King Dedede (SSBB)/Neutral attack/Infinite: Difference between revisions
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==Overview== | ==Overview== | ||
{{ | {{SSBB|King Dedede}} twirls his hammer. While the multihits themselves are inconsistent, on [[shield]], the move is quite beneficial. Using the wide window to begin the rapid jab from the [[King Dedede (SSBB)/Neutral attack/Hit 2|second hit]] is also a decent way to force Dedede's way through shield. It's also -7 on shield, making this a relatively low-risk option to go for. Due to the high animation length overall, however, it's generally not good outside of this scenario, with [[King Dedede (SSBB)/Forward tilt|forward tilt]] almost always being a better option. | ||
==Hitboxes== | ==Hitboxes== | ||
{{BrawlHitboxTableHeader}} | {{BrawlHitboxTableHeader}} |
Revision as of 12:03, June 13, 2020
Overview
King Dedede twirls his hammer. While the multihits themselves are inconsistent, on shield, the move is quite beneficial. Using the wide window to begin the rapid jab from the second hit is also a decent way to force Dedede's way through shield. It's also -7 on shield, making this a relatively low-risk option to go for. Due to the high animation length overall, however, it's generally not good outside of this scenario, with forward tilt almost always being a better option.
Hitboxes
Timing
Animation length is only for the finisher.
Hitboxes | 7, 10, 13, 16, 19, 22, 25, 28, 31, 34, 37, 40, 43, 46 |
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Animation length | 12 |
Lag time |
Hitbox |
Loop point |
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