Super Smash Bros. 4

Bowser Jr. (SSB4)/Side special/Default

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This article is about the hitbox visualization in Super Smash Bros. 4. For the move itself, see Kart Dash.
Hitbox visualization showing Bowser Jr.'s Kart Dash.

Overview[edit]

The Junior Clown Car transforms into a go-kart that jumps back slightly before speeding forward. Holding the control stick/circle pad forward increases speed, which will deal between 4-7% damage, and tilting it in the opposite direction or pressing the attack/special button will cause the Junior Clown Car to perform a doughnut that deals between 8-12% damage and has higher knockback to opponents on contact compared to simply charging into them. Using the Kart in the air slightly improves horizontal movement, after which it can be used again. All versions of the move can be jump canceled, even right after hitting an opponent, which can lead into combos and mix-ups, and gives Bowser Jr. more vertical recovery, though he cannot double jump after the leap. The Kart will bounce slightly upon hitting the ground.

Hitboxes[edit]

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
Car dash
0 0 7% 0 AngleIcon80.png 60 80 0 4.0 0 0.0 4.0 3.2 1.0x 1.2x 0% HitboxTableIcon(NoClang).png HitboxTableIcon(NoRebound).png Weapon (type) Normal (effect) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialFalse).png L Kick SpecialsDirect.png
1 0 7% 0 AngleIcon80.png 60 80 0 1.5 0 0.0 4.0 4.6 1.0x 1.2x 0% HitboxTableIcon(NoClang).png HitboxTableIcon(NoRebound).png Weapon (type) Normal (effect) HitboxTableIcon(GroundedFalse).png HitboxTableIcon(AerialTrue).png L Kick SpecialsDirect.png
Spinout
0 0 12% 0 Sakurai angle 60 80 0 4.5 26 0.0 5.0 7.0 1.0x 1.0x 0% HitboxTableIcon(Clang).png HitboxTableIcon(NoRebound).png Weapon (type) Normal (effect) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png L Kick SpecialsDirect.png

Timing[edit]