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Pummel: Difference between revisions

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!Description
!Description
!Damage
!Damage
!Duration
!Duration in frames
|-
|-
|{{SSBB|Bowser}}
|{{SSBB|Bowser}}
|Headbutts opponent
|Headbutts opponent
|3%
|3%
|23 frames
|23
|-
|-
|{{SSBB|Captain Falcon}}
|{{SSBB|Captain Falcon}}
|Knees opponent
|Knees opponent
|2%
|2%
|15 frames
|15
|-
|-
|{{SSBB|Charizard}}
|{{SSBB|Charizard}}
|Bites opponent
|Bites opponent
|2%
|2%
|16 frames
|16
|-
|-
|{{SSBB|Diddy Kong}}
|{{SSBB|Diddy Kong}}
|Headbutts opponent
|Headbutts opponent
|2%
|2%
|16 frames
|16
|-
|-
|{{SSBB|Donkey Kong}}
|{{SSBB|Donkey Kong}}
|Karate chops opponent with his hand
|Karate chops opponent with his hand
|3%
|3%
|15 frames
|15
|-
|-
|{{SSBB|Falco}}
|{{SSBB|Falco}}
|Knees opponent
|Knees opponent
|2%
|2%
|16 frames
|16
|-
|-
|{{SSBB|Fox}}
|{{SSBB|Fox}}
|Knees opponent
|Knees opponent
|1%
|1%
|9 frames
|9
|-
|-
|{{SSBB|Ganondorf}}
|{{SSBB|Ganondorf}}
|Knees opponent
|Knees opponent
|2%
|2%
|23 frames
|23
|-
|-
|{{SSBB|Ice Climbers}}
|{{SSBB|Ice Climbers}}
|Headbutts opponent
|Headbutts opponent
|1%*
|1%*
|18 frames
|18
|-
|-
|{{SSBB|Ike}}
|{{SSBB|Ike}}
|Headbutts opponent
|Headbutts opponent
|3%
|3%
|22 frames
|22
|-
|-
|{{SSBB|Ivysaur}}
|{{SSBB|Ivysaur}}
|Constricts opponent with vines
|Constricts opponent with vines
|3%
|3%
|24 frames
|24
|-
|-
|{{SSBB|Jigglypuff}}
|{{SSBB|Jigglypuff}}
|Slaps opponent with its tuft of hair
|Slaps opponent with its tuft of hair
|3%
|3%
|20 frames
|20
|-
|-
|{{SSBB|King Dedede}}
|{{SSBB|King Dedede}}
|Headbutts opponent
|Headbutts opponent
|3%
|3%
|24 frames
|24
|-
|-
|{{SSBB|Kirby}}
|{{SSBB|Kirby}}
|Punches opponent
|Punches opponent
|1%
|1%
|9 frames
|9
|-
|-
|{{SSBB|Link}}
|{{SSBB|Link}}
|Hits opponent with the hilt of his sword
|Hits opponent with the hilt of his sword
|2%
|2%
|15 frames
|15
|-
|-
|{{SSBB|Lucario}}
|{{SSBB|Lucario}}
|Hits opponent with a blast of aura
|Hits opponent with a blast of aura
|{{AuraDamageSSBB|1}}
|{{AuraDamageSSBB|1}}
|7 frames
|7
|-
|-
|{{SSBB|Lucas}}
|{{SSBB|Lucas}}
|Headbutts opponent
|Headbutts opponent
|3%
|3%
|12 frames
|12
|-
|-
|{{SSBB|Luigi}}
|{{SSBB|Luigi}}
|Headbutts opponent
|Headbutts opponent
|3%
|3%
|23 frames
|23
|-
|-
|{{SSBB|Mario}}
|{{SSBB|Mario}}
|Headbutts opponent
|Headbutts opponent
|3%
|3%
|23 frames
|23
|-
|-
|{{SSBB|Marth}}
|{{SSBB|Marth}}
|Knees opponent
|Knees opponent
|2%
|2%
|15 frames
|15
|-
|-
|{{SSBB|Meta Knight}}
|{{SSBB|Meta Knight}}
|Hits opponent with the claws on his wings
|Hits opponent with the claws on his wings
|3%
|3%
|23 frames
|23
|-
|-
|{{SSBB|Mr. Game & Watch}}
|{{SSBB|Mr. Game & Watch}}
|Hits opponent with a bell
|Hits opponent with a bell
|3%
|3%
|29 frames
|29
|-
|-
|{{SSBB|Ness}}
|{{SSBB|Ness}}
|Headbutts opponent
|Headbutts opponent
|1%
|1%
|9 frames
|9
|-
|-
|{{SSBB|Olimar}}
|{{SSBB|Olimar}}
|Pikmin headbutts opponent
|Pikmin headbutts opponent
|2% (Other colors), 4% (White)
|2% (Other colors), 4% (White)
|21 frames
|21
|-
|-
|{{SSBB|Peach}}
|{{SSBB|Peach}}
|Stomps on opponent's shins
|Stomps on opponent's shins
|2%
|2%
|18 frames
|18
|-
|-
|{{SSBB|Pikachu}}
|{{SSBB|Pikachu}}
|Zaps opponent
|Zaps opponent
|2%
|2%
|15 frames
|15
|-
|-
|{{SSBB|Pit}}
|{{SSBB|Pit}}
|Knees opponent
|Knees opponent
|2%
|2%
|15 frames
|15
|-
|-
|{{SSBB|R.O.B.}}
|{{SSBB|R.O.B.}}
|Squeezes opponent with both his hands
|Squeezes opponent with both his hands
|2%
|2%
|16 frames
|16
|-
|-
|{{SSBB|Samus}}
|{{SSBB|Samus}}
|Chops opponent with her left hand
|Chops opponent with her left hand
|1%**
|1%**
|8 frames
|8
|-
|-
|{{SSBB|Sheik}}
|{{SSBB|Sheik}}
|Hits opponent with her elbow
|Hits opponent with her elbow
|3%
|3%
|23 frames
|23
|-
|-
|{{SSBB|Snake}}
|{{SSBB|Snake}}
|Tightens his chokehold on the opponent
|Tightens his chokehold on the opponent
|2%
|2%
|17 frames
|17
|-
|-
|{{SSBB|Sonic}}
|{{SSBB|Sonic}}
|Knees opponent
|Knees opponent
|3%
|3%
|15 frames
|15
|-
|-
|{{SSBB|Squirtle}}
|{{SSBB|Squirtle}}
|Headbutts opponent
|Headbutts opponent
|2%
|2%
|15 frames
|15
|-
|-
|{{SSBB|Toon Link}}
|{{SSBB|Toon Link}}
|Hits opponent with the hilt of his sword
|Hits opponent with the hilt of his sword
|2%
|2%
|15 frames
|15
|-
|-
|{{SSBB|Wario}}
|{{SSBB|Wario}}
|Pokes opponent in the gut with his finger
|Pokes opponent in the gut with his finger
|2%
|2%
|18 frames
|18
|-
|-
|{{SSBB|Wolf}}
|{{SSBB|Wolf}}
|Knees opponent
|Knees opponent
|1%
|1%
|6 frames
|6
|-
|-
|{{SSBB|Yoshi}}
|{{SSBB|Yoshi}}
|Bites down on opponent
|Bites down on opponent
|2%
|2%
|15 frames
|15
|-
|-
|{{SSBB|Zelda}}
|{{SSBB|Zelda}}
|Zaps opponent with magic
|Zaps opponent with magic
|3%
|3%
|24 frames
|24
|-
|-
|{{SSBB|Zero Suit Samus}}
|{{SSBB|Zero Suit Samus}}
|Knees opponent
|Knees opponent
|2%
|2%
|15 frames
|15
|}
|}



Revision as of 19:09, December 2, 2018

Fox pummeling Mario in Melee.

A pummel (つかみ攻撃 or 掴み攻撃, Grab, grasp, grip or catch attack; referred to as CatchAttack in in-game Brawl files) is the attack usable while an opponent remains trapped in the player's grab. Pummeling was first introduced in Super Smash Bros. Melee. It can be performed much more quickly in Super Smash Bros. Brawl and even more quickly in Super Smash Bros. 4; most usually have a specific rhythm that affects its speed.

Any character can pummel by pressing the attack or grab buttons after a successful grab. Since that character will already be holding the other using their arms, most pummels are knee jabs or head butts, which tend to cause around 1-3% damage. Pummeling is primarily used to rack up extra damage before a throw, and from Brawl onward, to restore more critical moves from stale-move negation while chaingrabbing.

The higher an opponent's damage, the longer one can pummel before they're able to break free from the grab. If not executed swiftly, an adept fighter may escape before even a single blow is landed, which is one of the decisions a player must make when they grab an opponent: a character with a fast pummel (such as Lucario) can spare a few frames to get some extra damage on the opponent, while a slow-pummel character (such as Ganondorf) risks the opponent wriggling out of their grab if they pummel, making it more worthwhile to simply throw the opponent.

In the following tables, "Duration" means how many frames the attack lasts for until another pummel can be made.

List of pummels in Melee

Character Description Damage Duration
Bowser Headbutts opponent 3% 24 frames
Captain Falcon Knees opponent 3% 24 frames
Donkey Kong Karate chops opponent 3% 24 frames
Dr. Mario Headbutts opponent 3% 24 frames
Falco Knees opponent 3% 24 frames
Fox Knees opponent 3% 24 frames
Ganondorf Knees opponent 3% 24 frames
Ice Climbers Headbutts opponent 3%* 25 frames
Jigglypuff Slaps opponent with its tuft of hair 3% 30 frames
Kirby Punches opponent 3% 30 frames
Link Hits opponent with the hilt of his sword 3% 25 frames
Luigi Headbutts opponent 3% 24 frames
Mario Headbutts opponent 3% 24 frames
Marth Knees opponent 3% 24 frames
Mewtwo Shocks opponent 3% 24 frames
Mr. Game & Watch Hits opponent with a bell 3% 30 frames
Ness Headbutts opponent 3% 24 frames
Peach Stomps on opponent's shins 3% 25 frames
Pichu Zaps opponent 3% (1% recoil) 24 frames
Pikachu Zaps opponent 3% 24 frames
Roy Knees opponent 3% 24 frames
Samus Chops opponent with her left hand 3% 24 frames
Sheik Hits opponent with her elbow 3% 24 frames
Yoshi Bites down on opponent 3% 24 frames
Young Link Hits opponent with the hilt of his sword 3% 25 frames
Zelda Zaps opponent with magic 3% 25 frames

*The partner can attack while the leader is grabbing the opponent, making it possible to deal more damage.

List of pummels in Brawl

Peach performing a pummel attack on Ike in Brawl.
Character Description Damage Duration in frames
Bowser Headbutts opponent 3% 23
Captain Falcon Knees opponent 2% 15
Charizard Bites opponent 2% 16
Diddy Kong Headbutts opponent 2% 16
Donkey Kong Karate chops opponent with his hand 3% 15
Falco Knees opponent 2% 16
Fox Knees opponent 1% 9
Ganondorf Knees opponent 2% 23
Ice Climbers Headbutts opponent 1%* 18
Ike Headbutts opponent 3% 22
Ivysaur Constricts opponent with vines 3% 24
Jigglypuff Slaps opponent with its tuft of hair 3% 20
King Dedede Headbutts opponent 3% 24
Kirby Punches opponent 1% 9
Link Hits opponent with the hilt of his sword 2% 15
Lucario Hits opponent with a blast of aura 1% 7
Lucas Headbutts opponent 3% 12
Luigi Headbutts opponent 3% 23
Mario Headbutts opponent 3% 23
Marth Knees opponent 2% 15
Meta Knight Hits opponent with the claws on his wings 3% 23
Mr. Game & Watch Hits opponent with a bell 3% 29
Ness Headbutts opponent 1% 9
Olimar Pikmin headbutts opponent 2% (Other colors), 4% (White) 21
Peach Stomps on opponent's shins 2% 18
Pikachu Zaps opponent 2% 15
Pit Knees opponent 2% 15
R.O.B. Squeezes opponent with both his hands 2% 16
Samus Chops opponent with her left hand 1%** 8
Sheik Hits opponent with her elbow 3% 23
Snake Tightens his chokehold on the opponent 2% 17
Sonic Knees opponent 3% 15
Squirtle Headbutts opponent 2% 15
Toon Link Hits opponent with the hilt of his sword 2% 15
Wario Pokes opponent in the gut with his finger 2% 18
Wolf Knees opponent 1% 6
Yoshi Bites down on opponent 2% 15
Zelda Zaps opponent with magic 3% 24
Zero Suit Samus Knees opponent 2% 15

*The partner can attack while the leader is grabbing the opponent, making it possible to deal more damage.
** Can miss during certain frames of Bowser's struggling animation.

List of pummels in Super Smash Bros. 4

Ness pummeling Rosalina.
Character Description Damage Duration in frames
Bayonetta Slaps the grabbed opponent twice. 1.5% each hit 21
Bowser Headbutts opponent. 3.1% 23
Bowser Jr. Hits opponent with a toy hammer. 2% 17
Captain Falcon Knees opponent. 2% 15
Charizard Bites opponent. 2% 16
Cloud Knees opponent. 3% 25
Corrin Hits the opponent with the Omega Yato's hilt. 3% 23
Dark Pit Knees opponent. 2% 15
Diddy Kong Headbutts opponent. 2% 16
Donkey Kong Chops opponent with hand. 2% 15
Dr. Mario Headbutts opponent. It is the third most damaging pummel in the game if Olimar's White Pikmin is excluded. 3.64% 23
Duck Hunt The duck headbutts the opponent. 3% 28
Falco Knees opponent. 2% 16
Fox Knees opponent. 1.2% 9
Ganondorf Knees opponent. 3% 23
Giga Bowser Headbutts opponent. The attack has a flame effect, and is the most damaging pummel in the game. 6% 23
Giga Mac Punches opponent in the stomach. It is tied with Shulk's Buster Monado Art as the second most damaging pummel in the game. 4.2% 15
Greninja Squeezes opponent with water. 2% 26
Ike Headbutts opponent. 3% 22
Jigglypuff Punches opponent. 3% 20
King Dedede Headbutts opponent. 3% 24
Kirby Punches opponent. Can be used in rapid succession. 1.55% 9
Link Hits opponent with the hilt of his sword. 2.1% 15
Little Mac Punches opponent in the stomach. 2.1% 15
Lucario Hits opponent with a blast of aura. It is tied with Mega Lucario's pummel for being the fastest pummel in the game. 1% 7
Lucas Headbutts opponent. 1.2% 9
Lucina Knees opponent. 2% 15
Luigi Headbutts opponent. 3.2% 23
Mario Headbutts opponent. 3.25% 23
Marth Knees opponent. 2% 15
Mega Lucario Hits opponent with a blast of aura. Deals maximum damage, regardless of Mega Lucario's current damage, and is tied with Lucario's pummel for being the fastest pummel in the game. 1.8% 7
Mega Man Squeezes opponent. 3% 28
Meta Knight Hits opponent with the claws on his wings. 3% 23
Mewtwo Zaps opponent with a small psychic pulse. 2% 18
Mii Brawler Headbutts opponent. 3.25%* 23
Mii Gunner Whacks opponent with their arm cannon. 2%* 24
Mii Swordfighter Hits opponent with the hilt of their sword. It has the longest frame duration of all pummel animations. 3.25%* 33
Mr. Game & Watch Hits opponent with a bell. 3.2% 29
Ness Headbutts opponent. 1.2% 9
Olimar Pikmin headbutts opponent. The third most damaging pummel whenever the White Pikmin is used. 2% (Other colors), 4% (White) 21
Pac-Man Headbutts opponent. 3.25% 24
Palutena Hits opponent with magic through her staff. 3.1% 22
Peach Stomps on opponent's shins. 2% 18
Pikachu Zaps opponent. 1.9% 15
Pit Knees opponent. 2% 15
R.O.B. Squeezes opponent with both his hands. 2% 16
Robin Zaps opponent with magic. 3% 32
Rosalina Hits opponent with her wand. 2% 18
Roy Knees opponent. 2% 15
Ryu Knees opponent. 2% 15
Samus Chops opponent with her left hand. The second fastest pummel in the game behind Lucario and Mega Lucario. 1.2% 8
Sheik Hits opponent with her arm. 3.1% 23
Shulk Hits opponent with the hilt of the Monado. When using the Buster Monado Art, it is tied with Giga Mac's pummel as the second most damaging pummel in the game. 3% (Normal & Jump), 2.4% (Speed), 2.1% (Shield), 4.2% (Buster), 1.5% (Smash) 26
Sonic Knees opponent. 2% 15
Toon Link Hits opponent with the hilt of his sword. 2% 15
Villager Yanks net backwards. 3% 26
Wario Pokes opponent in the gut with his finger. 2% 18
Wario-Man Pokes opponent in the gut with his finger. 3% 18
Wii Fit Trainer Squeezes opponent. 3% 30
Yoshi Bites down on opponent. 2% 15
Zelda Zaps opponent with magic. 3% 24
Zero Suit Samus Knees opponent. 2% 15

* This assumes the Mii is default height and weight.