Super Smash Bros. for Wii U
Super Smash Bros. Ultimate

Windy Hill Zone: Difference between revisions

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*Characters can be [[Star KO|Star]] and [[Screen KO]]'d diagonally on both this stage and [[Mario Galaxy]].
*Characters can be [[Star KO|Star]] and [[Screen KO]]'d diagonally on both this stage and [[Mario Galaxy]].
*Under extreme circumstances, it is possible to abuse the curved gravity of the stage to stay airborne indefinitely. For example, if [[Jigglypuff]] is equipped with two [[equipment|thistle/floaty jump]] badges and the gravity is set to light, then by pushing against the side walls of the stage, Jigglypuff will move upwards until the control stick is returned to the neutral position or it grabs the ledge.
*Under extreme circumstances, it is possible to abuse the curved gravity of the stage to stay airborne indefinitely. For example, if [[Jigglypuff]] is equipped with two [[equipment|thistle/floaty jump]] badges and the gravity is set to light, then by pushing against the side walls of the stage, Jigglypuff will move upwards until the control stick is returned to the neutral position or it grabs the ledge.
*In ''Ultimate'', [[Marshadow]] cannot be summoned from a [[Poké Ball]] on this stage.


==References==
==References==

Revision as of 06:36, May 16, 2020

Windy Hill Zone
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Windy Hill Zone as it appears in Smash.
SonicSymbol.svg
Universe Sonic
Appears in SSB4 (Wii U)
Ultimate
Availability Starter
Crate type Presents
Maximum players 8
Music
Bolded tracks must be unlocked
for Wii U Windy Hill - Zone 1
Green Hill Zone
Angel Island Zone
Open Your Heart
Live & Learn
Escape from the City
Sonic Heroes
Wonder World
Right There, Ride On
His World (Instrumental)
Seven Rings in Hand
Knight of the Wind
Reach for the Stars
Rooftop Run
Ultimate Sonic the Hedgehog series music
Main: Windy Hill - Zone 1
Alternate: Sonic Heroes
Tournament legality
Smash 4 Singles: Banned
Doubles: Banned
Ultimate Singles: Banned
Doubles: Banned

Windy Hill Zone[1] (ウインディヒル, Windy Hill) is a stage in Super Smash Bros. for Wii U and Super Smash Bros. Ultimate. The stage is set in the first Zone of Sonic Lost World of the same name.

Stage overview

Windy Hill Zone consists of a large main platform, with three smaller platforms above, and a giant moving windmill on the right. The windmill acts as a surface, with platforms connected to each blade, and a portion of the windmill goes past the blast line. The windmill's rotation and speed will also occasionally change during the match.

The main platform consists of a point-like center of gravity; so jumping or getting launched upwards from the edge will cause the character to move diagonally. As the match plays, 2 double-sided springs occasionally appear at both sides of the bottom blast lines. Players who come in contact with a spring will be pushed a distance. When they spin around, they can KO fighters on the bottom and side blast lines (and if a fighter is fast enough, the upper blast line). Seven Animal friends (Flicky, Pecky, Picky, Pocky, Cucky, Ricky, and Rocky) from Sonic the Hedgehog can be seen in the background.

Ω forms and Battlefield form

In Super Smash Bros for Wii U, the Ω form is set on a completely flat version of the regular form's main platform, and the gravity is normal. Springs and soft platforms are also absent.

In Super Smash Bros. Ultimate, the Ω form and Battlefield form are similar to the Ω form in SSB4; however, the main platform is resized and reshaped to match Final Destination and Battlefield, respectively. The three soft platforms of the Battlefield form are made of wood logs that are unique to this form.

Origin

Windy Hill, as it originally appeared in Sonic Lost World.

Windy Hill Zone first appeared in the game Sonic Lost World. Windy Hill is the first world in Sonic Lost World and is a lush grassy area full of plants and trees. It also contains checkerboard pattern soil, which is similar to how platforms were in the first Zone of Sonic the Hedgehog, Green Hill Zone. The windmill from the level is also present. In Super Smash Bros. Ultimate, the Battlefield form features three soft platforms that resemble the bridges made of logs that appear in Zone 2 of Windy Hill Zone.

Springs first appeared in Sonic the Hedgehog and were either colored red or yellow. They were usually used to allow the player to access higher parts of the levels, or, if the spring is sideways, to make the player run faster. Springs have appeared in numerous Sonic games since, but the design was changed in Sonic Adventure and has remained the same since. The new design features the spring being red and blue with a yellow star in the center. This design, however, first originated in Sonic the Hedgehog as the Bobbins (also known as "Bumpers") in Spring Yard Zone were designed similarly. In this stage, there are springs on each side and their design is based off of their appearance in Sonic Lost World; however, there were no springs that were back-to-back in Windy Hill.

The animal friends are recurring characters in the series, having first appeared in Sonic the Hedgehog (with the exception of Flicky, who first appeared as the protagonist in the arcade game Flicky). They are used by Dr. Eggman, the series antagonist, as living power sources for his robots, and destroying one of these robots will free the animal inside. They also make an appearance in Sonic Lost World where they play the same role, but can additionally be collected to unlock new levels.

Tournament legality

This stage is banned from tournaments, due to its size, gravity effects, and the springs and windmill allowing for camping.

In Ultimate, the Ω form and Battlefield form are also banned due to the grass being dense enough to hide traps set by Snake and Isabelle.

Gallery

Super Smash Bros. for Wii U

Super Smash Bros. Ultimate

Trivia

  • Characters can be Star and Screen KO'd diagonally on both this stage and Mario Galaxy.
  • Under extreme circumstances, it is possible to abuse the curved gravity of the stage to stay airborne indefinitely. For example, if Jigglypuff is equipped with two thistle/floaty jump badges and the gravity is set to light, then by pushing against the side walls of the stage, Jigglypuff will move upwards until the control stick is returned to the neutral position or it grabs the ledge.
  • In Ultimate, Marshadow cannot be summoned from a Poké Ball on this stage.

References