Donkey Kong (SSBM)/Down throw: Difference between revisions
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(New Page: {{ArticleIcons|ssbm|y}} ==Overview== ==Throw data== {{MeleeThrowTableHeader}} {{MeleeThrowTableRow |type=Throw |damage=7% |angle=361 |bk=60 |ks=45 |fkv=0 |effect=Normal }} {{MeleeThrow...) |
(→Timing) |
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==Timing== | ==Timing== | ||
The speed of this throw depends on the opponent's [[weight]]. | The speed of this throw depends on the opponent's [[weight]]. | ||
The speed of this throw depends on the opponent's [[weight]]. | |||
{|class="wikitable" | |||
!colspan="2"| Baseline | |||
|- | |||
!Invincibility | |||
|1-8 | |||
|- | |||
!Throw Release | |||
|23 | |||
|- | |||
!Animation length | |||
|59 | |||
|} | |||
{{MeleeWeightBasedTableHeader}} | |||
|- | |||
!Invincible | |||
|1-8||1-8||1-8||1-8||1-8||1-8||1-8||1-8||1-8||1-8||1-8||1-8||1-8||'''1-8'''||1-8||1-8||1-8||1-8||1-8||1-8||1-8||1-8 | |||
{{MeleeWeightBasedFrameRow|Throw|23}} | |||
{{MeleeWeightBasedFrameRow|Animation length|59}} | |||
|} | |||
{{FrameStripStart}} | |||
|rowspan=2|'''Baseline''' {{FrameStrip|t=Lag|c=22|e=LagThrowS}}{{FrameStrip|t=Lag|c=37|s=LagThrowE}} | |||
|- | |||
{{FrameStrip|t=Invincible|c=8}}{{FrameStrip|t=Vulnerable|c=51}} | |||
{{FrameStripEnd}} | |||
{{FrameIconLegend|lag=y|throw=y|vulnerable=y|invincible=y}} | |||
{{MvSubNavDonkeyKong|g=SSBM}} | {{MvSubNavDonkeyKong|g=SSBM}} | ||
[[Category:Donkey Kong (SSBM)]] | [[Category:Donkey Kong (SSBM)]] | ||
[[Category:Down throws (SSBM)]] | [[Category:Down throws (SSBM)]] |
Revision as of 20:36, March 26, 2020
Overview
Throw data
Damage | Angle | BK | KS | FKV | Effect | |
---|---|---|---|---|---|---|
Throw | 7% | 60 | 45 | 0 | ||
Release | 3% | 40 | 100 | 0 |
Timing
The speed of this throw depends on the opponent's weight. The speed of this throw depends on the opponent's weight.
Baseline | |
---|---|
Invincibility | 1-8 |
Throw Release | 23 |
Animation length | 59 |
NTSC | ||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
PAL | ||||||||||||||||||||||
Invincible | 1-8 | 1-8 | 1-8 | 1-8 | 1-8 | 1-8 | 1-8 | 1-8 | 1-8 | 1-8 | 1-8 | 1-8 | 1-8 | 1-8 | 1-8 | 1-8 | 1-8 | 1-8 | 1-8 | 1-8 | 1-8 | 1-8 |
Throw | 12.65 | 13.8 | 16.1 | 16.79 | 17.02 | 17.25 | 18.4 | 19.55 | 20.01 | 20.24 | 20.7 | 21.62 | 22.54 | 23 | 23.92 | 24.84 | 25.07 | 25.3 | 25.53 | 26.22 | 26.91 | 27.14 |
Animation length | 32.45 | 35.4 | 41.3 | 43.07 | 43.66 | 44.25 | 47.2 | 50.15 | 51.33 | 51.92 | 53.1 | 55.46 | 57.82 | 59 | 61.36 | 63.72 | 64.31 | 64.9 | 65.49 | 67.26 | 69.03 | 69.62 |
Baseline | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Lag time |
Vulnerable |
Invincible |
Throw point |
|