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{{ArticleIcons|ssbb=y|ssb4-3=y}}
{{ArticleIcons|brawl=y|ssb4-3=y|ultimate=y}}
{{Infobox Stage
{{Infobox Stage
|location     = ''Yoshi's Island''
|subtitle     = ''Yoshi's Island''{{gameIcon|brawl}}<br>''Super Mario World 2: Yoshi's Island''{{gameIcon|ultimate}}
|name        = Yoshi's Island
|name        = Yoshi's Island
|image        = [[Image:SSB4 Yoshi's Island.jpg|250px|Yoshi's Island]]
|image        = {{tabber|title1=Ultimate|content1=[[File:SSBU-Yoshi's Island (SSBB).png|300px]]|title2=3DS|content2=[[File:SSB4 Yoshi's Island.jpg|300px]]|title3=Brawl|content3=[[File: Yoshi's Island stage Brawl.png|300px]]}}
|caption      = [[Image:YoshiSymbol.png|50px]]
|caption      = [[File:YoshiSymbol.svg|50px|class=invert-dark]]<br>Yoshi's Island as it appears in ''Smash''.
|universe    = ''{{uv|Yoshi}}''
|universe    = {{uv|Yoshi}}
|games        = ''[[SSBB]]''<br>''[[SSB4]]'' ([[SSB3DS|3DS]])
|games        = ''[[Brawl]]''<br>''[[SSB4]]'' ([[SSB3DS|3DS]])<br>''[[Ultimate]]''
|hometo      = {{SSBB|Yoshi}}
|availability = [[Starter stage|Starter]]
|availability = [[Starter stage|Starter]]
|cratetype    = Presents
|cratetype    = Presents
|music = <small>In ''Brawl'':<br><i>{{SSBBMusicLink|Yoshi|Obstacle Course}}<br>{{SSBBMusicLink|Yoshi|Ending (Yoshi's Story)}}<br>{{SSBBMusicLink|Yoshi|Yoshi's Island}}<br>'''{{SSBBMusicLink|Yoshi|Flower Field}}'''<br>{{SSBBMusicLink|Yoshi|Wildlands}}</i><br>'''Bolded tracks must be unlocked'''<br>In ''SSB4'':<br>''[[List of SSB4 Music (Yoshi series)#Obstacle Course (Spring/Summer)|Obstacle Course (Spring/Summer)]]''<br>''[[List of SSB4 Music (Yoshi series)#Obstacle Course (Fall/Winter)|Obstacle Course (Fall/Winter)]]''<br>''[[List of SSB4 Music (Yoshi series)#Ending (Yoshi's Story)|Ending (Yoshi's Story)]]'' ([[Alternate music|Alternate]])
|maxplayers  = [[8-Player Smash|8]] (''Ultimate'' only)
|brawlsingles = Starter/Counter
|brawlmusic = <i>{{SSBBMusicLink|Yoshi|Obstacle Course}} (100%)<br>{{SSBBMusicLink|Yoshi|Ending (Yoshi's Story)}} (40%)<br>{{SSBBMusicLink|Yoshi|Yoshi's Island}} (15%)<br>'''{{SSBBMusicLink|Yoshi|Flower Field}}''' (15%)<br>{{SSBBMusicLink|Yoshi|Wildlands}} (15%)</i>
|brawldoubles = Starter/Counter
|for3dsmusic = Main: ''{{SSB4MusicLink|Yoshi|Obstacle Course (Spring/Summer)}}'', ''{{SSB4MusicLink|Yoshi|Obstacle Course (Fall/Winter)}}''<br>Alternate: ''{{SSB4MusicLink|Yoshi|Ending (Yoshi's Story)}}''  
|ultimatemusic = [[List of SSBU Music (Yoshi series)|''Yoshi'' series music]]<br>Main: ''{{SSBUMusicLink|Yoshi|Obstacle Course - Yoshi's Island}}''<br>Alternate: ''{{SSBUMusicLink|Yoshi|Yoshi's Island (for 3DS / Wii U)}}''  
|brawlsingles = Starter/Counterpick
|brawldoubles = Starter/Counterpick
|ssb4singles = Starter
|ssb4doubles = Starter
|ultimatesingles= Counterpick
|ultimatedoubles= Counterpick
|interwiki    = mariowiki
|interwiki    = mariowiki
|interwikiname= Super Mario Wiki
|interwikiname= Super Mario Wiki
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}}
}}
:''For other stages with this name, see [[Yoshi's Island (disambiguation)]].''
:''For other stages with this name, see [[Yoshi's Island (disambiguation)]].''
'''Yoshi's Island''' ({{ja|ヨッシーアイランド}} ''Yosshīairando'') is a stage in ''[[Super Smash Bros. Brawl]]'' and a [[familiar stage]] in {{for3ds}}. This time, it is based on the design of ''{{S|mariowiki|Super Mario World 2: Yoshi's Island}}'' (which is also used in ''{{s|mariowiki|Yoshi's Island DS}}'' and ''{{s|mariowiki|Yoshi Touch & Go}}''). It has a horizontal design, with two main platforms. The top one tilts during play. There is a ghost, called the {{s|mariowiki|Blarggwich}}, who appears and disappears at random, creating a temporary platform that can save recovering characters. The stage will also [[Time change|change]] between the four seasons during the match. This stage could be considered the "spiritual successor" to [[Yoshi's Story]] from ''Melee'', because they both have walls going to the bottom of the stage, they both have attackable [[Fly Guy]]s that fly in with [[food]] [[items]] and because of the Blarggwich's similarity to [[Randall the Cloud]].
'''Yoshi's Island''' ({{ja|ヨッシーアイランド|Yosshī Airando}}, ''Yoshi Island'') is a stage in ''[[Super Smash Bros. Brawl]]'' and a [[familiar stage]] in {{for3ds}} and ''[[Super Smash Bros. Ultimate]]''. It could be considered the spiritual successor to [[Yoshi's Story]] from ''Melee'', due to a similar structure and stage elements with a similar behavior and function.
 
==Stage overview==
[[File:Yoshi's Island SSBB platform.png|thumb|left|The Blarggwich and Fly Guys in ''Brawl''.]]
The stage consists of a main, slightly curved platform whose walls reach the bottom [[blast line]]. A long [[soft platform]] floats over it and periodically tilts during play.
 
A '''{{s|mariowiki|Blarggwich}}''' randomly rises from either of the side pits, creating a temporary platform that can save recovering characters. It is commonly referred to as the '''Support Ghost''', or '''Randall''' due to its similarity to [[Randall the Cloud]] from [[Yoshi's Story]] in ''Melee''. 
Like [[Yoshi's Story]] in [[Super Smash Bros Melee]],
Some '''[[Fly Guy]]s''' also randomly descend, carrying [[food]] unless it is turned off in the [[Item Switch]]. They can be hit and defeated by attacks, dropping their baggage, and are particularly prone to intercept projectiles.
 
{{clrl}}
 
The stage will also [[Time change|change]] between the four seasons during the match, playing a sound every time (no sound is played in Smash 3DS). These changes do not affect the gameplay in any way. The season at the start of the match is chosen randomly.
* Spring: Scenery here distinctly resembles the pastel-drawn backgrounds of the Overworld stages in ''{{s|mariowiki|Super Mario World 2: Yoshi's Island}}''. Giant red tulips, like in the first level of ''Yoshi's Island'', appear behind the stage.
* Summer: Flowers, resembling the Special Flowers in ''Super Mario World 2: Yoshi's Island'', sprout everywhere with the coming of summer.
* Autumn: Fall colors take over and stationary Goonies appear, hovering in the sky with a four-frame animation. Wheat grass appears in the background.
* Winter: Heavy snowfall is this season's main addition to the graphics. Like most weather effects in ''[[Brawl]]'', the snow is not rendered in 3D: this can be seen by pausing and angling the camera.
 
===Ω forms and Battlefield form===
In ''Super Smash Bros. for Nintendo 3DS'', the [[Ω form]] of the stage, the stage will cycle through the seasons as normal; however, no sound effects will play, and only the Spring/Summer mix of the music will be heard. The base is flat, and the thin platform, the Blarggwich, and Fly Guys are absent.
 
In ''Super Smash Bros. Ultimate'', the Ω form and [[Battlefield form]] are similar to ''SSB4'''s Ω form; however, the stages do not extend below the blast line, and they are resized and reshaped to match {{SSBU|Final Destination}} and {{SSBU|Battlefield}}, respectively. In the Battlefield form, the top [[soft platform]] resembles the green platform on top of Blarggwiches, and the two bottom ones resemble the red soft platform of the normal form.
<gallery widths="200px">
Yoshi's_Island_Omega.jpg|Ω form in ''Super Smash Bros. for Nintendo 3DS''.
SSBU-Yoshi%27s_Island_%28SSBB%29Omega.png|Ω form in ''Super Smash Bros. Ultimate''.
File:SSBU-Yoshi's Island (SSBB)Battlefield.png|Battlefield form in ''Super Smash Bros. Ultimate''.
</gallery>
 
===Hazards Off===
With hazards off in ''Ultimate'', the Fly Guys and Blarggwich don't appear, and the soft platform doesn't tilt. The seasons still change as usual.


== Origin ==
== Origin ==
[[File:SMW2YI1-1.png|thumb|left|"Make Eggs, Throw Eggs," the first level of ''Super Mario World 2: Yoshi's Island'', is a prime example of the game's distinctive graphics.]]
[[File:SMW2YI1-1.png|thumb|left|"Make Eggs, Throw Eggs," the first level of ''Super Mario World 2: Yoshi's Island''.]]
This stage is from ''[[Super Mario World 2: Yoshi's Island]]''. In ''Yoshi's Island'', the design of the stages looks similar to drawings. In the first world, {{S|mariowiki|Chomp}}s appear in the background, go up in the sky, and try to fall on Yoshi. A large Chomp appears near the stage on each side but in the background. Each season represents certain levels in ''Yoshi's Island''. In this stage, summer has smiling flowers that look like the collectible [[supermariowiki:Flower|flowers]] used in ''Yoshi's Island'' to increase one's score. In ''Yoshi's Island'', Shy Guys appear and carry items that one can get by throwing eggs at them. When the item is taken or if they stay on screen long enough they will fly away. Also from ''Yoshi's Island'' are the {{s|mariowiki|Blarggwich}}es, which served as a platform for a certain amount of time. The Blarggwiches are retained in this stage. The {{s|mariowiki|Goonie}}s were also enemies in ''Yoshi's Island''. They appear in the stage during the summer and fall seasons.
[[File:Support ghost SMW2.png|thumb|A {{s|mariowiki|Blarggwich}} in {{s|mariowiki|Sluggy the Unshaven's Fort}}.]]
This stage is based on ''{{S|mariowiki|Super Mario World 2: Yoshi's Island}}'', which marked [[Yoshi]]'s first appearance as a standalone playable character. ''Yoshi's Island'' has very distinctive graphics, designed to look like pastel drawings.
 
{{s|mariowiki|Blarggwich}}es are ghostly entities that act as moving platforms, which Yoshi has to ride in certain stages. The soft platform above the stage represents a general platform design seen all throughout ''Yoshi's Island'', while the see-saw movement pattern of it loosely resembles the Super FX tilting effects used for a variety of objects throughout the source game, particularly the animation of the spiked flipping platforms in {{S|mariowiki|Salvo the Slime's Castle}}, though the functionality is very different.
 
[[Fly Guy]]s are one of the many varieties of [[Shy Guy]] in the game. They fly around carrying items, dropping them when attacked. Some float in a specific path, while others stay onscreen for a limited time before fleeing.
 
Each season represents specific levels, and several other graphic elements in this stage are directly taken from the source game: the summer season somewhat resembles the levels of {{S|mariowiki|Hit That Switch!!}} and {{S|mariowiki|Visit Koopa and Para-Koopa}}, the autumn season might been inspired by the levels {{S|mariowiki|GO! GO! MARIO!!}} and {{S|mariowiki|Chomp Rock Zone}}, and the winter season looks similar to levels {{S|mariowiki|Ride The Ski Lifts}} and also {{S|mariowiki|Danger - Icy Conditions Ahead}}. {{S|mariowiki|Chomp}}s and {{s|mariowiki|Goonie}}s are recurring enemies, with the prior's large appearance on the stage resembling the {{S|mariowiki|Chomp Shark}}s which chase Yoshi and destroy terrain in {{S|mariowiki|Marching Milde's Fort}} and {{S|mariowiki|KEEP MOVING!!!!}}, and the smiling flowers which appear in the Summer version resemble the collectible {{s|mariowiki|Smiley Flower}}s which contribute to the final score in each level. A moon can be seen off-screen, only visible without mods through either [[Olimar]]'s Final Smash or ''Ultimate'''s camera - this moon was the location of the battle against {{iw|mariowiki|World 5|Super Mario World 2: Yoshi's Island}}'s boss {{s|mariowiki|Raphael the Raven}}, and can also be seen in the final boss battle against Baby [[Bowser]].
{{clrl}}
{{clrl}}
==Seasons==
When the match begins, the season that players start on is entirely random. The changes that the seasons make to the stage are merely aesthetic - they do not affect the gameplay in any way.
* Spring: Scenery here distinctly resembles the pastel-drawn backgrounds of the Overworld stages in ''{{s|mariowiki|Super Mario World 2: Yoshi's Island}}''. Giant red tulips, like in the first level of ''Yoshi's Island'', appear behind the stage.
* Summer: Flowers, resembling the Special Flowers in the original Yoshi's Island, sprout everywhere with the coming of summer.
* Autumn: Fall colors take over and stationary Goonies appear, hovering in the sky with a four-frame animation. Wheat grass appears in the background, but in the actual games, wheat grass is never actually found.
* Winter: Heavy snowfall is this season's main addition to the graphics. Like most weather effects in ''[[Brawl]]'', the snow is not rendered in 3D. Pausing and angling the camera will reveal that it is only two-dimensional.


==In [[competitive play]]==
==Tournament legality==
Yoshi's Island is usually a starter stage in most tournaments, but is sometimes a [[counterpick]] as well, as the stage doesn't have any overly disruptive features. The Shy Guys can disrupt projectiles such as {{SSBB|Falco}}'s [[Blaster]]s, and can [[gimp]] Ness's [[PK Thunder]] recovery. The walls on the side of the main platform prevent characters such as {{SSBB|Meta Knight}} and {{SSBB|Pit}} from [[gliding]] underneath the stage and make it more difficult for characters to be [[stage spike]]d. {{SSBB|Donkey Kong}} does notoriously well here, as the tilted ledges allow him to climb back onstage earlier when using ledge drop to jump and [[Spinning Kong]]. For some reason, performing this causes Donkey Kong to retain his ledge [[intangibility]] frames until the move ends. The Support Ghost can also aid characters' recoveries by acting as a platform to land on, and if Ness or Lucas is trapped between this and the stage, they will not be able to recover.
In ''Brawl'', Yoshi's Island is a starter stage in the vast majority of tournaments, primarily due to a lack of other, more neutral stages. The Shy Guys fly into random positions, and can disrupt projectiles, such as [[Falco]]'s {{b|Blaster|Falco}}. The walls on the side of the main platform prevent characters such as {{SSBB|Meta Knight}} and {{SSBB|Pit}} from [[gliding]] underneath the stage and make it more difficult for characters to be [[stage spike]]d.  The Blarggwich can also aid characters' recoveries by acting as a platform to land on; however, its arrival and departure is random, and comes without any prior indication, preventing players from doing so consistently. {{SSBB|Ness}} and {{SSBB|Lucas}} are especially disadvantaged on this stage due to its hazards, as both the Shy Guys and Blarggwich can intercept their recoveries at random with almost no time to react. {{SSBB|Donkey Kong}} does notoriously well here, as the tilted ledges allow him to easily perform a completely invincible [[Spinning Kong]] by dropping ledge, jumping, and immediately pressing up-B while holding towards the stage.
 
In ''Ultimate'', Yoshi's Island is a counterpick in most stagelists. Turning off stage hazards removes the Shy Guys and Blarggwich; however, the slants in the middle of the stage affect [[jab lock]]s and projectiles, while also making smaller characters even more difficult to hit. Additionally, the steep slants at the edges of the stage affect ledge trapping, especially with regards to 2-framing, and the horizontal blast zones are rather close to the stage.


==Gallery==
==Gallery==
===''Super Smash Bros. Brawl''===
<gallery>
<gallery>
Support ghost SMW2.png|The Blarggwich from Sluggy the Unshaven's Fort in ''Yoshi's Island''.
Yoshi's Island stage Brawl.png|Yoshi's Island in ''Brawl''.
File:Yoshi'sIslandBrawl2.jpg|Yoshi's Island in ''Brawl''.
Yoshi's Island stage Brawl 2.png|Mario is about to throw a [[Crate]] on Kirby
Yoshi's Island (SSBB)2.jpg|The Blarggwich in ''Brawl''.
Yoshi's Island stage Brawl 3.png|Characters fight during fall
YIBrawlSmash4.png|{{SSB4|Pac-Man}} and {{SSB4|Yoshi}} on the stage in ''Super Smash Bros. for Nintendo 3DS''.
Yoshi's Island stage Brawl 4.png|Characters fight during winter
File:Yoshi%27s_Island_Omega.jpg|Ω Form.
YIBrawlTimelapse.gif|Timelapse of the season change in ''Brawl''.
</gallery>
</gallery>


== Trivia ==
===''Super Smash Bros. for Nintendo 3DS''===
*While using {{SSBB|Olimar}}'s [[Final Smash]], [[End of Day]], a drawing of a moon can be seen in the sky. This moon was the location of the battle against [[supermariowiki:World 5 (Super Mario World 2: Yoshi's Island)|World 5]] boss {{s|mariowiki|Raphael the Raven}} in ''Yoshi's Island''.
<gallery>
*This is the third stage in the [[Super Smash Bros. (series)|series]] that has acquired the name "Yoshi's Island".
SSB4 Yoshi's Island.jpg|Yoshi's Island in ''for 3DS''.
**Ironically, however, it is the only stage to actually be based off of "Super Mario World 2: Yoshi's Island".
YIBrawlSmash4.png|{{SSB4|Yoshi}} on the stage in ''Super Smash Bros. for Nintendo 3DS''.
**Like the previous two stages, it continues the tradition of being a familiar stage in the next game, by appearing in ''SSB4''.
</gallery>
*The Support Ghost can be seen off screen by pausing while it isn't supporting the characters.
 
*If a player's shield breaks while they are standing on one of the sloped parts at the end of the main platform, when they land they will roll off the stage, which cancels the [[shield break]] stun, and they will immediately regain consciousness, allowing them to move much sooner than normal.
===''Super Smash Bros. Ultimate''===
*This is the only new stage from one of the ''Mario'' sub-universes in ''Brawl'' not to be [[banned stage|banned]] from any tournaments, and is the only ''Mario''-related stage to be considered "neutral" - that is, can be used anytime ([[Delfino Plaza]] and [[Rainbow Cruise]] are almost always counter-picks, [[Luigi's Mansion]] and Melee's {{SSBM|Yoshi's Island}} either banned or counter-picks depending on the region (though the former has been banned more often in recent times), and all the others are usually banned).
<gallery>
*There is an extra track that can play in this stage. The ''Obstacle Course'' that is listed in My Music and in the [[Sound Test]] is the variation that plays in the spring and summer seasons. There is another variation that plays during autumn and winter, but it is not available in the Sound Test, though it is available in the OST rip. However, in {{for3ds}}, both versions of Obstacle Course are in the sound test, as ''Obstacle Course (Spring / Summer)'' and ''Obstacle Course (Autumn / Winter)''.
SSBUWebsiteLaunchStar.jpg|{{SSBU|Ness}} getting shot out of a [[Super Launch Star]] on the stage in ''Ultimate''.
SSBUWebsiteMinMin6.jpg|{{SSBU|Min Min}} using her [[air dodge]] with [[Meloetta]] on the stage.
</gallery>
 
==Names in other languages==
{{langtable
|ja={{ja|ヨッシーアイランド|Yosshī Airando}}
|jaM=Yoshi Island
|en=Yoshi's Island
|fr=Île de Yoshi
|frM=Yoshi's Island
|es=Isla de Yoshi
|esM=Yoshi's Island
|de=Yoshi's Island
|it=L'Isola Yoshi
|itM=Yoshi's Island
|nl=Yoshi's Eiland
|nlM=Yoshi's Island
|ru={{rollover|Остров Йоши|Ostrov Yoshi|?}}
|ruM=Yoshi's Island
|ko={{rollover|요시 아일랜드|Yosi Aillaendeu|?}}
|koM=Yoshi Island
|zh_cn={{rollover|耀西岛|Yàoxī Dǎo|?}}
|zh_cnM=Yoshi Island
|zh_tw=Yoshi's Island
}}
 
==Trivia==
*This is the third stage in the [[Super Smash Bros. (series)|series]] that is named "Yoshi's Island". However, it is the first of these to be based on the game ''Yoshi's Island''.
*The Blarggwich can be seen off-screen by pausing while it isn't supporting the characters.
*This is the only stage in ''Brawl'' from {{uv|Mario}} or any of its sub-universes to not be restricted in any tournament, as [[Delfino Plaza]], the only other ''Mario''-related stage that is not [[banned stage|banned]], is almost always a counterpick.
*There is an extra track that can play in this stage. The ''Obstacle Course'' track that is listed in "My Music" and in the [[Sound Test]] is the variation that plays in the spring and summer seasons. There is another variation that plays during autumn and winter, but it is not available in the Sound Test, though it is available in the OST rip. However, in {{for3ds}}, both versions of Obstacle Course are in the sound test, as ''Obstacle Course (Spring / Summer)'' and ''Obstacle Course (Autumn / Winter)''. In {{forwiiu}}, meanwhile, the songs play back to back.
*Oddly, one of the [[:File:YoshisIslandBrawlDebugError.jpg|pictures]] in the press kit for ''Ultimate'' of this stage has text in top left that reads "<DEBUG> SEASON=SUMMER".
*This is the only version of Yoshi's Island that has never been renamed, as ''Smash 64'' and ''Melee''{{'}}s versions of Yoshi's Island are named "Super Happy Tree" and "Yoshi's Island (Melee)", respectively.
**Because of this, it and the Yoshi's Island stage from ''Melee'' are the only two stages to share the same name in ''Ultimate''. All other stages that share names, such as the "Kongo Jungle" stages from [[Kongo Jungle (SSB)|''Smash 64'']] and [[Kongo Jungle (SSBM)|''Melee'']], were renamed for disambiguation purposes. However, in the original Japanese version of ''Ultimate'', the two Yoshi's Island stages in have different  names.
*In ''Ultimate'', there is a glitch involving the [[Smart Bomb]] that causes the music to stop playing. It is currently unknown, however, why this happens. It is also unknown if this glitch will work on other stages.
*In ''Ultimate'', this is one of the few stages where every [[Assist Trophy]] can appear.
*In ''Ultimate'', the following [[Poké Ball]] Pokémon can only be summoned on the Battlefield and Omega forms of this stage: [[Moltres]], [[Kyogre]], [[Palkia]], [[Giratina]], [[Arceus]], [[Victini]], [[Kyurem]], [[Dedenne]], [[Xerneas]], and [[Marshadow]].
**[[Lunala]] cannot be summoned at all on this stage.


== External links ==
== External links ==
*[http://www.smashbros.com/wii/en_us/stages/stage03.html Stage confirmation]
*[http://www.smashbros.com/wii/en_us/stages/stage03.html Page on the Smash Bros. DOJO!!]
*[http://www.smashbros.com/wii/en_us/movies/movie02.html First video it appeared in]
*[http://www.smashbros.com/wii/en_us/movies/movie02.html The first video appearance of the stage]


{{SSBBStages}}
{{SSBBStages}}
{{SSB4Stages}}
{{SSB4Stages}}
{{Background characters}}
{{SSBUStages}}
{{Yoshi universe}}
{{Yoshi universe}}
[[Category:Stages]]
[[Category:Stages]]
[[Category:Stages_(SSB4-3DS)]]
[[Category:Stages (SSB4-3DS)]]
[[Category:Final Destination (SSB4)]]
[[Category:Past stages]]
[[Category:Past stages]]
[[es:Isla de Yoshi (Brawl)]]

Latest revision as of 13:47, September 3, 2024

Yoshi's IslandSuper Smash Bros. Brawl
Super Mario World 2: Yoshi's IslandSuper Smash Bros. Ultimate

Yoshi's Island
SSBU-Yoshi's Island (SSBB).png
SSB4 Yoshi's Island.jpg
Yoshi's Island stage Brawl.png

YoshiSymbol.svg
Yoshi's Island as it appears in Smash.
Universe Yoshi
Appears in Brawl
SSB4 (3DS)
Ultimate
Availability Starter
Crate type Presents
Maximum players 8 (Ultimate only)
Music
Bolded tracks must be unlocked
Brawl Obstacle Course (100%)
Ending (Yoshi's Story) (40%)
Yoshi's Island (15%)
Flower Field (15%)
Wildlands (15%)
for 3DS Main: Obstacle Course (Spring/Summer), Obstacle Course (Fall/Winter)
Alternate: Ending (Yoshi's Story)
Ultimate Yoshi series music
Main: Obstacle Course - Yoshi's Island
Alternate: Yoshi's Island (for 3DS / Wii U)
Tournament legality
Brawl Singles: Starter/Counterpick
Doubles: Starter/Counterpick
Smash 4 Singles: Starter
Doubles: Starter
Ultimate Singles: Counterpick
Doubles: Counterpick
Article on Super Mario Wiki Yoshi's Island (place)
For other stages with this name, see Yoshi's Island (disambiguation).

Yoshi's Island (ヨッシーアイランド, Yoshi Island) is a stage in Super Smash Bros. Brawl and a familiar stage in Super Smash Bros. for Nintendo 3DS and Super Smash Bros. Ultimate. It could be considered the spiritual successor to Yoshi's Story from Melee, due to a similar structure and stage elements with a similar behavior and function.

Stage overview[edit]

The Blarggwich and Fly Guys in Brawl.

The stage consists of a main, slightly curved platform whose walls reach the bottom blast line. A long soft platform floats over it and periodically tilts during play.

A Blarggwich randomly rises from either of the side pits, creating a temporary platform that can save recovering characters. It is commonly referred to as the Support Ghost, or Randall due to its similarity to Randall the Cloud from Yoshi's Story in Melee. Like Yoshi's Story in Super Smash Bros Melee, Some Fly Guys also randomly descend, carrying food unless it is turned off in the Item Switch. They can be hit and defeated by attacks, dropping their baggage, and are particularly prone to intercept projectiles.

The stage will also change between the four seasons during the match, playing a sound every time (no sound is played in Smash 3DS). These changes do not affect the gameplay in any way. The season at the start of the match is chosen randomly.

  • Spring: Scenery here distinctly resembles the pastel-drawn backgrounds of the Overworld stages in Super Mario World 2: Yoshi's Island. Giant red tulips, like in the first level of Yoshi's Island, appear behind the stage.
  • Summer: Flowers, resembling the Special Flowers in Super Mario World 2: Yoshi's Island, sprout everywhere with the coming of summer.
  • Autumn: Fall colors take over and stationary Goonies appear, hovering in the sky with a four-frame animation. Wheat grass appears in the background.
  • Winter: Heavy snowfall is this season's main addition to the graphics. Like most weather effects in Brawl, the snow is not rendered in 3D: this can be seen by pausing and angling the camera.

Ω forms and Battlefield form[edit]

In Super Smash Bros. for Nintendo 3DS, the Ω form of the stage, the stage will cycle through the seasons as normal; however, no sound effects will play, and only the Spring/Summer mix of the music will be heard. The base is flat, and the thin platform, the Blarggwich, and Fly Guys are absent.

In Super Smash Bros. Ultimate, the Ω form and Battlefield form are similar to SSB4's Ω form; however, the stages do not extend below the blast line, and they are resized and reshaped to match Final Destination and Battlefield, respectively. In the Battlefield form, the top soft platform resembles the green platform on top of Blarggwiches, and the two bottom ones resemble the red soft platform of the normal form.

Hazards Off[edit]

With hazards off in Ultimate, the Fly Guys and Blarggwich don't appear, and the soft platform doesn't tilt. The seasons still change as usual.

Origin[edit]

"Make Eggs, Throw Eggs," the first level of Super Mario World 2: Yoshi's Island.

This stage is based on Super Mario World 2: Yoshi's Island, which marked Yoshi's first appearance as a standalone playable character. Yoshi's Island has very distinctive graphics, designed to look like pastel drawings.

Blarggwiches are ghostly entities that act as moving platforms, which Yoshi has to ride in certain stages. The soft platform above the stage represents a general platform design seen all throughout Yoshi's Island, while the see-saw movement pattern of it loosely resembles the Super FX tilting effects used for a variety of objects throughout the source game, particularly the animation of the spiked flipping platforms in Salvo the Slime's Castle, though the functionality is very different.

Fly Guys are one of the many varieties of Shy Guy in the game. They fly around carrying items, dropping them when attacked. Some float in a specific path, while others stay onscreen for a limited time before fleeing.

Each season represents specific levels, and several other graphic elements in this stage are directly taken from the source game: the summer season somewhat resembles the levels of Hit That Switch!! and Visit Koopa and Para-Koopa, the autumn season might been inspired by the levels GO! GO! MARIO!! and Chomp Rock Zone, and the winter season looks similar to levels Ride The Ski Lifts and also Danger - Icy Conditions Ahead. Chomps and Goonies are recurring enemies, with the prior's large appearance on the stage resembling the Chomp Sharks which chase Yoshi and destroy terrain in Marching Milde's Fort and KEEP MOVING!!!!, and the smiling flowers which appear in the Summer version resemble the collectible Smiley Flowers which contribute to the final score in each level. A moon can be seen off-screen, only visible without mods through either Olimar's Final Smash or Ultimate's camera - this moon was the location of the battle against World 5's boss Raphael the Raven, and can also be seen in the final boss battle against Baby Bowser.

Tournament legality[edit]

In Brawl, Yoshi's Island is a starter stage in the vast majority of tournaments, primarily due to a lack of other, more neutral stages. The Shy Guys fly into random positions, and can disrupt projectiles, such as Falco's Blaster. The walls on the side of the main platform prevent characters such as Meta Knight and Pit from gliding underneath the stage and make it more difficult for characters to be stage spiked. The Blarggwich can also aid characters' recoveries by acting as a platform to land on; however, its arrival and departure is random, and comes without any prior indication, preventing players from doing so consistently. Ness and Lucas are especially disadvantaged on this stage due to its hazards, as both the Shy Guys and Blarggwich can intercept their recoveries at random with almost no time to react. Donkey Kong does notoriously well here, as the tilted ledges allow him to easily perform a completely invincible Spinning Kong by dropping ledge, jumping, and immediately pressing up-B while holding towards the stage.

In Ultimate, Yoshi's Island is a counterpick in most stagelists. Turning off stage hazards removes the Shy Guys and Blarggwich; however, the slants in the middle of the stage affect jab locks and projectiles, while also making smaller characters even more difficult to hit. Additionally, the steep slants at the edges of the stage affect ledge trapping, especially with regards to 2-framing, and the horizontal blast zones are rather close to the stage.

Gallery[edit]

Super Smash Bros. Brawl[edit]

Super Smash Bros. for Nintendo 3DS[edit]

Super Smash Bros. Ultimate[edit]

Names in other languages[edit]

Language Name Meaning
Japan Japanese ヨッシーアイランド Yoshi Island
UK English Yoshi's Island
France French Île de Yoshi Yoshi's Island
Germany German Yoshi's Island
Spain Spanish Isla de Yoshi Yoshi's Island
Italy Italian L'Isola Yoshi Yoshi's Island
China Chinese (Simplified) 耀西岛 Yoshi Island
Taiwan Chinese (Traditional) Yoshi's Island
South Korea Korean 요시 아일랜드 Yoshi Island
Netherlands Dutch Yoshi's Eiland Yoshi's Island
Russia Russian Остров Йоши Yoshi's Island

Trivia[edit]

  • This is the third stage in the series that is named "Yoshi's Island". However, it is the first of these to be based on the game Yoshi's Island.
  • The Blarggwich can be seen off-screen by pausing while it isn't supporting the characters.
  • This is the only stage in Brawl from Mario or any of its sub-universes to not be restricted in any tournament, as Delfino Plaza, the only other Mario-related stage that is not banned, is almost always a counterpick.
  • There is an extra track that can play in this stage. The Obstacle Course track that is listed in "My Music" and in the Sound Test is the variation that plays in the spring and summer seasons. There is another variation that plays during autumn and winter, but it is not available in the Sound Test, though it is available in the OST rip. However, in Super Smash Bros. for Nintendo 3DS, both versions of Obstacle Course are in the sound test, as Obstacle Course (Spring / Summer) and Obstacle Course (Autumn / Winter). In Super Smash Bros. for Wii U, meanwhile, the songs play back to back.
  • Oddly, one of the pictures in the press kit for Ultimate of this stage has text in top left that reads "<DEBUG> SEASON=SUMMER".
  • This is the only version of Yoshi's Island that has never been renamed, as Smash 64 and Melee's versions of Yoshi's Island are named "Super Happy Tree" and "Yoshi's Island (Melee)", respectively.
    • Because of this, it and the Yoshi's Island stage from Melee are the only two stages to share the same name in Ultimate. All other stages that share names, such as the "Kongo Jungle" stages from Smash 64 and Melee, were renamed for disambiguation purposes. However, in the original Japanese version of Ultimate, the two Yoshi's Island stages in have different names.
  • In Ultimate, there is a glitch involving the Smart Bomb that causes the music to stop playing. It is currently unknown, however, why this happens. It is also unknown if this glitch will work on other stages.
  • In Ultimate, this is one of the few stages where every Assist Trophy can appear.
  • In Ultimate, the following Poké Ball Pokémon can only be summoned on the Battlefield and Omega forms of this stage: Moltres, Kyogre, Palkia, Giratina, Arceus, Victini, Kyurem, Dedenne, Xerneas, and Marshadow.
    • Lunala cannot be summoned at all on this stage.

External links[edit]