Devil: Difference between revisions
m (→Origin) |
No edit summary |
||
Line 72: | Line 72: | ||
[[Category:Trophies (SSB4-3DS)]] | [[Category:Trophies (SSB4-3DS)]] | ||
[[Category:Trophies (SSB4-Wii U)]] | [[Category:Trophies (SSB4-Wii U)]] | ||
[[Category:Devil World universe]] |
Revision as of 16:42, October 29, 2018
Devil | |
---|---|
The in-game sprite of Devil from Devil World. | |
Universe | Devil World |
Debut | Devil World (1984) |
Smash Bros. appearances | Brawl SSB4 |
Most recent non-Smash appearance | Art Style: PiCTOBiTS (cameo, 2009) |
Console/platform of origin | Nintendo Entertainment System |
Species | Demon |
Gender | Male |
Place of origin | Devil World |
Created by | Shigeru Miyamoto |
The Devil (デビル, Devil) (called Demon on the British version of the Smash Bros. DOJO!!) is the villain in the NES game Devil World, developed by Shigeru Miyamoto, which was released for the Japanese Famicom and PAL NES systems only.
In Super Smash Bros. Melee
The Devil was mentioned in the description of the Tamagon trophy as "a large, winged demon". This trophy was only available legitimately in the Japanese version of Melee.
In Super Smash Bros. Brawl
As an assist trophy
When released, the Devil appears as a bat, flies to the top of the screen and turns into his humanoid form. He the starts pointing in various directions, accompanied by an 8-bit sound from his source game: this causes the screen to scroll in the opposite direction, effectively altering the offscreen boundaries of the stage. The effect is great enough that it can leave just a small section of a stage, e.g. Battlefield, remaining. When playing in Pirate Ship, it is also possible for the entire stage to be moved offscreen. This also allows for more camera control freedom when the game is paused. After a short while, the Devil disappears in a puff of smoke and the screen turns back to normal.
Trophy information
- Devil
- A devil who wields serious power in Devil World. In the game, the devil floats above the maze and commands by pointing. When it gives orders, its cyclopean minions turn cranks that scroll the maze in different directions. When Tamagon, your character in the game, places all the stage's books into a hole, the devil turns into a bat and flies away. It's quite striking, no?
- : Devil World
The NTSC version of Brawl lists the game as 'Japan Only' in error. The PAL version corrects this.
In Super Smash Bros. 4
Assist Trophy
The Devil returns from Brawl, his function completely unchanged, allowing the player to see beyond the camera boundaries of many new stages.
However, one slight change was made to Devil in Smash 4. Certain moves such as Flip Jump can now connect with Devil[1], proving that he has a hurtbox, despite being immune to the effects of attacks.
Trophies
The Devil trophy appears in both versions. In Super Smash Bros. for Wii U it is part of the NES Trophy Box.
- Devil
- : A devil who holds absolute authority in Devil World. When he appears, he'll fly into the sky as a bat and then transform into his devil form. He'll then begin to point frantically in different directions, scrolling the stage where he points. You're...not really helping things, buddy.
- : A devil who appears to hold absolute power in Devil World. In bat form, it flies to its perch, then turns back into a devil and begins waving frantic orders to make the screen scroll all different ways. Considering that it's an assist trophy, it's not doing much in the way of assisting.
- : Devil World (JP & EU)
Origin
The Devil acts as the villain and main hazard in Devil World, where he tries to thwart the efforts of the heroic dragon Tamagon to destroy him and seal Devil World away for eternity. He appears in every non-bonus level at the top of the screen, pointing in various directions in order to make the walls of the current game area shift around the level, thus limiting the player's movement to a small window of the full maze. When a stage is cleared, the Devil recoils, turns into a bat and flies away.
Gallery
Devil in Super Smash Bros. for Nintendo 3DS.
Trivia
- If the Devil is summoned during fixed camera mode, the stage won't be moved.
References