OverviewEdit
Spins his massive hammer rapidly in front of himself before finishing the move with an upward strike.
HitboxesEdit
TimingEdit
After one full loop, releasing the attack button at any point causes the infinite to transition into the finisher. Interruptibility and animation length are for the finisher only.
Loop points | 2-3, 24-25 |
---|---|
Rapid jab | 5, 8, 11, 14, 17, 20, 23 |
Finisher | 4 |
Interruptible | 50 |
Animation length | 62 |
Lag time |
Hitbox |
Loop point |
Interruptible |