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Super Smash Bros. Ultimate

Northern Cave: Difference between revisions

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==Stage Overview==
==Stage Overview==
The stage's background cycles through the events at the end of ''Final Fantasy VII'', where Cloud and his party sets off to defeat Sephiroth.
The stage has a singular main platform with two smaller platforms at the very ends, similar to [[Kalos Pokémon League]]. The background cycles through the events at the end of ''Final Fantasy VII'', where Cloud and his party sets off to defeat Sephiroth. The platforms stay frozen in place, regardless of the background's impact.


===Ω form and Battlefield form===
===Ω form and Battlefield form===

Revision as of 20:17, December 17, 2020

Current.png This page documents information about recently released content.
Information may change rapidly as it becomes available. All information in this article must be verifiable.
Stub.png
Final Fantasy VII
Northern Cave
SSBU Northern Cave.png
FinalFantasySymbol.svg
Northern Cave as it appears in Smash.
Universe Final Fantasy
Appears in Ultimate
Availability Downloadable
Maximum players 8
Music
Bolded tracks must be unlocked
Ultimate Final Fantasy series music
Main: One-Winged Angel / Advent: One-Winged Angel
Alternate: all other Final Fantasy series music

Northern Cave is a Final Fantasy stage in Super Smash Bros. Ultimate. It is bundled with Sephiroth in Challenger Pack 8, which is also part of the Fighters Pass Vol. 2.

Stage Overview

The stage has a singular main platform with two smaller platforms at the very ends, similar to Kalos Pokémon League. The background cycles through the events at the end of Final Fantasy VII, where Cloud and his party sets off to defeat Sephiroth. The platforms stay frozen in place, regardless of the background's impact.

Ω form and Battlefield form

Origin

Northern Cave is the final dungeon of Final Fantasy VII, located in a crater at the northern reaches of the world. The crater was created two thousand years ago when the alien lifeform Jenova crashed into the planet. Cloud and his party arrive here to defeat Sephiroth after the murder of Aerith Gainsborough, only to be manipulated into handing over the Black Materia to Sephiroth's real body, which was encased in a mako cocoon. Upon receiving the Black Materia, Sephiroth summons Meteor, and places a barrier over the Northern Crater to prevent interference from the Weapons, powerful lifeforms that defend against threats to the planet.

The party learns from the sage Bugenhagen that Sephiroth's will is holding back Holy, a spell Aerith had managed to cast before her death--and the only thing that can stop Meteor. After Shinra's Sister Ray pierces the barrier over the crater, the party enters the Northern Cave for a final confrontation with Sephiroth. After defeating both his Bizarro and Safer forms, the party believes the threat of Sephiroth to be over. But Cloud passes out and has one final confrontation with him in his mind. This battle is essentially a cutscene as it cannot be lost and consists of using Omnislash after the Limit Gauge automatically fills. After Sephiroth's final defeat, Holy activates and the party scrambles to escape in the Highwind, the airship of party member Cid Highwind. It seems that all is lost and Holy is too late to stop Meteor's impact, but the planet's Lifestream rises up to aid Holy. The original game's ending is ambiguous as to whether this was enough to stop Meteor, but later entries in the Compilation of Final Fantasy VII series such as Final Fantasy VII: Advent Children and Dirge of Cerberus make it clear that Meteor was stopped in time to prevent a mass extinction as Sephiroth had planned--though not without damage to the planet.

Trivia