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{{ArticleIcons|ssbm=y}} | {{ArticleIcons|ssbm=y}} | ||
{|class="wikitable" style="float:right; margin:4pt;" | |||
!colspan=5|Mario forward smash hitbox visualizations | |||
|- | |||
!↗ | |||
|[[File:MarioFSmashUpSSBM.gif|250px]] | |||
|- | |||
!→ | |||
|[[File:MarioSSBMForwardSmash.gif|250px]] | |||
|- | |||
!↘ | |||
|[[File:MarioFSmashDownSSBM.gif|250px]] | |||
|- | |||
|} | |||
==Overview== | |||
Mario rears back and thrusts his palm forwards, producing a decently-sized burst of flame and dealing [[flame]] damage to anyone it connects with. It is the 13th most powerful forward smash in ''[[Melee]]'', and relatively quick. However, its range is somewhat subpar, and connecting with the sourspot on Mario's arm results in much weaker knockback. It can be angled up or down, and when fully charged, sweetspotted, and angled up, can KO at 72%. The sweetspot has [[Priority#Transcendent_priority|transcendental priority]]. | |||
==Hitboxes== | |||
{{MeleeHitboxTableHeader}} | |||
{{HitboxTableTitle|Angled up|19}} | |||
{{MeleeHitboxTableRow | |||
|id=0 | |||
|damage={{ChargedSmashDmgSSBM|19}} | |||
|angle=361 | |||
|bk=25 | |||
|ks=95 | |||
|fkv=0 | |||
|r=1000 | |||
|bn=0 | |||
|ypos=3000 | |||
|zpos=3150 | |||
|clang=n | |||
|effect=Flame | |||
|slvl=L | |||
|sfx=Burn | |||
}} | |||
{{MeleeHitboxTableRow | |||
|id=1 | |||
|damage={{ChargedSmashDmgSSBM|15}} | |||
|angle=361 | |||
|bk=25 | |||
|ks=96 | |||
|fkv=0 | |||
|r=900 | |||
|bn=0 | |||
|ypos=2500 | |||
|zpos=2200 | |||
|effect=Normal | |||
|slvl=L | |||
|sfx=Punch | |||
}} | |||
{{MeleeHitboxTableRow | |||
|id=2 | |||
|damage={{ChargedSmashDmgSSBM|15}} | |||
|angle=361 | |||
|bk=25 | |||
|ks=96 | |||
|fkv=0 | |||
|r=500 | |||
|bn=29 | |||
|effect=Normal | |||
|slvl=L | |||
|sfx=Punch | |||
}} | |||
{{HitboxTableTitle|Angled forward|19}} | |||
{{MeleeHitboxTableRow | |||
|id=0 | |||
|damage={{ChargedSmashDmgSSBM|18}} | |||
|angle=361 | |||
|bk=25 | |||
|ks=95 | |||
|fkv=0 | |||
|r=1000 | |||
|bn=0 | |||
|ypos=1950 | |||
|zpos=3650 | |||
|clang=n | |||
|effect=Flame | |||
|slvl=L | |||
|sfx=Burn | |||
}} | |||
{{MeleeHitboxTableRow | |||
|id=1 | |||
|damage={{ChargedSmashDmgSSBM|11}} | |||
|angle=361 | |||
|bk=25 | |||
|ks=96 | |||
|fkv=0 | |||
|r=900 | |||
|bn=0 | |||
|ypos=1900 | |||
|zpos=2400 | |||
|effect=Normal | |||
|slvl=S | |||
|sfx=Punch | |||
}} | |||
{{MeleeHitboxTableRow | |||
|id=2 | |||
|damage={{ChargedSmashDmgSSBM|10}} | |||
|angle=361 | |||
|bk=25 | |||
|ks=96 | |||
|fkv=0 | |||
|r=500 | |||
|bn=29 | |||
|effect=Normal | |||
|slvl=S | |||
|sfx=Punch | |||
}} | |||
{{HitboxTableTitle|Angled down|19}} | |||
{{MeleeHitboxTableRow | |||
|id=0 | |||
|damage={{ChargedSmashDmgSSBM|17}} | |||
|angle=361 | |||
|bk=25 | |||
|ks=95 | |||
|fkv=0 | |||
|r=1000 | |||
|bn=0 | |||
|ypos=900 | |||
|zpos=3300 | |||
|clang=n | |||
|effect=Flame | |||
|slvl=L | |||
|sfx=Burn | |||
}} | |||
{{MeleeHitboxTableRow | |||
|id=1 | |||
|damage={{ChargedSmashDmgSSBM|13}} | |||
|angle=361 | |||
|bk=25 | |||
|ks=96 | |||
|fkv=0 | |||
|r=900 | |||
|bn=0 | |||
|ypos=1100 | |||
|zpos=2300 | |||
|effect=Normal | |||
|slvl=L | |||
|sfx=Punch | |||
}} | |||
{{MeleeHitboxTableRow | |||
|id=2 | |||
|damage={{ChargedSmashDmgSSBM|13}} | |||
|angle=361 | |||
|bk=25 | |||
|ks=96 | |||
|fkv=0 | |||
|r=500 | |||
|bn=29 | |||
|effect=Normal | |||
|slvl=L | |||
|sfx=Punch | |||
}} | |||
|} | |||
{ | ==Timing== | ||
{|class="wikitable" | |||
|- | |||
!Charges between | |||
|5-6 | |||
|- | |||
!Hitbox | |||
|12-16 | |||
|- | |||
!Animation length | |||
|41 | |||
|} | |||
== | {{FrameStripStart}} | ||
{{FrameStrip|t=Lag|c=5|e=LagChargeS}}{{FrameStrip|t=Lag|c=6|s=LagChargeE}}{{FrameStrip|t=Hitbox|c=5}}{{FrameStrip|t=Lag|c=25}} | |||
{{FrameStripEnd}} | |||
{{FrameIconLegend|lag=y|charge=y|hitbox=y}} | |||
==Trivia== | ==Trivia== | ||
* | *It's commonly called the "Scorpion Sting," named after [[Smasher:Mango|Mang0's]] "Scorpion Master" alias, although its official Japanese name is the "Fire Palm Strike" ({{ja|ファイア掌底|Faia Shou Tei}}, ''Fire Palm Strike''). | ||
{{MvSubNavMario|g=SSBM}} | {{MvSubNavMario|g=SSBM}} |
Latest revision as of 20:23, February 24, 2025
Mario forward smash hitbox visualizations | ||||
---|---|---|---|---|
↗ | ![]() | |||
→ | ![]() | |||
↘ | ![]() |
OverviewEdit
Mario rears back and thrusts his palm forwards, producing a decently-sized burst of flame and dealing flame damage to anyone it connects with. It is the 13th most powerful forward smash in Melee, and relatively quick. However, its range is somewhat subpar, and connecting with the sourspot on Mario's arm results in much weaker knockback. It can be angled up or down, and when fully charged, sweetspotted, and angled up, can KO at 72%. The sweetspot has transcendental priority.
HitboxesEdit
TimingEdit
Charges between | 5-6 |
---|---|
Hitbox | 12-16 |
Animation length | 41 |
Lag time |
Charge interval |
Hitbox |
TriviaEdit
- It's commonly called the "Scorpion Sting," named after Mang0's "Scorpion Master" alias, although its official Japanese name is the "Fire Palm Strike" (ファイア掌底, Fire Palm Strike).
|