Dark Samus (SSBU)/Up throw: Difference between revisions
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(→Throw and Hitbox Data: 7.0.0) |
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==Overview== | ==Overview== | ||
==Update History== | |||
'''{{GameIcon|ssbu}} {{SSBU|7.0.0}}''' | |||
*{{buff|Up throw has more knockback scaling (72 → 80), drastically improving its KO potential.}} | |||
==Throw and Hitbox Data== | ==Throw and Hitbox Data== | ||
{{UltimateHitboxTableHeader}} | {{UltimateHitboxTableHeader}} |
Revision as of 21:53, May 20, 2020
Overview
Update History
- Up throw has more knockback scaling (72 → 80), drastically improving its KO potential.
Throw and Hitbox Data
Kind | ID | Damage | Angle | Angle type | BK | KS | FKV | H× | Effect | Type | Sound | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Throw | |||||||||||||||||||||||
Throw | 0 | 7.0% | Forward | 80 | 80 | 0 | 0.0× | None |
Timing
Invincibility | 1-16 |
---|---|
Hitbox | 15 |
Throw Release | 16 |
Interruptible | 42 |
Animation length | 55 |
Lag time |
Hitbox |
Vulnerable |
Invincible |
Throw point |
Interruptible |
|