Bowser Jr. (SSB4)/Up throw
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Overview[edit]
Bowser Jr. throws the opponent while spinning in a circle once, sending them upwards and very slightly behind Bowser Jr. The attack deals 7% damage, the lowest out of all his throws, and the endlag is too high for the throw to be useful for any following up. It does possess somewhat strong knockback like the rest of his throws, being able to kill at ~170% on midweights with rage. Otherwise, it does not see much use at all, due to its low utility overall and the lack of a good grab.
Throw Data[edit]
ID | Damage | Angle | BK | KS | FKV | Bone | FFx | Type | Effect | Sound | |
---|---|---|---|---|---|---|---|---|---|---|---|
0 | 7% | Forwards | 55 | 85 | 0 | 0 | None | None | |||
1 | 3% | Forwards | 40 | 100 | 0 | 0 | None | None |
Timing[edit]
The speed of this throw depends on the opponent's weight.
※ | ||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Invincible | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 |
Throw | 15.05 | 15.61 | 15.7 | 15.88 | 16.07 | 16.16 | 16.25 | 16.34 | 16.53 | 16.62 | 16.99 | 17.08 | 17.17 | 17.36 | 17.45 | 17.54 | 17.63 | 17.72 | 17.82 | 17.91 | 18 | 18.18 | 18.28 | 18.37 | 18.55 | 18.64 | 18.74 | 19.2 | 19.47 | 19.75 | 20.03 | 20.76 |
Interruptible | 37.37 | 38.8 | 39.04 | 39.52 | 40 | 40.23 | 40.47 | 40.71 | 41.19 | 41.43 | 42.38 | 42.62 | 42.86 | 43.33 | 43.57 | 43.81 | 44.05 | 44.29 | 44.52 | 44.76 | 45 | 45.48 | 45.72 | 45.95 | 46.43 | 46.67 | 46.91 | 48.1 | 48.81 | 49.53 | 50.24 | 52.15 |
Animation length | 40.68 | 42.24 | 42.5 | 43.02 | 43.54 | 43.8 | 44.06 | 44.32 | 44.84 | 45.1 | 46.14 | 46.4 | 46.66 | 47.18 | 47.44 | 47.7 | 47.96 | 48.22 | 48.48 | 48.74 | 49 | 49.52 | 49.78 | 50.04 | 50.56 | 50.82 | 51.08 | 52.38 | 53.16 | 53.94 | 54.72 | 56.8 |
Min (Jigglypuff) | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Baseline | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Max (Bowser) | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Lag time |
Vulnerable |
Invincible |
Throw point |
Interruptible |
|