Dr. Mario (SSBU): Difference between revisions
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==Changes from ''[[Super Smash Bros. 4]]''== | ==Changes from ''[[Super Smash Bros. 4]]''== | ||
{{notice|[[SmashWiki is not speculative]]. Please refrain from adding detailed data values derived from pre-release gameplay footage, such as the E3 demo. Such data (damage values, launch trajectories, frame data, etc.) are subject to change before the official release.}} | {{notice|[[SmashWiki is not speculative]]. Please refrain from adding detailed data values derived from pre-release gameplay footage, such as the E3 demo. Such data (damage values, launch trajectories, frame data, etc.) are subject to change before the official release.}} | ||
As Dr. Mario is heavier, slower and stronger than {{SSBU|Mario}}, he is not classified as an [[Echo Fighter]]. | |||
===Aesthetics=== | ===Aesthetics=== | ||
*{{change|As with all [[veteran]]s returning from ''SSB4'', Dr. Mario's model features a more subdued color scheme. Like {{SSBU|Mario}}, his hair and clothing now features simple detailing, with his head mirror's headband reverting back to a cordovan brown from his ''Melee'' design, instead of a dark taupe gray.}} | *{{change|As with all [[veteran]]s returning from ''SSB4'', Dr. Mario's model features a more subdued color scheme. Like {{SSBU|Mario}}, his hair and clothing now features simple detailing, with his head mirror's headband reverting back to a cordovan brown from his ''Melee'' design, instead of a dark taupe gray.}} | ||
*{{change|The inside of Dr. Mario's pants are now slate grey instead of white.}} | *{{change|The inside of Dr. Mario's pants are now slate grey instead of white.}} | ||
*{{change|Dr. Mario no longer opens his mouth when using [[Megavitamin]].}} | |||
*{{change|The electricity produced from Dr. Mario's forward smash is now magenta/lavender instead of light blue. That electricity also stems out from the player being hit with his forward smash}} | |||
===Attributes=== | ===Attributes=== | ||
*{{buff|Like all characters, Dr. Mario's [[jumpsquat]] animation now takes three frames to complete.}} | *{{buff|Like all characters, Dr. Mario's [[jumpsquat]] animation now takes three frames to complete.}} | ||
*{{buff|Dr. Mario jumps slightly higher.}} | *{{buff|Dr. Mario jumps slightly higher.}} | ||
*{{buff|Dr Mario is now slightly heavier than Mario.}} | |||
*{{ | |||
===Aerial attacks=== | ===Aerial attacks=== | ||
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===Special Moves=== | ===Special Moves=== | ||
*{{change|[[Super Sheet]] has an updated animation. He now swings the sheet upwards rather than sideways, indicating the move's better vertical reach.}} | *{{change|[[Super Sheet]] has an updated animation. He now swings the sheet upwards rather than sideways, indicating the move's better vertical reach.}} | ||
*{{change|[[Dr. Tornado]] has a vortex form around Dr. Mario when used.}} | *{{change|[[Dr. Tornado]] has a vortex form around Dr. Mario when used.}} |
Revision as of 15:59, October 23, 2018
Dr. Mario in Super Smash Bros. Ultimate | |
---|---|
Universe | Mario |
Other playable appearances | in Melee in SSB4 |
Availability | Unlockable |
Final Smash | Doctor Finale |
“ | He has more attack and launch power than Mario, but his jump and recovery is not as good. Pro tip: You can repeatedly press the B button when using his down special, Dr. Tornado, to float a bit! | ” |
—Super Smash Blog, Super Smash Bros. Ultimate Official Site |
Dr. Mario (ドクターマリオ, Doctor Mario) is a playable character in Super Smash Bros. Ultimate. He was officially confirmed as playable on June 12th, 2018.
Changes from Super Smash Bros. 4
As Dr. Mario is heavier, slower and stronger than Mario, he is not classified as an Echo Fighter.
Aesthetics
- As with all veterans returning from SSB4, Dr. Mario's model features a more subdued color scheme. Like Mario, his hair and clothing now features simple detailing, with his head mirror's headband reverting back to a cordovan brown from his Melee design, instead of a dark taupe gray.
- The inside of Dr. Mario's pants are now slate grey instead of white.
- Dr. Mario no longer opens his mouth when using Megavitamin.
- The electricity produced from Dr. Mario's forward smash is now magenta/lavender instead of light blue. That electricity also stems out from the player being hit with his forward smash
Attributes
- Like all characters, Dr. Mario's jumpsquat animation now takes three frames to complete.
- Dr. Mario jumps slightly higher.
- Dr Mario is now slightly heavier than Mario.
Aerial attacks
- Dr. Mario has a new down aerial, a downward stomp similar to that of Captain Falcon and Ganondorf, as opposed to a drill kick. Compared to the old down aerial, the stomp can meteor smash.
- His new down aerial has a slower start-up.
Special Moves
- Super Sheet has an updated animation. He now swings the sheet upwards rather than sideways, indicating the move's better vertical reach.
- Dr. Tornado has a vortex form around Dr. Mario when used.
Gallery
Dr. Mario idling on Wuhu Island.
Taunting on Mario Galaxy.
Attacking Link with his forward smash on New Pork City.
Jumping in Mushroomy Kingdom.
Tossing a Megavitamin on Moray Towers.
Holding a Fairy Bottle while running towards Link on Great Bay.
Taunting next to Little Mac on Tomodachi Life.
Snared by Mimikyu on Pictochat 2.
Character Showcase Video
<youtube>w0qVpaEtEF4</youtube>
Trivia
- With Link and Young Link now representing different incarnations of Link and Zelda and Sheik now representing different incarnations of Princess Zelda, along with Zero Suit Samus briefly transforming into her Varia Suited form for her Final Smash, Dr. Mario is the only playable character to represent an alternate identity for another character with no gameplay connection between the two.
- During Luigi's character's trailer, Dr. Mario's Super Sheet is shown to have a visual glitch in which the sheet is not displayed.
- Super Smash Bros. Ultimate is the first Smash Bros. game where Dr. Mario is not holding his Vitamins in his official art.
- Dr. Mario’s official art resembles one of the victory animations he has in Super Smash Bros. 4.
- One of the images on the Smash Bros. website shows Dr. Mario and Link, with the former holding a Fairy Bottle and the latter laying face-down. This is a reference to Fairies, a The Legend of Zelda series item that would restore Link's health in case of exhaustion.