Link (SSBM)/Neutral attack: Difference between revisions
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Mariogeek2 (talk | contribs) m (→Quickest loop: Added rapid jab.) |
Mariogeek2 (talk | contribs) m (→Quickest loop: Added loop legend.) |
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{{FrameStripEnd}} | {{FrameStripEnd}} | ||
{{FrameIconLegend|lag=y|hitbox=y|earliestcontinuable=y|interruptible=y}} | {{FrameIconLegend|lag=y|hitbox=y|earliestcontinuable=y|interruptible=y|loop=y}} | ||
{{MvSubNavLink|g=SSBM}} | {{MvSubNavLink|g=SSBM}} | ||
[[Category:Link (SSBM)]] | [[Category:Link (SSBM)]] | ||
[[Category:Neutral attacks (SSBM)]] | [[Category:Neutral attacks (SSBM)]] |
Latest revision as of 12:45, December 7, 2024
Overview[edit]
Link's neutral attack consists of 2 slashes from the Master Sword followed by either a final stab or a flurry of slashes.
For the technical data of each individual hit, see:
- Link (SSBM)/Neutral attack/Hit 1
- Link (SSBM)/Neutral attack/Hit 2
- Link (SSBM)/Neutral attack/Hit 3
- Link (SSBM)/Neutral attack/Infinite
Quickest loop[edit]
Jab 1 | 6-8 |
---|---|
Jab 2 | 16-17 |
Jab 3 | 26-30 |
Rapid jab | 29-30, 36-37, 43-44, 50-51, 57-58, 64-65 |
Interruptible | 20, 27, 52 |
Animation lengths | 24, 31, 69, 76 |
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![]() Lag time |
![]() Hitbox |
![]() ![]() Loop point |
![]() ![]() Earliest continuable point |
![]() Interruptible |
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