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Bowser Jr. (SSB4)/Neutral attack/Hit 2: Difference between revisions
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(New Page: {{competitive expertise}} ==Hitboxes== {{SSB4HitboxTableHeader}} {{SSB4HitboxTableRow |id=0 |part=0 |damage=2% |angle=80 |bk=24 |ks=50 |fkv=0 |r=3.2 |bn=1051 |xpos=7.0 |ypos=1.5 |zpos...) |
m (Description added.) Tag: Mobile edit |
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{{ | {{ArticleIcons|ssb4=y}} | ||
[[File:BowserJrJab2.gif|thumb|270px|Hitbox visualization showing Bowser Jr.'s second jab.]] | |||
==Overview== | |||
The [[Junior Clown Car]] does a right punch. It does 2% [[damage]] if connected. It is then followed by [[Bowser Jr. (SSB4)/Neutral attack/Infinite|an infinite]]. | |||
==Hitboxes== | ==Hitboxes== | ||
{{SSB4HitboxTableHeader}} | {{SSB4HitboxTableHeader}} | ||
{{SSB4HitboxTableRow | {{SSB4HitboxTableRow | ||
Line 44: | Line 46: | ||
|} | |} | ||
==Timing== | |||
{|class="wikitable" | |||
!Hitbox | |||
|4-6 | |||
|- | |||
!Earliest continuable frame | |||
|9 | |||
|- | |||
!Interruptible | |||
|40 | |||
|- | |||
!Animation length | |||
|47 | |||
|} | |||
{{FrameStripStart}} | |||
{{FrameStrip|t=Lag|c=3}}{{FrameStrip|t=Hitbox|c=3}}{{FrameStrip|t=Lag|c=3|e=LagContinuableS}}{{FrameStrip|t=Lag|c=30|s=LagContinuableE}}{{FrameStrip|t=Interruptible|c=8}} | |||
{{FrameStripEnd}} | |||
{{FrameIconLegend|lag=y|hitbox=y|continuable=y|interruptible=y}} | |||
{{MvSubNavBowserJr|g=SSB4}} | {{MvSubNavBowserJr|g=SSB4}} | ||
[[Category:Bowser Jr. (SSB4)]] | |||
[[Category:Neutral attacks (SSB4)]] |
Latest revision as of 12:26, January 17, 2021
Overview[edit]
The Junior Clown Car does a right punch. It does 2% damage if connected. It is then followed by an infinite.
Hitboxes[edit]
Timing[edit]
Hitbox | 4-6 |
---|---|
Earliest continuable frame | 9 |
Interruptible | 40 |
Animation length | 47 |
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![]() Lag time |
![]() Hitbox |
![]() Continuable |
![]() Interruptible |
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