Lucas (SSBU)/Up smash: Difference between revisions
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Raul Retana (talk | contribs) m (Added update history) |
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==Overview== | ==Overview== | ||
==Update History== | |||
'''{{GameIcon|ssbu}} {{SSBU|4.0.0}}''' | |||
*{{buff|Up smash has more invulnerability during startup (frames 1-4 → 1-7).}} | |||
==Hitboxes== | ==Hitboxes== | ||
{{UltimateHitboxTableHeader}} | {{UltimateHitboxTableHeader}} | ||
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{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=0 | |id=0 | ||
|damage=2.0 | |damage={{ChargedSmashDmgSSBU|2.0}} | ||
|angle=110 | |angle=110 | ||
|bk=0 | |bk=0 | ||
Line 28: | Line 31: | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=1 | |id=1 | ||
|damage=2.0 | |damage={{ChargedSmashDmgSSBU|2.0}} | ||
|angle=110 | |angle=110 | ||
|bk=0 | |bk=0 | ||
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{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=0 | |id=0 | ||
|damage=21.0 | |damage={{ChargedSmashDmgSSBU|21.0}} | ||
|angle=95 | |angle=95 | ||
|bk=48 | |bk=48 | ||
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{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=1 | |id=1 | ||
|damage=20.0 | |damage={{ChargedSmashDmgSSBU|20.0}} | ||
|angle=95 | |angle=95 | ||
|bk=42 | |bk=42 | ||
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{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=2 | |id=2 | ||
|damage=18.0 | |damage={{ChargedSmashDmgSSBU|18.0}} | ||
|angle=95 | |angle=95 | ||
|bk=37 | |bk=37 | ||
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{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=3 | |id=3 | ||
|damage=16.0 | |damage={{ChargedSmashDmgSSBU|16.0}} | ||
|angle=95 | |angle=95 | ||
|bk= | |bk=32 | ||
|ks=77 | |ks=77 | ||
|fkv=0 | |fkv=0 | ||
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{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=0 | |id=0 | ||
|damage=14.0 | |damage={{ChargedSmashDmgSSBU|14.0}} | ||
|angle=95 | |angle=95 | ||
|bk=27 | |bk=27 | ||
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{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=0 | |id=0 | ||
|damage=14.0 | |damage={{ChargedSmashDmgSSBU|14.0}} | ||
|angle=95 | |angle=95 | ||
|bk=22 | |bk=22 |
Revision as of 15:07, July 18, 2020
Overview
Update History
- Up smash has more invulnerability during startup (frames 1-4 → 1-7).
Hitboxes
Timing
Charges between | 4-5 |
---|---|
Invincibility | 1-7 |
intangibility (head and arms) | 15-29 |
Launcher hit | 28 |
Earliest hit | 30-32 |
Early hit | 33-37 |
Mid hit | 38-42 |
Late hit | 43-47 |
Later hit | 48-52 |
Latest hit | 53-54 |
Interruptible | 99 |
Animation length | 105 |
Lag time |
Charge interval |
Hitbox |
Hitbox change |
Vulnerable |
Invincible |
Intangible |
Interruptible |
|