU.gif|thumb|350px|Hitbox visualization showing Lucas's up smash.]] | ||
==Overview== | ==Overview== | ||
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==Hitboxes== | ==Hitboxes== | ||
{{UltimateHitboxTableHeader}} | {{UltimateHitboxTableHeader}} | ||
{{HitboxTableTitle|Launcher hit| | {{HitboxTableTitle|Launcher hit|50}} | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=0 | |id=0 | ||
Line 49: | Line 49: | ||
|rebound=f | |rebound=f | ||
}} | }} | ||
{{HitboxTableTitle|Earliest hit| | {{HitboxTableTitle|Earliest hit|50}} | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=0 | |id=0 | ||
Line 68: | Line 68: | ||
|slvl=H | |slvl=H | ||
}} | }} | ||
{{HitboxTableTitle|Early hit| | {{HitboxTableTitle|Early hit|50}} | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=1 | |id=1 | ||
Line 87: | Line 87: | ||
|slvl=H | |slvl=H | ||
}} | }} | ||
{{HitboxTableTitle|Mid hit| | {{HitboxTableTitle|Mid hit|50}} | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=2 | |id=2 | ||
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|slvl=H | |slvl=H | ||
}} | }} | ||
{{HitboxTableTitle|Late hit| | {{HitboxTableTitle|Late hit|50}} | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=3 | |id=3 | ||
Line 125: | Line 125: | ||
|slvl=L | |slvl=L | ||
}} | }} | ||
{{HitboxTableTitle|Later hit| | {{HitboxTableTitle|Later hit|50}} | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=0 | |id=0 | ||
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|g=f | |g=f | ||
}} | }} | ||
{{HitboxTableTitle|Latest hit| | {{HitboxTableTitle|Latest hit|50}} | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=0 | |id=0 |
Revision as of 20:04, January 22, 2022
Overview
Update History
- Up smash has more invulnerability during startup (frames 1-4 → 1-7).
Hitboxes
Timing
Charges between | 4-5 |
---|---|
Invincibility | 1-7 |
intangibility (head and arms) | 15-29 |
Launcher hit | 28 |
Earliest hit | 30-32 |
Early hit | 33-37 |
Mid hit | 38-42 |
Late hit | 43-47 |
Later hit | 48-52 |
Latest hit | 53-54 |
Interruptible | 99 |
Animation length | 105 |
Lag time |
Charge interval |
Hitbox |
Hitbox change |
Vulnerable |
Invincible |
Intangible |
Interruptible |
|