Super Smash Bros. Ultimate

King Dedede (SSBU): Difference between revisions

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===Attributes===
===Attributes===
*{{buff|Universal 3-frame jumpsquat doubles Dedede's ground-to-air transitioning ability, as his previous jumpsquat lasted 6 frames.}}
*{{buff|Universal 3-frame jumpsquat doubles Dedede's ground-to-air transitioning ability, as his previous jumpsquat lasted 6 frames.}}
*{{buff|King DeDeDe now speaks like his anime counterpart, saying this such as "See you all at SawCon" and "I have Ligma"}}


===Ground attacks===
===Ground attacks===

Revision as of 13:27, October 1, 2018

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This article is about King Dedede's appearance in Super Smash Bros. Ultimate. For the character in other contexts, see King Dedede.
King Dedede
in Super Smash Bros. Ultimate
King Dedede
KirbySymbol.svg
Universe Kirby
Other playable appearances in Brawl
in SSB4

Availability Unlockable
Final Smash Dede-Rush
King Dedede (SSBU)
He's not very fast, but he's one of few heavyweight fighters with great recovery. Apparently, a defeat by Kirby inspired him to train hard to learn a move called Hovering, which allows him to float after taking a deep breath.
Super Smash Blog, Super Smash Bros. Ultimate Official Site

King Dedede (デデデ, Dedede) is a playable character in Super Smash Bros. Ultimate. He was confirmed on June 12th, 2018.

Changes from Super Smash Bros. 4

An icon used in notice templates. NOTE: SmashWiki is not speculative. Please refrain from adding detailed data values derived from pre-release gameplay footage, such as the E3 demo. Such data (damage values, launch trajectories, frame data, etc.) are subject to change before the official release.

Aesthetics

  • Change King Dedede's clothing and general design is more cartoonish, with higher contrast colors and simplified detailing on clothing.
  • Change Subtle textural changes to the stars on his hammer give the illusion that they protrude slightly, as depicted in his official artwork.
  • Change His clothes have been given more detail. The fur on his coat and hat appears fluffier and more detailed, and his obi has more depth.
  • Change Like many other characters, King Dedede is more expressive, both with his face and especially his movements.
  • Change Down taunt now has a more exaggerated animation.

Attributes

  • Buff Universal 3-frame jumpsquat doubles Dedede's ground-to-air transitioning ability, as his previous jumpsquat lasted 6 frames.
  • Buff King DeDeDe now speaks like his anime counterpart, saying this such as "See you all at SawCon" and "I have Ligma"

Ground attacks

  • Buff Up tilt and down tilt can be reversed upon start up.

Aerial moves

  • Change Neutral aerial now causes King Dedede's belly to wobble around during the move.
  • Change King Dedede has a new back aerial, which is now a horizontal hammer swing that better matches the move's hitboxes.
  • Buff Back aerial has significantly less landing lag.

Throws/other moves

  • Change Down throw has an altered animation, with him slamming his opponent face-first onto the ground.

Special moves

  • Buff King Dedede now has the ability to inhale and spit back projectiles, including his own Gordos.
  • Change The Gordos spawned by Gordo Throw have smaller pupils and animated spines.
  • Buff The Gordos spawned by Gordo Throw have significantly larger hitboxes that now cover the spines.
  • Change The fire from Jet Hammer is now blue instead of red.
  • Buff King Dedede has a new Final Smash. The Final Smash features King Dedede taking his "Masked Dedede" appearance from Kirby Super Star Ultra before trapping opponents inside of a cage as he attacks them with a barrage of missiles and his Jet Hammer. This is an improvement compared to his Final Smash in Smash 4, as it previously allowed victims to air dodge out of it.


Gallery

Character Showcase Video

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