Peach (SSBU)/Up special: Difference between revisions
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Raul Retana (talk | contribs) m (Added update history and rehit rate) |
Raul Retana (talk | contribs) m (Forgot about the update history part) |
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{{competitive expertise}} | {{competitive expertise}} | ||
==Overview== | ==Overview== | ||
==Update History== | |||
'''{{GameIcon|ssbu}} {{SSBU|2.0.0}}''' | |||
*{{change|Peach Parasol's multi hits have reduced knockback.}} | |||
**{{nerf|This makes it less likely for the move to KO at 0%.}} | |||
**{{buff|Consecutive hits will connect better in some scenarios.}} | |||
*{{buff|It is now easier to grab ledges with Peach Parasol.}} | |||
'''{{GameIcon|ssbu}} {{SSBU|3.0.0}}''' | |||
*{{bugfix|The launch angles of Peach Parasol's multihits have been adjusted, preventing scenarios where the opponent would be launched at a great distance when hit from the ledge.}} | |||
'''{{GameIcon|ssbu}} {{SSBU|3.1.0}}''' | |||
*{{buff|Peach Parasol's hits connect more reliably.}} | |||
'''{{GameIcon|ssbu}} {{SSBU|4.0.0}}''' | |||
*{{bugfix|Peach Parasol's late loop hits no longer have weight independent knockback, no longer launching opponents at an unusually high speed if the move fails to connect.}} | |||
*{{change|A rare bug with Peach Parasol when self-destructing has been created where the hitboxes of the move would be misplaced as well as respawning in a shadow form.}} | |||
'''{{GameIcon|ssbu}} {{SSBU|5.0.0}}''' | |||
*{{buff|Peach Parasol's linking hits connect more reliably.}} | |||
==Hitboxes== | ==Hitboxes== | ||
{{UltimateHitboxTableHeader}} | {{UltimateHitboxTableHeader}} |
Revision as of 04:35, July 25, 2020
Overview
Update History
- Peach Parasol's multi hits have reduced knockback.
- This makes it less likely for the move to KO at 0%.
- Consecutive hits will connect better in some scenarios.
- It is now easier to grab ledges with Peach Parasol.
- The launch angles of Peach Parasol's multihits have been adjusted, preventing scenarios where the opponent would be launched at a great distance when hit from the ledge.
- Peach Parasol's hits connect more reliably.
- Peach Parasol's late loop hits no longer have weight independent knockback, no longer launching opponents at an unusually high speed if the move fails to connect.
- A rare bug with Peach Parasol when self-destructing has been created where the hitboxes of the move would be misplaced as well as respawning in a shadow form.
- Peach Parasol's linking hits connect more reliably.
Hitboxes
Timing
Attack
Hit 1 | 7-9 |
---|---|
Multihits (early, mid, late) | 11-15, 16-21, 22-27 |
Final hit | 31-32 |
Animation length | 39 |
Lag time |
Hitbox |
Hitbox change |
|