Daisy (SSBU)/Forward smash: Difference between revisions
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=== Frying pan === | === Frying pan === | ||
The frying pan has more vertical knockback and the most damage. It closes opponents' stocks earlier than the other two weapons. The uncharged frying pan deals 18 | The frying pan has more vertical knockback and the most damage. It closes opponents' stocks earlier than the other two weapons. The uncharged frying pan deals 18.0%. It is optional to use the frying pan to perform a [[hard read]]. Daisy can fully charge the frying pan to close the shield broken opponent's stock. | ||
=== Golf club === | === Golf club === | ||
The golf club has more diagonal knockback and the most range. The uncharged golf club deals 15 | The golf club has more diagonal knockback and the most range. The uncharged golf club deals 15.0%. Daisy can use the golf club to interrupt incoming attacks or force the opponent to respect Daisy's zone. The golf club can true combo from a down tilt or neutral aerial at low percentages. If Daisy [[2 frame punish]]es the opponent with a down tilt, she can follow with a golf club. | ||
=== Tennis racket === | === Tennis racket === | ||
The tennis racket is a strong semi-spike with more horizontal knockback. The uncharged tennis racket deals 13.5 | The tennis racket is a strong semi-spike with more horizontal knockback. The uncharged tennis racket deals 13.5%. Daisy can fully charge the tennis racket if a shield broken opponent is close to the ledge; it may be optimal to edgeguard opponents if they [[DI]] from the [[blast zone]]. The tennis racket may be used as a kill setup after performing a down tilt. If Daisy [[2 frame punish]]es the opponent with a down tilt, she can follow with a tennis racket. | ||
==Hitboxes== | ==Hitboxes== |
Revision as of 00:59, June 26, 2020
Daisy forward smash hitbox visualizations | ||||
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Overview
Daisy strikes with a bludgeon, depending on the angle of the attack. Angling it upward uses a frying pan from Super Mario RPG: Legend of the Seven Stars. Angling it downward uses the tennis racket from the Mario Tennis games. Not angling the forward smash uses the golf club from the Mario Golf games. Each weapon has different properties.
Frying pan
The frying pan has more vertical knockback and the most damage. It closes opponents' stocks earlier than the other two weapons. The uncharged frying pan deals 18.0%. It is optional to use the frying pan to perform a hard read. Daisy can fully charge the frying pan to close the shield broken opponent's stock.
Golf club
The golf club has more diagonal knockback and the most range. The uncharged golf club deals 15.0%. Daisy can use the golf club to interrupt incoming attacks or force the opponent to respect Daisy's zone. The golf club can true combo from a down tilt or neutral aerial at low percentages. If Daisy 2 frame punishes the opponent with a down tilt, she can follow with a golf club.
Tennis racket
The tennis racket is a strong semi-spike with more horizontal knockback. The uncharged tennis racket deals 13.5%. Daisy can fully charge the tennis racket if a shield broken opponent is close to the ledge; it may be optimal to edgeguard opponents if they DI from the blast zone. The tennis racket may be used as a kill setup after performing a down tilt. If Daisy 2 frame punishes the opponent with a down tilt, she can follow with a tennis racket.
Hitboxes
Timing
Frying Pan and Tennis Racket
Charges between | 5-6 |
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Hitboxes | 15-17 |
Interruptible | 46 |
Animation length | 59 |
Golf Club
Charges between | 5-6 |
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Clean hit | 15-16 |
Late hit | 17 |
Interruptible | 46 |
Animation length | 59 |
Lag time |
Charge interval |
Hitbox |
Hitbox change |
Interruptible |
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