Weight: Difference between revisions
No edit summary |
|||
Line 26: | Line 26: | ||
==SSBM Weight ranking== | ==SSBM Weight ranking== | ||
Following are the characters in [[Super Smash Bros. Melee]], ranked in order of heaviest to lightest. This list is based on horizontal knockback on the [[Mushroom Kingdom 2]] weight scale and was tested by [[Mew2King]] with credit to Blake Mutschler and Aaron Kurtz. | Following are the characters in [[Super Smash Bros. Melee]], ranked in order of heaviest to lightest. This list is based on horizontal knockback on the [[Mushroom Kingdom 2]] weight scale and was tested by [[Mew2King]] with credit to Blake Mutschler and Aaron Kurtz. Metal weights assume that you multiply by 3 in order to achive them. Super mushroom weights are 1.6 times the original weight of the character and poison mushroom weights are 5/8 of the original weight. | ||
{| border="1" | {| border="1" |
Revision as of 12:24, August 23, 2008
Weight is a measure of how far a character can be knocked back horizontally by an attack, if damage is held constant. It affects the vertical knockback also, in concert with falling speed. Remember, with the exception of Mario and Dr. Mario, no two characters are the same weight.
It is usually considered an advantage for a character to be heavy; however, extra weight can make characters slightly more susceptible to combos.
SSB Weight ranking
This is the ranking of characters in the first installment. It is listed from heaviest to lightest.
- __Very Heavy
- Donkey Kong
- Heavy
- Samus
- Link
- Captain Falcon
- Medium
- Yoshi
- Mario
- Luigi
- Light
- Fox
- Ness
- Very Light
- Kirby
- Pikachu
- Jigglypuff
SSBM Weight ranking
Following are the characters in Super Smash Bros. Melee, ranked in order of heaviest to lightest. This list is based on horizontal knockback on the Mushroom Kingdom 2 weight scale and was tested by Mew2King with credit to Blake Mutschler and Aaron Kurtz. Metal weights assume that you multiply by 3 in order to achive them. Super mushroom weights are 1.6 times the original weight of the character and poison mushroom weights are 5/8 of the original weight.
Rank | Character | Weight (NTSC) | Weight (PAL) |
---|---|---|---|
Bowser | |||
Donkey Kong | |||
4 (PAL) |
Samus | ||
5 (PAL) |
Ganondorf | ||
3 (PAL) |
Yoshi | ||
C. Falcon | |||
Link | |||
8-9 (PAL) |
Dr. Mario | ||
8-9 (PAL) |
Luigi | ||
10 (PAL) |
Mario | ||
Ness | |||
Peach | |||
Sheik | |||
Zelda | |||
Ice Climbers | |||
16-19 (PAL) |
Marth | ||
16-19 (PAL) |
Mewtwo | ||
16-19 (PAL) |
Roy | ||
16-19 (PAL) |
Young Link | ||
Falco | |||
Pikachu | |||
23 (PAL) |
Fox | ||
22 (PAL) |
Kirby | ||
Jigglypuff | |||
Mr. Game & Watch | |||
Pichu |
SSBB Weight Ranking
Here is the order of characters' weights in Brawl. Weights based on the weight calculations used in the link at the bottom of this page.
- __Super Heavyweight
- Bowser
- Donkey Kong
- Snake
- King Dedede
- Charizard
- Ganondorf
- Samus
- Yoshi
- Heavyweight
- Wario
- R.O.B.
- Ike
- Captain Falcon
- Link
- Wolf
- Lucario
- Ivysaur
- Middleweight
- Mario
- Luigi
- Sonic
- Ness
- Pit
- Lucas
- Diddy Kong
- Toon Link
- Lightweight
- Ice Climbers
- Peach
- Marth
- Sheik
- Zelda
- Falco
- Olimar
- Zero Suit Samus
- Featherweight
- Fox
- Pikachu
- Meta Knight
- Kirby
- Squirtle
- Mr. Game & Watch
- Jigglypuff