Bury: Difference between revisions
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|[[Luigi]] | |[[Luigi]] | ||
|[[Burial Header]] | |[[Burial Header]] |
Revision as of 22:52, January 6, 2019
There are a few attacks in the Super Smash Bros. series that cause the bury effect. Characters hit by such attacks will be embedded in the ground. If the target is not on the ground, they will take regular knockback. If the target is already buried, the length of the effect will not be increased or reset. It is not uncommon for burying attacks to meteor smash airborne opponents, often giving them good edgeguarding abilities, though this is merely a design convention and not a property of the effect itself. A prone opponent cannot be buried in Melee and SSB4, but they can in Brawl, and an opponent who has been tripped can also be buried.
Hitboxes that have the bury effect are weight independent, and they can also ignore the Metal Box's knockback resistance.
List of burying attacks
By characters
Character | Move(s) | Games |
---|---|---|
Bowser Jr. | Grounding Dash | |
Charizard | Sinking Skull | |
Donkey Kong | Headbutt | |
Jumping Headbutt | ||
Stubborn Headbutt | ||
Ganondorf | Beast Ganon (initial stomp) | |
Giga Bowser | Down tilt (first hit; grounded opponents) | |
Dash attack (second hit) | ||
Down throw (on bystanders) | ||
Inkling | Splat Roller | |
King Dedede | Super Dedede Jump (descent) | |
Quick Dedede Jump (falldown before landing) | ||
King K. Rool | Down tilt | |
Down throw | ||
Kirby | Grounding Stone | |
Little Mac | Grounding Blow | |
Lucas | Down throw (all but last hit) | |
Luigi | Burial Header | |
Mii Brawler | Head-On Assault | |
Mr. Game & Watch | Down smash (hammers) | |
Olimar | End of Day (the ship as it appears) | |
Pac-Man | Meteor Trampoline | |
R.O.B. | Down throw | |
Sonic | Hammer Spin Dash | |
Villager | Down smash | |
Wario | Burying Bike | |
Wii Fit Trainer | Neutral attack (third hit) | |
Zero Suit Samus | Flip Jump | |
Low Flip |
By items
Item | Attack | Games |
---|---|---|
Assist Trophies | Waluigi: stomps | |
Poké Ball Pokémon | Ditto: Transform (if the summoner possesses burying attacks) | |
Metagross: Earthquake | ||
Togepi: Metronome (Magnitude) |
By enemies and bosses
Enemy/Boss | Attack(s) | Games |
---|---|---|
Bulborb | Jumping backwards, rump-first | |
Crazy Hand | Fake-out slap | |
Master Hand | ||
Galleom | Stomp attack | |
Ticken | Falling attack |
By stages
Enemy/Boss | Attack(s) | Games |
---|---|---|
WarioWare, Inc. | "Crack Down" and "Sole Man" microgames | |
PictoChat 2 | The "boots" transformation buries players it steps on |
Plunge
The plunge effect is similar to the bury effect, and in most situations, it acts exactly the same. The main difference is that, if the target is standing on a soft platform, they will be hit down through the platform after the "being buried" animation has finished instead of popping back up.
The only attack to use the plunge effect is that of the Pitfall.
Gallery
List of attack effects | |
---|---|
Introduced in Super Smash Bros. | Normal • Coin • Electric • Flame • Slash • Sleep |
Introduced in Super Smash Bros. Melee | Bury • Darkness • Flower • Freezing • Grab • Inert • Reverse • Screw • Stun |
Introduced in Super Smash Bros. Brawl | Aura • Down • Flinchless • Grass • Paralyze • Plunge • Slip • Water |
Introduced in Super Smash Bros. 4 | Blaster • Magic • Obliviate • Stab • Solar |
Introduced in Super Smash Bros. Ultimate | Autoreticle • Chain • Curse • Dedede • Grapple • Ink • Mushroom • Poison • Rapid • Sparks • Fist-Down • Scintilla |