Super Smash Bros. for Wii U
Super Smash Bros. Ultimate

Nabbit: Difference between revisions

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Nabbit returns as a hazard on Mushroom Kingdom U. In addition, he now has a spirit.
Nabbit returns as a hazard on Mushroom Kingdom U. In addition, he now has a spirit.


===Spirits===
===Spirit===
<center>
{| class="wikitable sortable"
<gallery>
|-
Nabbit.png|64. Nabbit
! No. !! Image !! Name !! Type !! Class !! Ability !! Series
</gallery>
|-
</center>
| 64 || [[File:Nabbit.png|center|108x108px]] || Nabbit || {{color|#B5986C|Support}} || ★★ || Item Gravitation  || ''Super Mario'' Series
|}
{{clrl}}


==Trivia==
==Trivia==

Revision as of 11:47, February 12, 2019

Nabbit
NewSuperMarioBrosUDeluxe Nabbit-alt.png
MarioSymbol.svg
Official artwork of Nabbit from New Super Mario Bros. U Deluxe.
Universe Mario
Debut New Super Mario Bros. U (2012)
Smash Bros. appearances SSB4 (Wii U)
Most recent non-Smash appearance New Super Mario Bros. U Deluxe (2019)
Console/platform of origin Wii U
Species Rabbit
Gender Male
Place of origin Mushroom Kingdom
Article on Super Mario Wiki Nabbit

Nabbit (トッテン, Totten) is a rabbit-like thief from the Mario universe.


Character description

Nabbit originates from New Super Mario Bros. U. After completing some levels, a Toad asks the players to retrieve the items Nabbit has stolen from a Toad House. Nabbit then appears in a specific level, and players have the option to try and catch him: he quickly runs across the stage, and if players catch him by the 100-second time limit they will be rewarded by Toad with a P-Acorn. If players fail to catch him three times, Nabbit flees and disappears until the conditions are met once more. Additionally, if the player waits after defeating all the enemies in an Enemy Course, and does not grab the power-up they receive as a reward, Nabbit will come in and swipe it.

Nabbit reappears in New Super Luigi U, reprising his role from the vanilla game. This time he is also a new playable character, replacing Mario's role from the original game. Unlike other playable characters, Nabbit cannot use power-ups, as any power-ups he collects are converted into 1-Ups at the end of the level. He also cannot ride Yoshis, or grab objects or other players. However, he is immune to damage from all enemy attacks (though he can still get knocked back by tougher enemies) and general hazards, with the exception of falling into lava or poison, getting crushed by certain obstacles, running out of time, or falling into a pit.

In Super Smash Bros. for Wii U

As a stage element

Nabbit, as he appears in Mushroom Kingdom U.

Nabbit appears as a stage hazard on the Mushroom Kingdom U stage. He can appear when the stage transforms; while on the stage, he chases fighters, trying to catch them with his bag. Once a fighter is caught, he attempts to blast off in a trail of smoke towards the upper blast line, much like the Beetle and Boss Galaga items. Nabbit is treated as a fighter, and therefore is vulnerable to attacks, grabs, and items, and like regular fighters, he can be knocked back further the more he has been damaged. He can be Inhaled by Kirby, but doing so provides no copy ability, and he will instead turn into a star and take medium knockback.

In Smash Tour

Nabbit appears as a random event in Smash Tour. He moves along the map picking up any item he comes across, and whoever bumps into him retrieves his whole loot.

Trophy information

NabbitTrophyWiiU.png
Nabbit
An underhanded little rascal who steals items from the Toad Houses and runs away with them. If you can catch him, Toad might repay you with a nice present. In New Super Luigi U, he even manages to nab a position as a playable character! From burglar to hero in the blink of an eye... Not bad work, all things considered.
Wii U: New Super Mario Bros. U (11/2012)
Wii U: New Super Luigi U (06/2013)

In Super Smash Bros. Ultimate

Nabbit returns as a hazard on Mushroom Kingdom U. In addition, he now has a spirit.

Spirit

No. Image Name Type Class Ability Series
64
Nabbit.png
Nabbit Support ★★ Item Gravitation Super Mario Series

Trivia

  • In early revisions of the game, there was a glitch where players could cause Nabbit to get "stuck" to themselves if they grabbed and threw him and paused in Training Mode. In doing so, Nabbit would no longer move, and he could be transferred to character to character via throwing other characters, in a manner similar to Melee's soul breaker glitch. This glitch was ultimately patched out in version 1.0.6. This glitch, however, returns in a similar fashion in Ultimate.

.