Ike (SSBU): Difference between revisions
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*{{nerf|Neutral and forward aerial deals less damage.}} | *{{nerf|Neutral and forward aerial deals less damage.}} | ||
*{{buff|Neutral aerial has slightly more range.}} | *{{buff|Neutral aerial has slightly more range.}} | ||
*{{buff|Forward aerial has slightly faster startup and range, | *{{buff|Forward aerial has slightly faster startup and range, due to a new hitbox behind Ike.}} | ||
*{{nerf|Forward aerial has increased ending lag and no longer [[autocancel]]s from a [[short hop]].}} | *{{nerf|Forward aerial has increased ending lag and no longer [[autocancel]]s from a [[short hop]].}} | ||
*{{buff|Up aerial is now a wide upward swing above Ike's head, similar to the rest of the ''Fire Emblem'' cast, but going inwards rather than outwards. Compared to his previous up aerial, it has a wider arc and less endlag.}} | *{{buff|Up aerial is now a wide upward swing above Ike's head, similar to the rest of the ''Fire Emblem'' cast, but going inwards rather than outwards. Compared to his previous up aerial, it has a wider arc and less endlag.}} |
Revision as of 05:35, October 29, 2018
Ike in Super Smash Bros. Ultimate | |
---|---|
Universe | Fire Emblem |
Other playable appearances | in Brawl in SSB4 |
Availability | Unlockable |
Final Smash | Great Aether |
“ | Ike's side smash attack is extremely powerful, but it leaves him open, so you'll need to read your opponent's moves carefully. You can choose between his Path of Radiance and Radiant Dawn costumes. | ” |
—Super Smash Blog, Super Smash Bros. Ultimate Official Site |
Ike (アイク, Ike) is a playable character in Super Smash Bros. Ultimate. He was officially confirmed on June 12th, 2018.
Ike now has new voice clips in both versions of Ultimate. Michihiko Hagi reprises his role in the Japanese version, and Greg Chun voices Ike in English, the latter reprising his role from Fire Emblem Heroes and replacing Jason Adkins who voiced him in Brawl and SSB4.
Changes from Super Smash Bros. 4
Aesthetics
- As with all veterans returning from SSB4, Ike's model features a more subdued color scheme. His clothing now features simple detailing, similar to Brawl.
- Ike's appearance as a Ranger in Fire Emblem: Path of Radiance - the basis of his appearance in Brawl - is his default costume. His appearance as a Hero in Fire Emblem: Radiant Dawn, which was his default design in SSB4, is now an alternate costume, and his previous costumes have been distributed among the two appearances save for the Chrom-based costume from SSB4.
- The model for his Radiant Dawn appearance is largely similar to SSB4, though his muscles seem more pronounced.
- Ike's voice changes depending on the costume. In the Japanese version, Ike's voice is deeper and more masculine in his Radiant Dawn costume. The difference is barely noticeable in the English version.
- Ike has a new idle animation, which is more similar to his idle stance in Path of Radiance.
Attributes
- The universal 3-frame jumpsquat significantly improves Ike's ground-to-air mobility, down from frame 7.
Ground attacks
- Up tilt and forward tilt have significantly reduced ending lag.
Aerial attacks
- All aerials have less landing lag.
- Neutral aerial has a different animation, with Ike facing more towards the screen and no longer tucking his legs in. His entire body now moves with the sword.
- Neutral and forward aerial deals less damage.
- Neutral aerial has slightly more range.
- Forward aerial has slightly faster startup and range, due to a new hitbox behind Ike.
- Forward aerial has increased ending lag and no longer autocancels from a short hop.
- Up aerial is now a wide upward swing above Ike's head, similar to the rest of the Fire Emblem cast, but going inwards rather than outwards. Compared to his previous up aerial, it has a wider arc and less endlag.
- Up aerial has less active frames.
Throws and other attacks
- As with many other characters, Ike's pummel is faster but deals less damage.
- Up throw no longer combos into aerials.
- Down throw now combos into aerials more easily at low percents.
Special moves
- Eruption now produces multiple flaming pillars as it charges, to a maximum of three pillars of decreasing sizes. This greatly improves its range and edgeguarding potential.
- Quick Draw charges faster and has less ending lag.
- Quick Draw can no longer be charged indefinitely, requiring greater care in timing it.
- Counter now gives off flaming visuals from Ragnell after Ike performs a successful counterattack.
- Great Aether is significantly flashier, with a dark blue blackdrop alongside flaming visuals. Before the final hit, the victim flashes with blue light, and the landing eruption now appears significantly more cartoony, with fewer smoke effects.
Alternate costumes
Gallery
Ike performing his neutral aerial on Skyworld.
Throwing Ryu on Boxing Ring.
Charging Eruption on Prism Tower.
Hero Ike performing his neutral aerial on Coliseum.
Evading Bowser's Bowser Bomb with Ness on Gaur Plain.
With Duck Hunt on Spirit Tracks.
Hero Ike taunting with the Squid Sisters on Town and City.
With all playable Fire Emblem veterans on Coliseum.
Character Showcase Video
<youtube>-aV6h3jWO6c</youtube>
Trivia
- In the segment in which Ike uses Great Aether from his character showcase video, there is an error in which his portrait displays him in his Fire Emblem: Radiant Dawn outfit despite currently being in his Fire Emblem: Path of Radiance outfit.
- Ike's official artwork strongly resembles the Mii Swordfighter's artwork from Super Smash Bros. 4.
Fire Emblem universe | |
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Fighters | Marth (SSBM · SSBB · SSB4 · SSBU) · Roy (SSBM · SSB4 · SSBU) · Ike (SSBB · SSB4 · SSBU) · Lucina (SSB4 · SSBU) · Robin (SSB4 · SSBU) · Corrin (SSB4 · SSBU) · Chrom (SSBU) · Byleth (SSBU) |
Assist Trophies | Lyn · Black Knight · Tiki |
Stages | Castle Siege · Arena Ferox · Coliseum · Garreg Mach Monastery |
Item | Killing Edge |
Other | Sothis |
Trophies, Stickers and Spirits | Trophies (SSBM · SSBB · SSB4) · Stickers · Spirits |
Music | Brawl · SSB4 · Ultimate |
Masterpieces | Fire Emblem: Shadow Dragon and the Blade of Light · Fire Emblem: Mystery of the Emblem |