Donkey Kong (SSBU)/Side special: Difference between revisions
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(9.0.0) |
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{{ArticleIcons|ssbu=y}} | {{ArticleIcons|ssbu=y}} | ||
{{disambig2|the hitbox visualization in ''Super Smash Bros. Ultimate''|the move itself|Headbutt}} | {{disambig2|the hitbox visualization in ''Super Smash Bros. Ultimate''|the move itself|Headbutt}} | ||
[[File:DonkeyKongHeadbuttGroundedSSBU.gif| | [[File:DonkeyKongHeadbuttGroundedSSBU.gif|350px|thumb|right|Hitbox visualization showing Donkey Kong's grounded side special, Headbutt.]] | ||
[[File:DonkeyKongHeadbuttAerialSSBU.gif| | [[File:DonkeyKongHeadbuttAerialSSBU.gif|350px|thumb|right|Hitbox visualization showing Donkey Kong's aerial side special, Headbutt.]] | ||
==Update History== | ==Update History== | ||
'''{{GameIcon|ssbu}} {{SSBU|9.0.0}}''' | '''{{GameIcon|ssbu}} {{SSBU|9.0.0}}''' | ||
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{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=1 | |id=1 | ||
|part=0 | |||
|damage=10.0% | |||
|sd=25.0 | |||
|angle=270 | |||
|bk=40 | |||
|ks=40 | |||
|fkv=0 | |||
|r=3.0 | |||
|bn=top | |||
|xpos=0.0 | |||
|ypos=13.0 | |||
|zpos=18.0 to 9.0 | |||
|type=Head | |||
|effect=Bury | |||
|sdi=1.0 | |||
|ff=1.0 | |||
|sfx=Kick | |||
|slvl=L | |||
|a=f | |||
}} | |||
{{UltimateHitboxTableRow | |||
|id=2 | |||
|damage=8.0% | |damage=8.0% | ||
|sd=25.0 | |sd=25.0 | ||
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}} | }} | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id= | |id=2 | ||
|damage=8.0% | |damage=8.0% | ||
|sd=25.0 | |sd=25.0 |
Revision as of 13:26, October 14, 2020
Update History
- Grounded Headbutt has more vertical range on grounded opponents by adding an extra sweetspot hitbox.
Hitboxes
Timing
Hitbox | 20-21 |
---|---|
Super Armor | 5-14 |
Interruptible | 63 |
Animation length | 69 |
Lag time |
Hitbox |
Vulnerable |
Armour |
Interruptible |
|