Fox (SSBU)/Neutral attack/Hit 2: Difference between revisions
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Raul Retana (talk | contribs) m (Yep, the farthest hitbox is 180º. Also added update history) |
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Line 12: | Line 12: | ||
|damage=1.0% | |damage=1.0% | ||
|angle=361 | |angle=361 | ||
|af=3 | |||
|bk=20 | |bk=20 | ||
|ks=35 | |ks=35 | ||
Line 30: | Line 31: | ||
|damage=1.0% | |damage=1.0% | ||
|angle=361 | |angle=361 | ||
|af=3 | |||
|bk=20 | |bk=20 | ||
|ks=33 | |ks=33 | ||
Line 48: | Line 50: | ||
|damage=1.0% | |damage=1.0% | ||
|angle=180 | |angle=180 | ||
|af=3 | |||
|bk=20 | |bk=20 | ||
|ks=20 | |ks=20 | ||
Line 64: | Line 67: | ||
|} | |} | ||
==Timing== | ==Timing== | ||
Upon reaching the continuability window, the move transitions into the rapid jab if the button has been pressed and released at least 3 times since the neutral attack's first hit. | |||
{|class="wikitable" | {|class="wikitable" | ||
!Hitboxes | !colspan=2|Hitboxes | ||
|2 | |2 | ||
|- | |- | ||
! | !rowspan=2|Continuability!!Pressed repeatedly | ||
|5-20 | |||
|- | |||
!Held on hit | |||
|6 | |6 | ||
|- | |- | ||
!Interruptible | !colspan=2|Interruptible | ||
|21 | |21 | ||
|- | |- | ||
!Animation length | !colspan=2|Animation length | ||
|30 | |30 | ||
|} | |} | ||
{{FrameStripStart}} | {{FrameStripStart}} | ||
{{FrameStrip|t=Lag|c=1}}{{FrameStrip|t=Hitbox|c=1}}{{FrameStrip|t=Lag|c= | {{FrameStrip|t=Lag|c=1}}{{FrameStrip|t=Hitbox|c=1}}{{FrameStrip|t=Lag|c=2|e=LagContinuableS}}{{FrameStrip|t=Lag|c=1|e=LagContinuableM}}{{FrameStrip|t=Lag|c=15|s=LagContinuableE}}{{FrameStrip|t=Interruptible|c=10}} | ||
|- | |||
{{FrameStrip|t=Blank|c=4}}{{FrameStrip|t=Continuable|c=16}}{{FrameStrip|t=Blank|c=10}} | |||
{{FrameStripEnd}} | {{FrameStripEnd}} | ||
{{FrameIconLegend|lag=y|hitbox=y|earliestcontinuable=y|interruptible=y}} | {{FrameIconLegend|lag=y|hitbox=y|earliestcontinuable=y|continuable=y|interruptible=y}} | ||
{{MvSubNavFox|g=SSBU}} | {{MvSubNavFox|g=SSBU}} | ||
[[Category:Fox (SSBU)]] | [[Category:Fox (SSBU)]] | ||
[[Category:Neutral attacks (SSBU)]] | [[Category:Neutral attacks (SSBU)]] |
Latest revision as of 16:07, January 30, 2022
Overview[edit]
Update History[edit]
- Neutral attack 2 connects into neutral infinite more reliably.
Hitboxes[edit]
Timing[edit]
Upon reaching the continuability window, the move transitions into the rapid jab if the button has been pressed and released at least 3 times since the neutral attack's first hit.
Hitboxes | 2 | |
---|---|---|
Continuability | Pressed repeatedly | 5-20 |
Held on hit | 6 | |
Interruptible | 21 | |
Animation length | 30 |
Lag time |
Hitbox |
Continuable |
Earliest continuable point |
Interruptible |
|