Toon Link (SSBU): Difference between revisions
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===Attributes=== | ===Attributes=== | ||
*{{buff|Like all characters, Toon Link's [[jumpsquat]] animation now takes three frames to complete.}} | *{{buff|Like all characters, Toon Link's [[jumpsquat]] animation now takes three frames to complete.}} | ||
*{{buff|Toon Link can now Z-drop items such as his bombs without releasing the Hookshot. Although this prevents him from dropping an item and using the hookshot at the same time, this vastly improving its versatility and utility as a tactic, mixup, combo and disadvantage tool.}} | |||
===Ground Attacks=== | ===Ground Attacks=== |
Revision as of 10:45, November 18, 2018
Toon Link in Super Smash Bros. Ultimate | |
---|---|
Universe | The Legend of Zelda |
Other playable appearances | in Brawl in SSB4 |
Availability | Unlockable |
Final Smash | Triforce Slash |
“ | He's smaller and faster than Link. His bombs explode with a unique anime-style. For his Final Smash, he emits light from his left hand and any opponents hit by it are trapped in the Triforce, subject to a punishing gauntlet of attacks. | ” |
—Super Smash Blog, Super Smash Bros. Ultimate Official Site |
Toon Link (トゥーンリンク, Toon Link) is a playable character in Super Smash Bros. Ultimate. He was officially confirmed as playable on June 12th, 2018.
Changes from Super Smash Bros. 4
Aesthetics
- As with all veterans returning from Smash 4, Toon Link's model features a more subdued color scheme. His clothing features simple woven and stitched detailing, similar to his design in Brawl, though his hair remains clay-like.
- Some of the textures of Toon Link's face have been modified: his brow is more furrowed, and his mouth is now represented by a black dash, making it look less organic. Overall, he appears more cartoonish as a result.
- Like many returning characters, Toon Link is more expressive. He now sports angrier expressions by default.
- Toon Link's down taunt now has him visibly sweating.
- Toon Link's side taunt has been modified, appearing to have a more surprised expression and pose.
- Toon Link's victory pose where he conducts with the Wind Waker has been modified, now ending with his pose from The Legend of Zelda: The Wind Waker‘s Japanese boxart.
Attributes
- Like all characters, Toon Link's jumpsquat animation now takes three frames to complete.
- Toon Link can now Z-drop items such as his bombs without releasing the Hookshot. Although this prevents him from dropping an item and using the hookshot at the same time, this vastly improving its versatility and utility as a tactic, mixup, combo and disadvantage tool.
Ground Attacks
- Toon Link strikes a pose at the end of his neutral attack.
- Forward smash has been changed to a single upward swing, akin to Roy's neutral attack animation.
- This means Toon Link is no longer able to space or mix up his opponent with the second swing.
- This new animation appears to have more vertical range, improving its ability to strike airborne opponents.
- Up smash no longer has a late or sourspot hitbox, significantly improving its consistency and KO potential.
- Up smash has a slightly altered animation. Toon Link slightly turns after leaping.
- As a result, the move now appears to have small blind spots at the end of the swing.
- Down smash's front hitbox no longer sends opponents behind Toon Link; instead, each swing has strong knockback on its own. This means Toon Link can no longer use down smash to send opponents behind him, but it improves his ability to KO opponents in front of him who may be close to the blastzone.
- Due to this change, aerial opponents now get hit with a more powerful hitbox, as opposed to the aerial-only hitbox that possessed nearly no relevant KO potential.
Aerial Attacks
- All aerials have significantly less landing lag.
- Most notably, Back aerial has significantly lower landing lag, allowing for more combo potential.
- Up aerial has more active frames.
- Up aerial has an altered animation where Toon Link ducks more. This lowers his hurtbox and allows him to hit opponents beneath him more effectively, similar to Link's up aerial.
Special Moves
- Boomerang now has a clanking animation where it bounces quickly before falling and disappearing. It is unknown if this affects gameplay
- Boomerang has less duration on the returning hitbox. This reduces the potential of the returning boomerang, but the Boomerang now reappears in Toon Link's hands more quickly.
- Spin Attack's sword trails are blue, now matching how they were in The Legend of Zelda: The Wind Waker.
- Grounded Spin Attack deals much more knockback, and now hits opponents horizontally, improving its KO potential.
- Aerial Spin Attack now has a hitbox behind Toon Link, improving its safety and utility.
- Aerial Spin Attack now allows Toon Link to retain much more horizontal drift after the final hitbox, improving its spacing and recovery potential.
Role in World of Light
Toon Link was absent in the World of Light trailer, though he presumably became a spirit alongside the rest of the galaxy (sans Kirby) when Galeem unleashed its beams of light.
Alternate costumes
Gallery
On Arena Ferox.
Toon Link confronting Bowser on the Bridge of Eldin.
Performing his up taunt on Tortimer Island.
Toon Link with Purple Link, Red Link and Blue Link on The Great Cave Offensive.
Attacking Ganondorf with Triforce Slash.
Toon Link getting hit by Duck Hunt's neutral infinite on The Great Cave Offensive.
Getting attacked by Jigglypuff on 3D Land.
Advancing towards Meta Knight on Kongo Falls.
Taunting alongside Robin on Wii Fit Studio.
With all playable The Legend of Zelda veterans on the Great Plateau Tower.
Character Showcase Video
<youtube>62uBiZfw9w0</youtube>
Trivia
- Toon Link is the only Legend of Zelda character that did not get a new or updated Final Smash for Ultimate.