Super Smash Bros. 4

List of meteor smashes (SSB4): Difference between revisions

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{{ArticleIcons|ssb4=yes}}
{{ArticleIcons|ssb4=y}}
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This is a list of '''[[meteor smash]]es''' in ''[[Super Smash Bros. 4]]''.
This is a list of '''[[meteor smash]]es''' in ''[[Super Smash Bros. 4]]''.


Characters who have an attack with a meteor smash hitbox are listed here, along with each attack. As the exact numerical distinction between "meteor smash" and "[[spike]]" is currently unknown, this page assumes that ''Brawl''{{'}}s range of 230-310 is at least similar. This list does not include [[unconventional meteor smash]]es.
Characters who have an attack with a meteor smash hitbox are listed here, along with each attack. The angle range that is considered a meteor smash (with the special effects, and the ability to tech on the ground) is from 230 degrees to 310 degrees. This list does not include [[unconventional meteor smash]]es.


It is worth mentioning that [[meteor cancel]]ling has been removed in ''SSB4.'' As such, all meteor smashes in the game are functionally equivalent to spikes.  
It is worth mentioning that [[meteor cancel]]ling has been removed in ''SSB4''. As such, all meteor smashes in the game are functionally equivalent to spikes.  


<!--PSA: Any looping hits of a down aerial (i.e. Yoshi's, Wario's, etc.) are unconventional meteor smashes, and do NOT go on this list.-->
<!--PSA: Any looping hits of a down aerial (i.e. Yoshi's, Wario's, etc.) or certain grounded attacks (i.e. Peach's down tilt, Samus's up tilt, etc.) are unconventional meteor smashes, and do NOT go on this list.-->
==List==
{{image|Some meteors have missing images}}
{{image|Some meteors have missing images}}
==={{SSB4|Bayonetta}}===
=={{SSB4|Bayonetta}}==
*Down smash - Madama Butterfly's foot comes from above and stomps on the ground. This move can meteor smash opponents on the ledge and in the air.
*Down smash - Madama Butterfly's foot comes from above and stomps on the ground. This move can meteor smash opponents on the ledge and in the air.
*Down aerial - A stall-then-fall that meteor smashes at the hitbox on Bayonetta's foot.
*Down aerial - A stall-then-fall that meteor smashes at the hitbox on Bayonetta's foot. Has the highest base knockback out of any meteor smash in the game, being able to KO opponents offstage even at extremely low percentages.


<gallery widths="200">
<gallery widths="200">
Bayodsmashspike.jpeg
Bayodsmashspike.jpeg|Down smash.
Bayodairspike.jpeg
Bayodairspike.jpeg|Down air.
</gallery>
</gallery>


==={{SSB4|Bowser}}===
=={{SSB4|Bowser}}==
*Down tilt as [[Giga Bowser (Final Smash)|Giga Bowser]] - The first claw swipe will meteor smash. When used on the stage, it buries opponents.
*Down tilt as {{b|Giga Bowser|Final Smash}} - The first claw swipe will meteor smash aerial opponents. Grounded opponents are buried instead.
*Down aerial - A stall-then-fall motion that meteor smashes as it begins its descent.
*Down aerial - A stall-then-fall motion that meteor smashes as it begins its descent. Guaranteed to cause an [[SD]] if used off-stage.


<gallery widths="200">
<gallery widths="200">
Gigadtiltspike.jpeg
Gigadtiltspike.jpeg|Down tilt as Giga Bowser.
Bowserdairspike.jpeg
Bowserdairspike.jpeg|Down air.
</gallery>
</gallery>


==={{SSB4|Bowser Jr.}}===
=={{SSB4|Bowser Jr.}}==
*[[Meteor Ejection]] (custom up special move) - The Clown Car crashing downwards will meteor smash opponents.
*[[Meteor Ejection]] (custom up special move) - The Clown Car crashing downwards will meteor smash opponents.


<gallery widths="200">
<gallery widths="200">
BJrMeteorclownspike.jpeg
BJrMeteorclownspike.jpeg|Meteor Ejection.
</gallery>
</gallery>


==={{SSB4|Captain Falcon}}===
=={{SSB4|Captain Falcon}}==
*Up tilt - Meteor smashes aerial opponents at the heel of the foot.
*Up tilt - Meteor smashes aerial opponents at the heel of the foot.
*Down aerial - Meteor smashes at the sweetspot in his legs/feet
*Down aerial - Meteor smashes at the sweetspot in his legs.
*[[Raptor Boost]] (all variants) - Meteor smashes when aerial and above the opponent.
*[[Raptor Boost]] (all variants) - The aerial version of the move meteor smashes aerial opponents right below Captain Falcon.


<gallery widths="200">
<gallery widths="200">
SSB4_Captain_Falcon_Up_Tilt.JPG
SSB4_Captain_Falcon_Up_Tilt.JPG|Up tilt.
SSB4_Captain_Falcon_Down_Air.JPG
SSB4_Captain_Falcon_Down_Air.JPG|Down air.
SSB4_Captain_Falcon_Side_Special.JPG
SSB4_Captain_Falcon_Side_Special.JPG|Raptor Boost.
</gallery>
</gallery>


==={{SSB4|Charizard}}===
=={{SSB4|Charizard}}==
*Down aerial - Meteor smashes when Charizard's leg connects.
*Down aerial - Meteor smashes with the clean hit.
*[[Sinking Skull]] (custom down special move) - Meteor smashes below Charizard with the sweetspot on its head.
*[[Sinking Skull]] (custom down special move) - Meteor smashes below Charizard with the sweetspot on its head.


<gallery widths="200">
<gallery widths="200">
Chardairspike.jpeg
Chardairspike.jpeg|Down air.
Charsinkskullspike.jpeg
Charsinkskullspike.jpeg|Sinking Skull.
</gallery>
</gallery>


==={{SSB4|Cloud}}===
=={{SSB4|Cloud}}==
*Forward aerial - Meteor smashes airborne opponents at the sweetspot located at the end of the sword arc.
*Forward aerial - Meteor smashes aerial opponents at the sweetspot located at the end of the sword arc.
*Down aerial - The initial hitbox meteor smashes airborne opponents when they are struck along the center of the Buster Sword.
*Down aerial - The clean hit meteor smashes aerial opponents when they are struck along the center of the Buster Sword.
*[[Climhazzard]] - Meteor smashes when the follow-up attack is executed on opponents below Cloud.
*[[Climhazzard]] - Meteor smashes when the follow-up attack is executed on opponents below Cloud.
*[[Omnislash]] - The penultimate hit is a meteor smash.
*[[Omnislash]] - The penultimate hit is a meteor smash.


<gallery widths="200">
<gallery widths="200">
Cloud(un)fairspike.jpeg
Cloud(un)fairspike.jpeg|Forward air.
Clouddairspike.jpeg
Clouddairspike.jpeg|Down air.
Cloudhazardspike.jpeg
Cloudhazardspike.jpeg|Climhazzard.
Cloudomnispike.jpeg
Cloudomnispike.jpeg|Omnislash.
</gallery>
</gallery>


==={{SSB4|Corrin}}===
=={{SSB4|Corrin}}==
*Down aerial - A stall-then-fall drill motion that meteor smashes at the final hitbox.
*Down aerial - A stall-then-fall drill motion that meteor smashes at the final hitbox.


<gallery widths="200">
<gallery widths="200">
Corrindairspike.jpeg
Corrindairspike.jpeg|Down air.
</gallery>
</gallery>


==={{SSB4|Dark Pit}}===
=={{SSB4|Dark Pit}}==
*Down aerial - Meteor smashes at the center of the arc right below himself. Is identical to Pit's. Is fast but lacks power.
*Down aerial - Meteor smashes at the center of the arc right below himself. Identical to Pit's. Fast but lacks power.


<gallery widths="200">
<gallery widths="200">
Pittoodairspike.jpeg
Pittoodairspike.jpeg|Down air.
</gallery>
</gallery>


==={{SSB4|Diddy Kong}}===
=={{SSB4|Diddy Kong}}==
*Down aerial - Meteor smashes when sweetspotted at Diddy Kong's fists.
*Down aerial - Meteor smashes consistently throughout. Powerful when sweetspotted at Diddy Kong's fists, but only lasts one frame.
*[[Monkey Flip]] and Flying Monkey Flip - If Diddy Kong jumps after latching onto an opponent, they will be meteor smashed.
*[[Monkey Flip]] and Flying Monkey Flip - If Diddy Kong jumps after latching onto an opponent, they will be meteor smashed.


<gallery widths="200">
<gallery widths="200">
Diddydairspike.jpeg
Diddydairspike.jpeg|Down air.
Diddyflipjumpspike.jpeg
Diddyflipjumpspike.jpeg|Monkey Flip.
</gallery>
</gallery>


==={{SSB4|Donkey Kong}}===
=={{SSB4|Donkey Kong}}==
*Forward aerial - Meteor smashes when Donkey Kong's fists are directly in front of him. Very strong but is his slowest meteor.
*Forward aerial - Meteor smashes when Donkey Kong's fists are directly in front of him. His strongest meteor, but it is slow.
*Down aerial - Meteor smashes when sweetspotted at his foot. His most effective meteor.
*Down aerial - Meteor smashes when sweetspotted at his foot. His fastest meteor, and it is not much weaker than his forward aerial.
*[[Headbutt]] (all variants) - Meteor smashes airborne opponents when sweetspotted at Donkey's face. Stalls him in midair, making it his least risky meteor but his weakest.
*[[Headbutt]] (all variants) - Meteor smashes aerial opponents when sweetspotted at Donkey Kong's face. His weakest meteor smash.
*[[Hand Slap]] - Meteor smashes with the second hit. Weak but his fastest and easiest to land meteor.
*[[Hand Slap]] - The aerial version meteor smashes with the second hit. His slowest meteor and it can be rather difficult to land, but it is fairly powerful.


<gallery widths="175">
<gallery widths="175">
SSB4_Donkey_Kong_Forward_Air.JPG
SSB4_Donkey_Kong_Forward_Air.JPG|Forward air.
SSB4_Donkey_Kong_Down_Air.JPG
SSB4_Donkey_Kong_Down_Air.JPG|Down air.
SSB4_Donkey_Kong_Side_Special.JPG
SSB4_Donkey_Kong_Side_Special.JPG|Headbutt.
SSB4_Donkey_Kong_Down_Special_Meteor.JPG
SSB4_Donkey_Kong_Down_Special_Meteor.JPG|Hand Slap.
</gallery>
</gallery>


==={{SSB4|Duck Hunt}}===
=={{SSB4|Duck Hunt}}==
*Down aerial - Both hits are capable of meteor smashing.
*Down aerial - Both hits meteor smash, though the first hit has very weak knockback designed to lead into the stronger second hit. The second hit only meteor smashes aerial opponents.
<gallery widths="200">
<gallery widths="200">
DHdairspike.jpeg
DHdairspike.jpeg|Down air.
</gallery>
</gallery>


==={{SSB4|Falco}}===
=={{SSB4|Falco}}==
*Down aerial - Meteor smashes when sweetspotted during the first few frames.
*Down aerial - Meteor smashes aerial opponents during the clean hit.
*[[Falco Phantasm]] - Meteor smashes airborne opponents with the phantasm behind Falco.
*[[Falco Phantasm]] - The aerial version meteor smashes aerial opponents with the phantasm behind Falco.


<gallery widths="200">
<gallery widths="200">
Falcodairspike.jpeg
Falcodairspike.jpeg|Down air.
Falcophantasmspike.jpeg
Falcophantasmspike.jpeg|Falco Phantasm.
</gallery>
</gallery>


==={{SSB4|Fox}}===
=={{SSB4|Fox}}==
*[[Wolf Flash]] (custom side special move) - Meteor smashes at the end of the attack. Belonged to [[Wolf]] in Brawl.
*[[Wolf Flash]] (custom side special move) - Meteor smashes at the end of the attack. Belonged to [[Wolf]] in ''Brawl''.


<gallery widths="200">
<gallery widths="200">
SSB4_Fox_Custom_Side_Special_Meteor.JPG
SSB4_Fox_Custom_Side_Special_Meteor.JPG|Wolf Flash.
</gallery>
</gallery>


==={{SSB4|Ganondorf}}===
=={{SSB4|Ganondorf}}==
*Down aerial - Meteor smashes if the sweetspot in Ganondorf's legs/feet connects. It is the strongest meteor smash in the game, being capable of KOing grounded opponents under 120%, even less with rage. Due to its [[electric]]al properties and thus extended [[hitlag]], it cannot be [[tech]]ed by a grounded target.
*Down aerial - Meteor smashes if the sweetspot in Ganondorf's legs connects. It is the strongest meteor smash in the game, being capable of KOing grounded opponents under 120%, even less with rage. Due to its [[electric]]al properties and thus extended [[hitlag]], it cannot be [[tech]]ed by a grounded target.
*[[Flame Choke]] and Flame Wave - Weakly meteor smashes opponents, causing them to fall to the ground. If the move's grab connects in the air, a stall-then-fall grab motion brings both Ganondorf and his opponent downward until solid ground is hit or they both bypass the lower blastline. Should a soft platform be hit instead, on the opponent slightly overhangs a ledge Ganondorf will land on it, but his opponent will continue downward like normal, although recovering from it is possible in this scenario.
*[[Flame Choke]] and Flame Wave - Weakly meteor smashes opponents, causing them to fall to the ground. If the move's grab connects in the air, a stall-then-fall grab motion brings both Ganondorf and his opponent downward until solid ground is hit or they both bypass the lower blastline. Should a soft platform be hit instead, if the opponent slightly overhangs a ledge, Ganondorf will land on it, but his opponent will continue downward like normal, although recovering from it is possible in this scenario.
*[[Wizard's Foot]] and Wizard's Assault - Meteor smashes for the first few frames of Ganondorf's descent.
*[[Wizard's Foot]] and Wizard's Assault - Meteor smashes for the first few frames of Ganondorf's descent.
*[[Beast Ganon]] - The paralyzing hit is a powerful meteor smash.
*[[Beast Ganon]] - The paralyzing hit is a powerful meteor smash.


<gallery widths="200">
<gallery widths="200">
Ganondairspike.jpeg
Ganondairspike.jpeg|Down air.
GanonchokespikeA.jpeg  
GanonchokespikeA.jpeg|Grounded Flame Choke.
GanonchokespikeB.jpeg  
GanonchokespikeB.jpeg|Aerial Flame Choke.
Ganonwizardsfootspike.jpeg
Ganonwizardsfootspike.jpeg|Wizard's Foot.
</gallery>
</gallery>


==={{SSB4|Greninja}}===
=={{SSB4|Greninja}}==
*Down aerial - A stall-then-fall motion that meteor smashes as it begins its descent.
*Down aerial - A stall-then-fall motion that meteor smashes as it begins its descent.
*[[Substitute]] and Substitute Ambush - The downward angled version is a meteor smash.
*[[Substitute]] and Substitute Ambush - The downward angled version is a meteor smash with very high knockback.
*[[Secret Ninja Attack]] - The finishing blow is a meteor smash.
*[[Secret Ninja Attack]] - The finishing blow is a meteor smash.


<gallery widths="200">
<gallery widths="200">
greninjadairspike.jpeg
greninjadairspike.jpeg|Down air.
greninjasubstitutespike.jpeg
greninjasubstitutespike.jpeg|Substitute.
greninjafinalsmashspike.jpeg
greninjafinalsmashspike.jpeg|Secret Ninja Attack.
</gallery>
</gallery>


==={{SSB4|Ike}}===
=={{SSB4|Ike}}==
*Down aerial - Meteor smashes at the very tip of the blade.
*Down aerial - Meteor smashes at the very tip of the blade.
*[[Aether]] and Aether Drive - Meteor smashes as Ike begins his descent.
*[[Aether]] and Aether Drive - Meteor smashes as Ike begins his descent.
Line 157: Line 155:


<gallery widths="200">
<gallery widths="200">
ikedairspike.jpeg
ikedairspike.jpeg|Down aerial.
ikeaetherspike.jpeg
ikeaetherspike.jpeg|Aether.
ikegreataetherspike.jpeg
Great Aether SSB4 WiiU.jpeg|Great Aether.
</gallery>
</gallery>


==={{SSB4|King Dedede}}===
=={{SSB4|King Dedede}}==
*Down aerial - Meteor smashes when hit with the center of the head of the hammer.
*Down aerial - Meteor smashes aerial opponents when hit with the center of the head of the hammer.
*[[Super Dedede Jump]] and Quick Dedede Jump - Meteor smashes while King Dedede is descending.
*[[Super Dedede Jump]] and Quick Dedede Jump - Meteor smashes aerial opponents while King Dedede is descending. Grounded opponents are buried instead.


<gallery widths="200">
<gallery widths="200">
dedededairspike.jpeg
dedededairspike.jpeg|Down air.
dededejumpspike.jpeg
dededejumpspike.jpeg|Super Dedede Jump.
</gallery>
</gallery>


==={{SSB4|Kirby}}===
=={{SSB4|Kirby}}==
*Down aerial - Meteor smashes at the final hitbox.
*Down aerial - Meteor smashes at the final hitbox.
*[[Final Cutter]] - Meteors as it begins its descending strike.
*[[Final Cutter]] - Meteors with [[set knockback]] as it begins its descending strike.
*[[Meteor Stone]] (custom down special move) - Meteor smashes while Kirby is descending.
*[[Meteor Stone]] (custom down special move) - Meteor smashes while Kirby is descending.


<gallery widths="200">
<gallery widths="200">
SSB4_Kirby_Down_Air_Meteor.JPG
SSB4_Kirby_Down_Air_Meteor.JPG|Down air.
SSB4_Kirby_Up_Special_Meteor.JPG
SSB4_Kirby_Up_Special_Meteor.JPG|Final Cutter.
SSB4_Kirby_Custom_Down_Special_Meteor.JPG
SSB4_Kirby_Custom_Down_Special_Meteor.JPG|Meteor Stone.
</gallery>
</gallery>


==={{SSB4|Link}}===
=={{SSB4|Link}}==
*Down tilt - Meteor smashes airborne opponents attempting to grab the ledge
*Down tilt - Meteor smashes aerial opponents at the middle of the blade.
*Down aerial - Meteor smashes when sweetspotted during the first few frames of the move.
*Down aerial - Meteor smashes aerial opponents during the clean hit.
*[[Meteor Bomb]] (custom down special move) - The bomb meteor smashes any airborne opponents. If the bomb explodes while Link is still holding it, it will also meteor smash him under the same circumstance.
*[[Meteor Bomb]] (custom down special move) - The bomb meteor smashes any aerial opponents. If the bomb explodes while Link is still holding it, it will also meteor smash him under the same circumstance.


<gallery widths="200">
<gallery widths="200">
SSB4_Link_Down_Tilt_Meteor.JPG
SSB4_Link_Down_Tilt_Meteor.JPG|Down tilt.
SSB4_Link_Down_Air_Meteor.JPG
SSB4_Link_Down_Air_Meteor.JPG|Down air.
SSB4_Link_Custom_Down_Special_Meteor.JPG
SSB4_Link_Custom_Down_Special_Meteor.JPG|Meteor Bomb.
</gallery>
</gallery>


==={{SSB4|Little Mac}}===
=={{SSB4|Little Mac}}==
*Down aerial (also applies to Giga Mac) - Weakest conventional meteor smash in the game. However, because of its quick startup, it is also the fastest meteor smash out of that of the other characters. Meteors at the fist.
*Down aerial (also applies to Giga Mac) - Weakest conventional meteor smash in the game. However, because of its quick startup, it is also the fastest meteor smash out of that of the other characters. Meteors at the fist.
*[[Grounding Blow]] (custom side special move) - Meteor smashes when Little Mac's fist reaches out.
*[[Grounding Blow]] (custom side special move) - Meteor smashes when Little Mac's fist reaches out.


<gallery widths="200">
<gallery widths="200">
littlemacdairspike.jpeg
littlemacdairspike.jpeg|Down air.
littlemacjoltspike.jpeg
littlemacjoltspike.jpeg|Grounding Blow.
</gallery>
</gallery>


==={{SSB4|Lucas}}===
=={{SSB4|Lucas}}==
*Back aerial - Meteors at the tip of Lucas' foot.
*Back aerial - Meteors aerial opponents at the tip of Lucas' foot.
*Down aerial - The last hit meteors opponents.
*Down aerial - The last hit meteors opponents.


<gallery widths="200">
<gallery widths="200">
lucasbairspike.jpeg
lucasbairspike.jpeg|Back air.
lucasdairspike.jpeg
lucasdairspike.jpeg|Down air.
</gallery>
</gallery>
 
=={{SSB4|Lucina}}==
==={{SSB4|Lucina}}===
*Down aerial - Meteor smashes at the center tip of the arc right below herself. Identical to Marth's besides the fact that the meteor and all other tipper hitboxes are weaker, but sourspots otherwise are stronger.
*Down aerial - Meteor smashes at the center of the arc right below herself. Identical to Marth's besides the fact that the meteor and all other tipper hitboxes are weaker, but sourspots otherwise are stronger.


<gallery widths="200">
<gallery widths="200">
lucinadairspike.jpeg
lucinadairspike.jpeg|Down air.
</gallery>
</gallery>


==={{SSB4|Luigi}}===
=={{SSB4|Luigi}}==
*Down aerial - Meteor smashes when the sweetspot between Luigi's legs connects. Has low lag but is rather weak.
*Down aerial - Meteor smashes aerial opponents during its clean hit. Has the lowest ending lag out of any meteor smash in the game, but it is rather weak and only lasts one frame.
*Down taunt - Meteor smashes powerfully when the swinging foot touches an aerial opponent. Is an [[OHKO]] when it connects, however, it has high startup and a small hitbox that make it impractical for edgeguarding.
*Down taunt - Meteor smashes powerfully when the swinging foot touches an aerial opponent. Is an [[OHKO]] when it connects, however, it has high startup and a small hitbox that make it impractical for edgeguarding, unless the opponent regrabs the ledge with their intangibility wasted.


<gallery widths="200">
<gallery widths="200">
SSB4_Luigi_Down_Air.JPG
SSB4_Luigi_Down_Air.JPG|Down air.
SSB4_Luigi_Down_Taunt.JPG
SSB4_Luigi_Down_Taunt.JPG|Down taunt.
</gallery>
</gallery>


==={{SSB4|Mario}}===
=={{SSB4|Mario}}==
*Forward aerial - Meteor smashes as he swings his fist downwards. Much stronger than in other games, which combined with the removal of meteor canceling and the fact that it is easier to land makes it possibly his most powerful edgeguarding option, and is potentially lethal unless the opponent has very low damage or a large vertical recovery. Has high startup and ending lag however.
*Forward aerial - Meteor smashes at the middle of the move as he swings his fist downwards. Much stronger than in other games, which combined with the removal of meteor canceling and the fact that it is easier to land makes it possibly his most powerful edgeguarding option, and is potentially lethal unless the opponent has very low damage or a large vertical recovery. Has high startup and ending lag however.


<gallery widths="200">
<gallery widths="200">
Mario_-_Forward_Air.JPG
Mario_-_Forward_Air.JPG|Forward air.
</gallery>
</gallery>


==={{SSB4|Marth}}===
=={{SSB4|Marth}}==
*Down aerial - Meteor smashes at the center of the arc. Only one frame has a meteor smash hitbox, however it is strong enough to make the risk worth it.
*Down aerial - Meteor smashes at the center of the arc. Very strong, but only one frame has a meteor smash hitbox, making this a 'risk-and-reward' attack.


<gallery widths="200">
<gallery widths="200">
marthdairspike.jpeg
marthdairspike.jpeg|Down air.
</gallery>
</gallery>


==={{SSB4|Mega Man}}===
=={{SSB4|Mega Man}}==
*Down aerial - The Hard Knuckle from ''Mega Man 3''. Meteor smashes airborne opponents after the initial launch of the fist.
*Down aerial - The Hard Knuckle from ''Mega Man 3''. Meteor smashes aerial opponents after the initial launch of the fist.
*Up aerial - The Air Shooter from ''Mega Man 2''. It will only meteor smash immediately after being reflected, making it unique from other meteor smashes.
*Up aerial - The Air Shooter from ''Mega Man 2''. It will only meteor smash immediately after being reflected, making it unique from other meteor smashes.


<gallery widths="200">
<gallery widths="200">
megadairspike.jpeg
megadairspike.jpeg|Down air.
megauairspike.jpeg
megauairspike.jpeg|Up air.
</gallery>
</gallery>


==={{SSB4|Mewtwo}}===
=={{SSB4|Mewtwo}}==
*Down aerial - Meteor smashes when Mewtwo's foot is outstretched downward.
*Down aerial - Meteor smashes aerial opponents with the tip of Mewtwo's foot.


<gallery widths="200">
<gallery widths="200">
Line 257: Line 254:
</gallery>
</gallery>


==={{SSB4|Mii Brawler}}===
=={{SSB4|Mii Brawler}}==
*Down aerial - Meteor smashes when the Brawler's fists enlarge.
*Down aerial - Meteor smashes aerial opponents with the clean hit.
*[[Headache Maker]] - Meteor smashes at the sweetspot on the Brawler's fists
*[[Headache Maker]] - Meteor smashes at the sweetspot on the Brawler's fists.
*[[Soaring Axe Kick]] - Meteor smashes during its descent.
*[[Soaring Axe Kick]] - Meteor smashes during its descent.
*[[Head-On Assault]] - Meteor smashes during its descent.
*[[Head-On Assault]] - Meteor smashes aerial opponents during its descent. Grounded opponents are buried instead.
*[[Omega Blitz]] - The finishing blow is a meteor smash.
*[[Omega Blitz]] - The finishing blow is a meteor smash.


Line 272: Line 269:
</gallery>
</gallery>


==={{SSB4|Mii Gunner}}===
=={{SSB4|Mii Gunner}}==
*Down aerial - Meteor smashes at the arm cannon's blast.
*Down aerial - Meteor smashes aerial opponents at the arm cannon's blast.
*[[Cannon Uppercut]] - The explosion meteor smashes airborne opponents.
*[[Cannon Uppercut]] - The explosion meteor smashes aerial opponents.


<gallery widths="200">
<gallery widths="200">
Line 281: Line 278:
</gallery>
</gallery>


==={{SSB4|Mii Swordfighter}}===
=={{SSB4|Mii Swordfighter}}==
*[[Stone Scabbard]] - Meteor smashes as it descends.
*[[Stone Scabbard]] - Meteor smashes at its descent.


==={{SSB4|Mr. Game & Watch}}===
=={{SSB4|Mr. Game & Watch}}==
*Down aerial - Meteor smashes as it begins its descent.
*Down aerial - Meteor smashes as it begins its descent.


==={{SSB4|Ness}}===
=={{SSB4|Ness}}==
*Down aerial - Meteor smashes at the sweetspot on Ness' foot.
*Down aerial - Meteor smashes with the clean hit.


<gallery widths="200">
<gallery widths="200">
SSB4_Ness_Down_Air_Meteor.JPG
SSB4 Ness Down Air Meteor.JPG
</gallery>
</gallery>


==={{SSB4|Olimar}}===
=={{SSB4|Olimar}}==
*Down aerial - Meteor smashes at the Pikmin's sweetspot.
*Down aerial - Meteor smashes aerial opponents with the clean hit.
*[[End of Day]] - Meteor smashes when the rocket launches.
*[[End of Day]] - Meteor smashes aerial opponents when the rocket launches and as it crash lands. Grounded opponents are buried instead.


==={{SSB4|Pac-Man}}===
=={{SSB4|Pac-Man}}==
*[[Freaky Fruit]] (custom neutral special move) - Meteor smashes only when the key is thrown.
*[[Freaky Fruit]] (custom neutral special move) - Meteor smashes only when the key is thrown.
*[[Meteor Trampoline]] (custom up special move) - Meteor smashes airborne opponents below the trampoline when Pac-Man bounces on it and anyone who steps on the trampoline when it's red, including Pac-Man himself.
*[[Meteor Trampoline]] (custom up special move) - Meteor smashes aerial opponents below the trampoline when Pac-Man bounces on it and anyone who steps on the trampoline when it's red, including Pac-Man himself.


==={{SSB4|Palutena}}===
=={{SSB4|Palutena}}==
*Down aerial - Can meteor smash opponents no matter where it hits, as it has no sourspot.
*Down aerial - Meteor smashes aerial opponents.
*[[Rocket Jump]] - Meteor smashes on the explosion near the start of the move.
*[[Rocket Jump]] (custom up special move) - The aerial version meteor smashes aerial opponents with the explosion near the start of the move.


<!--Do not add Peach's down tilt. It is an unconventional meteor smash, which does not go on this list.-->
=={{SSB4|Pikachu}}==
 
==={{SSB4|Pikachu}}===
*[[Thunder]] - Meteor smashes when the cloud's hitbox connects.
*[[Thunder]] - Meteor smashes when the cloud's hitbox connects.
*[[Meteor Quick Attack]] (custom up special move) - Meteor smashes when Pikachu is traveling in a given direction.
*[[Meteor Quick Attack]] (custom up special move) - Meteor smashes when Pikachu is traveling in a given direction.
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</gallery>
</gallery>


==={{SSB4|Pit}}===
=={{SSB4|Pit}}==
*Down aerial - Meteor smashes at the center of the arc right below himself. Fast but weak.
*Down aerial - Meteor smashes at the center of the arc right below himself. Fast but weak.


==={{SSB4|R.O.B.}}===
=={{SSB4|R.O.B.}}==
*Down aerial - Meteor smashes at the center of the burner blast.
*Down aerial - Meteor smashes aerial opponents at the center of the burner blast.
*[[Robo Rocket]] (custom up special move) - Meteor smashes as it begins its ascent.
*[[Robo Rocket]] (custom up special move) - Meteor smashes as it begins its ascent.


==={{SSB4|Robin}}===
=={{SSB4|Robin}}==
*Down aerial - Meteor smashes only when the Levin Sword is active, and at the middle of the blade.
*Down aerial - Meteor smashes aerial opponents only when the Levin Sword is active, and at the middle of the blade.
*[[Elwind]] - Meteor smashes at the first shot.
*[[Elwind]] - Meteor smashes at the clean hit of the first shot.
*Gliding Elwind - Meteor smashes at both shots on the first use.
*Gliding Elwind - Meteor smashes at the clean hit of both shots.
*[[Pair Up]] - The finishing blow is a meteor smash.
*[[Pair Up]] - The finishing blow is a meteor smash.


==={{SSB4|Rosalina & Luma}}===
=={{SSB4|Rosalina & Luma}}==
*Down aerial - The ending frames from the ring produced by Rosalina's feet will produce a weak meteor smash. Luma's down aerial is not a meteor smash. Impractical due to its low power and speed, and that it is very hard to land. The other hitboxes have higher knockback than the meteor itself, making it not worth landing.
*Down aerial - The ending frames from the ring produced by Rosalina's feet will produce a weak meteor smash. Luma's down aerial is not a meteor smash.


==={{SSB4|Roy}}===
=={{SSB4|Roy}}==
*Down aerial - Meteor smashes near the hilt.
*Down aerial - Meteor smashes aerial opponents near the hilt.


==={{SSB4|Ryu}}===
=={{SSB4|Ryu}}==
*Down aerial - Meteor smashes when the [[sweetspot]] on Ryu's knuckles connects.
*Down aerial - Meteor smashes aerial opponents when the [[sweetspot]] on Ryu's knuckles connects. Launches at a noticeably diagonal angle, allowing it to knock even onstage aerial opponents that are fairly close to the edge into the bottom blast line.


==={{SSB4|Samus}}===
=={{SSB4|Samus}}==
<!--Do not add Samus's up tilt. It is an unconventional meteor smash, which does not go on this list.-->
<!--Do not add Samus's up tilt. It is an unconventional meteor smash, which does not go on this list.-->
*Down aerial - Meteor smashes at the center of the arc below Samus.
*Down aerial - Meteor smashes at the center of the arc below Samus.
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</gallery>
</gallery>


==={{SSB4|Sheik}}===  
=={{SSB4|Sheik}}==  
*Down aerial - A stall-then-fall motion that meteor smashes as it begins its descent.
*Down aerial - A stall-then-fall motion that meteor smashes as it begins its descent. Extremely risky to use offstage due to its high falling speed, causing Sheik to inevitably [[self-destruct]] even if it is initiated at a fair height from the ground.  
*[[Abyss]] (custom up special move) - Meteor smashes as Sheik disappears and reappears.
*[[Abyss]] (custom up special move) - Meteor smashes as Sheik disappears and reappears.


==={{SSB4|Shulk}}===
=={{SSB4|Shulk}}==
*Down aerial - Meteor smashes when sweetspotted at the middle of Shulk's blade during the second hit.
*Down aerial - Meteor smashes aerial opponents when sweetspotted at the middle of Shulk's blade during the second hit.


==={{SSB4|Sonic}}===
=={{SSB4|Sonic}}==
*Down aerial - A stall-then-fall motion that meteor smashes as it begins its descent.
*Down aerial - A stall-then-fall motion that meteor smashes aerial opponents for a few frames after it begins its descent.
*[[Homing Attack#Customization|Stomp]] (custom neutral special move) - Meteor smashes as it descends.
*[[Homing Attack#Customization|Stomp]] (custom neutral special move) - Meteor smashes as it descends.


==={{SSB4|Toon Link}}===
=={{SSB4|Toon Link}}==
*Down aerial - A stall-then-fall motion that meteor smashes when sweetspot at the hilt of Toon Link's sword as it begins its descent.
*Down aerial - A stall-then-fall motion that meteor smashes as it begins its descent.


==={{SSB4|Villager}}===
=={{SSB4|Villager}}==
*Down aerial - Meteor smashes only when three turnips are active. Start-up-lag wise, it is the 2nd fastest meteor smash in ''Smash 4'' (tied with Ryu) (Little Mac's is faster by 1 frame).
*Down aerial - Meteor smashes at the clean hit only when three turnips are active. Startup wise, it is tied with Ryu's down aerial as the second fastest meteor smash in the game, with Little Mac's outspeeding it by one frame.


==={{SSB4|Wario}}===
=={{SSB4|Wario}}==
*Down aerial as Wario-Man - Meteor smashes at any time during the descent.
*Down aerial as [[Wario-Man]] - Meteor smashes at any time during the descent.
*Down throw as Wario-Man - Meteor smashes if used on a stage's edge.
*Down throw as Wario-Man - Meteor smashes if used on a stage's edge.


==={{SSB4|Wii Fit Trainer}}===
=={{SSB4|Wii Fit Trainer}}==
*Forward aerial - Meteor smashes at the outstretched foot. Like Ryu's down aerial, it sends the opponent at a high diagonal angle, but the move is too weak and slow to be of much use. Back aerial is a better option offstage.
*Forward aerial - Meteor smashes at the outstretched foot. Like Ryu's down aerial, it launches at a noticeably diagonal angle (300°). However, it deals significantly less knockback than Wii Fit Trainer's other meteor smashes.
*Down aerial - Meteor smashes at legs on the first few frames.
*Down aerial - Meteor smashes aerial opponents with the clean hit.
*[[Header]] (all variants) - Meteor smashes if hit with the Trainer's headbutt.
*[[Header]] (all variants) - Meteor smashes if hit with the Trainer's headbutt. Launches at a noticeably diagonal angle (295°).


==={{SSB4|Yoshi}}===
=={{SSB4|Yoshi}}==
*Forward aerial - Meteor smashes at the tip of Yoshi's nose.
*Forward aerial - Meteor smashes at the tip of Yoshi's nose.
<gallery widths="200">
<gallery widths="200">
SSB4_Yoshi_Forward_Air_Meteor.JPG
SSB4_Yoshi_Forward_Air_Meteor.JPG | Forward aerial.
</gallery>
</gallery>


==={{SSB4|Zelda}}===
=={{SSB4|Zelda}}==
*Down aerial - Meteor smashes when sweetspotted.
*Down aerial - Meteor smashes both with the clean hit and late hit, albeit the latter is significantly weaker.
*[[Farore's Windfall]] (custom up special move) - Meteor smashes as Zelda reappears.
*[[Farore's Windfall]] (custom up special move) - Meteor smashes as Zelda reappears.


==={{SSB4|Zero Suit Samus}}===
=={{SSB4|Zero Suit Samus}}==
*Down aerial - A stall-then-fall motion that meteor smashes as it begins its descent. Impractical to use offstage due to the long duration of the attack, as she will almost always SD as a result.
*Down aerial - A stall-then-fall motion that meteor smashes aerial opponents as it begins its descent. Extremely risky to use offstage due to its high falling speed, causing Zero Suit Samus to inevitably self-destruct even if it is initiated at a fair height from the ground.  
*[[Flip Jump]] - Meteor smashes at both the initial move's descent and the follow-up kick's sweetspot.
*[[Flip Jump]] - Meteor smashes at both the initial move's descent and the follow-up kick's sweetspot at the body. The former buries grounded opponents, while the latter only meteor smashes aerial opponents.


===Enemies and bosses===
==Enemies and bosses==
*[[Bacura]] - Hitting a Bacura will meteor smash a player.
*[[Bacura]] - Hitting a Bacura will meteor smash a player.
*[[Bonkers]] - Bonkers's jumping hammer attack is a meteor smash.
*[[Bonkers]] - Bonkers's jumping hammer attack is a meteor smash.
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*[[Kihunter]] - When the Kihunter swoops down, it causes a weak meteor smash.
*[[Kihunter]] - When the Kihunter swoops down, it causes a weak meteor smash.
*[[Koopa Paratroopa]] - The Paratroopa's attack is a weak meteor smash.
*[[Koopa Paratroopa]] - The Paratroopa's attack is a weak meteor smash.
*[[Master Core#Master Beast|Master Beast]] - The attack where the Master Beast leaps onto the stage can meteor airborne players.
*{{SSB4|Master Hand}}/{{SSB4|Crazy Hand}} - The Power Punch is a meteor smash.
*{{SSB4|Master Hand}}/{{SSB4|Crazy Hand}} - The Power Punch is a meteor smash.
*{{b|Metroid|creature}} - At high percentages, the Metroid's attack can meteor smash.
*{{b|Metroid|creature}} - At high percentages, the Metroid's attack can meteor smash.
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*[[Zuree]] - A Zuree's claw attack can meteor smash.
*[[Zuree]] - A Zuree's claw attack can meteor smash.


===Items that meteor smash===
==Items that meteor smash==
*[[Pitfall]] - When a Pitfall is thrown at an airborne opponent, they will be sent downwards powerfully.
*[[Pitfall]] - When a Pitfall is thrown at an airborne opponent, they will be sent downwards powerfully.
*[[Warp Star]] - During the falling portion of the move, airborne opponents hit by it will be meteor smashed powerfully.
*[[Warp Star]] - During the falling portion of the move, airborne opponents hit by it will be meteor smashed powerfully.
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*[[Mr. Saturn]] - Can meteor smash opponents at extremely high percentages.
*[[Mr. Saturn]] - Can meteor smash opponents at extremely high percentages.


===Pokémon===
==Pokémon==
*[[Arceus]] - Anyone except the player who summoned it who gets hit by its Gravity attack will be meteor smashed powerfully.
*[[Arceus]] - Anyone except the player who summoned it who gets hit by its Gravity attack will be meteor smashed powerfully.
*[[Deoxys]] - Anyone near it before it unleashes Hyper Beam will be meteor smashed.
*[[Zoroark]] - The final attack will send opponents downwards.
*[[Zoroark]] - The final attack will send opponents downwards.


===Assist Trophies===
==Assist Trophies==
*[[Lakitu and Spinies]] - All hitboxes by Lakitu, Spiny Eggs and Spinies will meteor smash.
*[[Lakitu and Spinies]] - All hitboxes by Lakitu, Spiny Eggs and Spinies will meteor smash.
*[[Waluigi]] - Getting hit by his stomp in midair will meteor smash.
*[[Waluigi]] - Getting hit by his stomp in midair will meteor smash.


===Stage hazards===
==Stage hazards==
*Ceiling-based [[Danger Zone]]s and Magma (the former from [[The Great Cave Offensive]] stage and in the [[Master Fortress]], the latter in [[Custom Stage]]s)
*Ceiling-based [[Danger Zone]]s and Magma (the former from [[The Great Cave Offensive]] stage and in the [[Master Fortress]], the latter in [[Custom Stage]]s)
*[[Jungle Japes]] - If a player touches a Klaptrap, they are powerfully meteor smashed.
*[[Jungle Japes]] - If a player touches a Klaptrap, they are powerfully meteor smashed.
*[[Mario Circuit (SSB4)]] - If a player touches the upside-down part of the track while the stage is moving, they are powerfully meteor smashed.
*[[Mario Circuit (SSB4)]] - If a player touches the upside-down part of the track while the stage is moving, they are powerfully meteor smashed. Shy Guys also jumping from the ramp will meteor smash.
*[[Palutena's Temple]] - Touching the bottom of the platform with spikes can meteor smash a player.
*[[Palutena's Temple]] - Touching the bottom of the platform with spikes can meteor smash a player.  
*The boats in [[Wuhu Island]] and [[Pirate Ship]] - When their hull is touched, it will meteor smash for an OHKO. Technically, this make these the most powerful meteor smashes in the game.
*The boats in [[Wuhu Island]] and [[Pirate Ship]] - When their hull is touched, it will meteor smash for an OHKO. Technically, this make these the most powerful meteor smashes in the game.
*Ceiling-based terrain on [[Skyloft]] - As the stage is moving, if a player contacts an approaching structure, they are powerfully meteor smashed.
*Ceiling-based terrain on [[Skyloft]] - As the stage is moving, if a player contacts an approaching structure, they are powerfully meteor smashed.
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*[[List of meteor smashes (SSBM)]]
*[[List of meteor smashes (SSBM)]]
*[[List of meteor smashes (SSBB)]]
*[[List of meteor smashes (SSBB)]]
*[[List of meteor smashes (SSBU)]]


[[Category:Meteor smashes]]
[[Category:Meteor smashes]]
[[Category:Lists]]
[[Category:Lists]]
[[Category:Game mechanics]]
[[Category:Attacks]]
[[Category:Techniques (SSB4)]]

Latest revision as of 14:50, June 21, 2023

This is a list of meteor smashes in Super Smash Bros. 4.

Characters who have an attack with a meteor smash hitbox are listed here, along with each attack. The angle range that is considered a meteor smash (with the special effects, and the ability to tech on the ground) is from 230 degrees to 310 degrees. This list does not include unconventional meteor smashes.

It is worth mentioning that meteor cancelling has been removed in SSB4. As such, all meteor smashes in the game are functionally equivalent to spikes.


ImageNeeded.png This article is in need of additional images.
The editor who added this tag suggests: Some meteors have missing images
If you have a good image for this article, upload it here.

Bayonetta[edit]

  • Down smash - Madama Butterfly's foot comes from above and stomps on the ground. This move can meteor smash opponents on the ledge and in the air.
  • Down aerial - A stall-then-fall that meteor smashes at the hitbox on Bayonetta's foot. Has the highest base knockback out of any meteor smash in the game, being able to KO opponents offstage even at extremely low percentages.

Bowser[edit]

  • Down tilt as Giga Bowser - The first claw swipe will meteor smash aerial opponents. Grounded opponents are buried instead.
  • Down aerial - A stall-then-fall motion that meteor smashes as it begins its descent. Guaranteed to cause an SD if used off-stage.

Bowser Jr.[edit]

  • Meteor Ejection (custom up special move) - The Clown Car crashing downwards will meteor smash opponents.

Captain Falcon[edit]

  • Up tilt - Meteor smashes aerial opponents at the heel of the foot.
  • Down aerial - Meteor smashes at the sweetspot in his legs.
  • Raptor Boost (all variants) - The aerial version of the move meteor smashes aerial opponents right below Captain Falcon.

Charizard[edit]

  • Down aerial - Meteor smashes with the clean hit.
  • Sinking Skull (custom down special move) - Meteor smashes below Charizard with the sweetspot on its head.

Cloud[edit]

  • Forward aerial - Meteor smashes aerial opponents at the sweetspot located at the end of the sword arc.
  • Down aerial - The clean hit meteor smashes aerial opponents when they are struck along the center of the Buster Sword.
  • Climhazzard - Meteor smashes when the follow-up attack is executed on opponents below Cloud.
  • Omnislash - The penultimate hit is a meteor smash.

Corrin[edit]

  • Down aerial - A stall-then-fall drill motion that meteor smashes at the final hitbox.

Dark Pit[edit]

  • Down aerial - Meteor smashes at the center of the arc right below himself. Identical to Pit's. Fast but lacks power.

Diddy Kong[edit]

  • Down aerial - Meteor smashes consistently throughout. Powerful when sweetspotted at Diddy Kong's fists, but only lasts one frame.
  • Monkey Flip and Flying Monkey Flip - If Diddy Kong jumps after latching onto an opponent, they will be meteor smashed.

Donkey Kong[edit]

  • Forward aerial - Meteor smashes when Donkey Kong's fists are directly in front of him. His strongest meteor, but it is slow.
  • Down aerial - Meteor smashes when sweetspotted at his foot. His fastest meteor, and it is not much weaker than his forward aerial.
  • Headbutt (all variants) - Meteor smashes aerial opponents when sweetspotted at Donkey Kong's face. His weakest meteor smash.
  • Hand Slap - The aerial version meteor smashes with the second hit. His slowest meteor and it can be rather difficult to land, but it is fairly powerful.

Duck Hunt[edit]

  • Down aerial - Both hits meteor smash, though the first hit has very weak knockback designed to lead into the stronger second hit. The second hit only meteor smashes aerial opponents.

Falco[edit]

  • Down aerial - Meteor smashes aerial opponents during the clean hit.
  • Falco Phantasm - The aerial version meteor smashes aerial opponents with the phantasm behind Falco.

Fox[edit]

  • Wolf Flash (custom side special move) - Meteor smashes at the end of the attack. Belonged to Wolf in Brawl.

Ganondorf[edit]

  • Down aerial - Meteor smashes if the sweetspot in Ganondorf's legs connects. It is the strongest meteor smash in the game, being capable of KOing grounded opponents under 120%, even less with rage. Due to its electrical properties and thus extended hitlag, it cannot be teched by a grounded target.
  • Flame Choke and Flame Wave - Weakly meteor smashes opponents, causing them to fall to the ground. If the move's grab connects in the air, a stall-then-fall grab motion brings both Ganondorf and his opponent downward until solid ground is hit or they both bypass the lower blastline. Should a soft platform be hit instead, if the opponent slightly overhangs a ledge, Ganondorf will land on it, but his opponent will continue downward like normal, although recovering from it is possible in this scenario.
  • Wizard's Foot and Wizard's Assault - Meteor smashes for the first few frames of Ganondorf's descent.
  • Beast Ganon - The paralyzing hit is a powerful meteor smash.

Greninja[edit]

  • Down aerial - A stall-then-fall motion that meteor smashes as it begins its descent.
  • Substitute and Substitute Ambush - The downward angled version is a meteor smash with very high knockback.
  • Secret Ninja Attack - The finishing blow is a meteor smash.

Ike[edit]

  • Down aerial - Meteor smashes at the very tip of the blade.
  • Aether and Aether Drive - Meteor smashes as Ike begins his descent.
  • Great Aether - The penultimate attack is a meteor smash.

King Dedede[edit]

  • Down aerial - Meteor smashes aerial opponents when hit with the center of the head of the hammer.
  • Super Dedede Jump and Quick Dedede Jump - Meteor smashes aerial opponents while King Dedede is descending. Grounded opponents are buried instead.

Kirby[edit]

  • Down aerial - Meteor smashes at the final hitbox.
  • Final Cutter - Meteors with set knockback as it begins its descending strike.
  • Meteor Stone (custom down special move) - Meteor smashes while Kirby is descending.

Link[edit]

  • Down tilt - Meteor smashes aerial opponents at the middle of the blade.
  • Down aerial - Meteor smashes aerial opponents during the clean hit.
  • Meteor Bomb (custom down special move) - The bomb meteor smashes any aerial opponents. If the bomb explodes while Link is still holding it, it will also meteor smash him under the same circumstance.

Little Mac[edit]

  • Down aerial (also applies to Giga Mac) - Weakest conventional meteor smash in the game. However, because of its quick startup, it is also the fastest meteor smash out of that of the other characters. Meteors at the fist.
  • Grounding Blow (custom side special move) - Meteor smashes when Little Mac's fist reaches out.

Lucas[edit]

  • Back aerial - Meteors aerial opponents at the tip of Lucas' foot.
  • Down aerial - The last hit meteors opponents.

Lucina[edit]

  • Down aerial - Meteor smashes at the center tip of the arc right below herself. Identical to Marth's besides the fact that the meteor and all other tipper hitboxes are weaker, but sourspots otherwise are stronger.

Luigi[edit]

  • Down aerial - Meteor smashes aerial opponents during its clean hit. Has the lowest ending lag out of any meteor smash in the game, but it is rather weak and only lasts one frame.
  • Down taunt - Meteor smashes powerfully when the swinging foot touches an aerial opponent. Is an OHKO when it connects, however, it has high startup and a small hitbox that make it impractical for edgeguarding, unless the opponent regrabs the ledge with their intangibility wasted.

Mario[edit]

  • Forward aerial - Meteor smashes at the middle of the move as he swings his fist downwards. Much stronger than in other games, which combined with the removal of meteor canceling and the fact that it is easier to land makes it possibly his most powerful edgeguarding option, and is potentially lethal unless the opponent has very low damage or a large vertical recovery. Has high startup and ending lag however.

Marth[edit]

  • Down aerial - Meteor smashes at the center of the arc. Very strong, but only one frame has a meteor smash hitbox, making this a 'risk-and-reward' attack.

Mega Man[edit]

  • Down aerial - The Hard Knuckle from Mega Man 3. Meteor smashes aerial opponents after the initial launch of the fist.
  • Up aerial - The Air Shooter from Mega Man 2. It will only meteor smash immediately after being reflected, making it unique from other meteor smashes.

Mewtwo[edit]

  • Down aerial - Meteor smashes aerial opponents with the tip of Mewtwo's foot.

Mii Brawler[edit]

  • Down aerial - Meteor smashes aerial opponents with the clean hit.
  • Headache Maker - Meteor smashes at the sweetspot on the Brawler's fists.
  • Soaring Axe Kick - Meteor smashes during its descent.
  • Head-On Assault - Meteor smashes aerial opponents during its descent. Grounded opponents are buried instead.
  • Omega Blitz - The finishing blow is a meteor smash.

Mii Gunner[edit]

  • Down aerial - Meteor smashes aerial opponents at the arm cannon's blast.
  • Cannon Uppercut - The explosion meteor smashes aerial opponents.

Mii Swordfighter[edit]

Mr. Game & Watch[edit]

  • Down aerial - Meteor smashes as it begins its descent.

Ness[edit]

  • Down aerial - Meteor smashes with the clean hit.

Olimar[edit]

  • Down aerial - Meteor smashes aerial opponents with the clean hit.
  • End of Day - Meteor smashes aerial opponents when the rocket launches and as it crash lands. Grounded opponents are buried instead.

Pac-Man[edit]

  • Freaky Fruit (custom neutral special move) - Meteor smashes only when the key is thrown.
  • Meteor Trampoline (custom up special move) - Meteor smashes aerial opponents below the trampoline when Pac-Man bounces on it and anyone who steps on the trampoline when it's red, including Pac-Man himself.

Palutena[edit]

  • Down aerial - Meteor smashes aerial opponents.
  • Rocket Jump (custom up special move) - The aerial version meteor smashes aerial opponents with the explosion near the start of the move.

Pikachu[edit]

  • Thunder - Meteor smashes when the cloud's hitbox connects.
  • Meteor Quick Attack (custom up special move) - Meteor smashes when Pikachu is traveling in a given direction.

Pit[edit]

  • Down aerial - Meteor smashes at the center of the arc right below himself. Fast but weak.

R.O.B.[edit]

  • Down aerial - Meteor smashes aerial opponents at the center of the burner blast.
  • Robo Rocket (custom up special move) - Meteor smashes as it begins its ascent.

Robin[edit]

  • Down aerial - Meteor smashes aerial opponents only when the Levin Sword is active, and at the middle of the blade.
  • Elwind - Meteor smashes at the clean hit of the first shot.
  • Gliding Elwind - Meteor smashes at the clean hit of both shots.
  • Pair Up - The finishing blow is a meteor smash.

Rosalina & Luma[edit]

  • Down aerial - The ending frames from the ring produced by Rosalina's feet will produce a weak meteor smash. Luma's down aerial is not a meteor smash.

Roy[edit]

  • Down aerial - Meteor smashes aerial opponents near the hilt.

Ryu[edit]

  • Down aerial - Meteor smashes aerial opponents when the sweetspot on Ryu's knuckles connects. Launches at a noticeably diagonal angle, allowing it to knock even onstage aerial opponents that are fairly close to the edge into the bottom blast line.

Samus[edit]

  • Down aerial - Meteor smashes at the center of the arc below Samus.
  • Slip Bomb (custom down special move) - Meteor smashes aerial opponents.

Sheik[edit]

  • Down aerial - A stall-then-fall motion that meteor smashes as it begins its descent. Extremely risky to use offstage due to its high falling speed, causing Sheik to inevitably self-destruct even if it is initiated at a fair height from the ground.
  • Abyss (custom up special move) - Meteor smashes as Sheik disappears and reappears.

Shulk[edit]

  • Down aerial - Meteor smashes aerial opponents when sweetspotted at the middle of Shulk's blade during the second hit.

Sonic[edit]

  • Down aerial - A stall-then-fall motion that meteor smashes aerial opponents for a few frames after it begins its descent.
  • Stomp (custom neutral special move) - Meteor smashes as it descends.

Toon Link[edit]

  • Down aerial - A stall-then-fall motion that meteor smashes as it begins its descent.

Villager[edit]

  • Down aerial - Meteor smashes at the clean hit only when three turnips are active. Startup wise, it is tied with Ryu's down aerial as the second fastest meteor smash in the game, with Little Mac's outspeeding it by one frame.

Wario[edit]

  • Down aerial as Wario-Man - Meteor smashes at any time during the descent.
  • Down throw as Wario-Man - Meteor smashes if used on a stage's edge.

Wii Fit Trainer[edit]

  • Forward aerial - Meteor smashes at the outstretched foot. Like Ryu's down aerial, it launches at a noticeably diagonal angle (300°). However, it deals significantly less knockback than Wii Fit Trainer's other meteor smashes.
  • Down aerial - Meteor smashes aerial opponents with the clean hit.
  • Header (all variants) - Meteor smashes if hit with the Trainer's headbutt. Launches at a noticeably diagonal angle (295°).

Yoshi[edit]

  • Forward aerial - Meteor smashes at the tip of Yoshi's nose.

Zelda[edit]

  • Down aerial - Meteor smashes both with the clean hit and late hit, albeit the latter is significantly weaker.
  • Farore's Windfall (custom up special move) - Meteor smashes as Zelda reappears.

Zero Suit Samus[edit]

  • Down aerial - A stall-then-fall motion that meteor smashes aerial opponents as it begins its descent. Extremely risky to use offstage due to its high falling speed, causing Zero Suit Samus to inevitably self-destruct even if it is initiated at a fair height from the ground.
  • Flip Jump - Meteor smashes at both the initial move's descent and the follow-up kick's sweetspot at the body. The former buries grounded opponents, while the latter only meteor smashes aerial opponents.

Enemies and bosses[edit]

  • Bacura - Hitting a Bacura will meteor smash a player.
  • Bonkers - Bonkers's jumping hammer attack is a meteor smash.
  • Bulborb - The top of the Bulborb's rear during its back attack will produce a weak meteor.
  • Clubberskull - Every time when the Clubberskull swings its arms down is a powerful meteor smash.
  • Flage - The last hit of the Flage's attack is a weak meteor smash.
  • Geemer - When it's upside down, going into the spikes causes a meteor smash.
  • Giant Goomba - When it stomps down with either foot, it causes a weak meteor smash to airborne players.
  • Kihunter - When the Kihunter swoops down, it causes a weak meteor smash.
  • Koopa Paratroopa - The Paratroopa's attack is a weak meteor smash.
  • Master Beast - The attack where the Master Beast leaps onto the stage can meteor airborne players.
  • Master Hand/Crazy Hand - The Power Punch is a meteor smash.
  • Metroid - At high percentages, the Metroid's attack can meteor smash.
  • Stalfos - A Stalfos's jumping sword attack is a meteor smash.
  • Spike Top - When upside down, touching it's spike will meteor smash.
  • Zuree - A Zuree's claw attack can meteor smash.

Items that meteor smash[edit]

  • Pitfall - When a Pitfall is thrown at an airborne opponent, they will be sent downwards powerfully.
  • Warp Star - During the falling portion of the move, airborne opponents hit by it will be meteor smashed powerfully.
  • Hocotate Bomb - When it crashes back down, the bomb will send opponents downward with it.
  • Mr. Saturn - Can meteor smash opponents at extremely high percentages.

Pokémon[edit]

  • Arceus - Anyone except the player who summoned it who gets hit by its Gravity attack will be meteor smashed powerfully.
  • Deoxys - Anyone near it before it unleashes Hyper Beam will be meteor smashed.
  • Zoroark - The final attack will send opponents downwards.

Assist Trophies[edit]

  • Lakitu and Spinies - All hitboxes by Lakitu, Spiny Eggs and Spinies will meteor smash.
  • Waluigi - Getting hit by his stomp in midair will meteor smash.

Stage hazards[edit]

  • Ceiling-based Danger Zones and Magma (the former from The Great Cave Offensive stage and in the Master Fortress, the latter in Custom Stages)
  • Jungle Japes - If a player touches a Klaptrap, they are powerfully meteor smashed.
  • Mario Circuit (SSB4) - If a player touches the upside-down part of the track while the stage is moving, they are powerfully meteor smashed. Shy Guys also jumping from the ramp will meteor smash.
  • Palutena's Temple - Touching the bottom of the platform with spikes can meteor smash a player.
  • The boats in Wuhu Island and Pirate Ship - When their hull is touched, it will meteor smash for an OHKO. Technically, this make these the most powerful meteor smashes in the game.
  • Ceiling-based terrain on Skyloft - As the stage is moving, if a player contacts an approaching structure, they are powerfully meteor smashed.

See also[edit]