Super Smash Bros. 4

Bowser Jr. (SSB4)/Final Smash: Difference between revisions

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{{disambig2|the hitbox visualization in ''[[Super Smash Bros. 4]]''|the move itself|Shadow Mario Paint}}
==Damage and Knockback==
==Damage and Knockback==
In Bowser Jr.'s [[Final Smash]], he turns into Shadow Mario from Super Mario Sunshine. After striking a pose, he paints an '''X''' on the screen in bright orange paint. Characters often get hit into the X repeatedly, due to it's low [[knockback]]. This causes 4-5% damage for each hit. After about 12 seconds, the X explodes, causing moderate knockback and around 12-15% damage. Bowser Jr. is also able to attack during the final smash, that is, 0.8 seconds after the final smash is started.
In Bowser Jr.'s [[Final Smash]], he turns into Shadow Mario from Super Mario Sunshine. After striking a pose, he paints an '''X''' on the screen in bright orange paint. Characters often get hit into the X repeatedly, due to it's low [[knockback]]. This causes 4-5% damage for each hit. After about 12 seconds, the X explodes, causing moderate knockback and around 12-15% damage. Bowser Jr. is also able to attack during the final smash, that is, 0.8 seconds after the final smash is started.
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*While you can use other moves during the final smash, Level 9 CPUs often use Bowser Jr.'s [[Clown Cannon|neutral special]] repeatedly.
*While you can use other moves during the final smash, Level 9 CPUs often use Bowser Jr.'s [[Clown Cannon|neutral special]] repeatedly.
**This is likely due to the CPUs not registering that the final smash has been used, due to the final smash aura surrounding Bowser Jr. during the final smash.
**This is likely due to the CPUs not registering that the final smash has been used, due to the final smash aura surrounding Bowser Jr. during the final smash.
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[[Category:Bowser Jr. (SSB4)]]
[[Category:Final Smashes (SSB4)]]

Latest revision as of 08:40, February 16, 2021

This article is about the hitbox visualization in Super Smash Bros. 4. For the move itself, see Shadow Mario Paint.

Damage and Knockback[edit]

In Bowser Jr.'s Final Smash, he turns into Shadow Mario from Super Mario Sunshine. After striking a pose, he paints an X on the screen in bright orange paint. Characters often get hit into the X repeatedly, due to it's low knockback. This causes 4-5% damage for each hit. After about 12 seconds, the X explodes, causing moderate knockback and around 12-15% damage. Bowser Jr. is also able to attack during the final smash, that is, 0.8 seconds after the final smash is started.

Trivia[edit]

  • While you can use other moves during the final smash, Level 9 CPUs often use Bowser Jr.'s neutral special repeatedly.
    • This is likely due to the CPUs not registering that the final smash has been used, due to the final smash aura surrounding Bowser Jr. during the final smash.