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==Jigglypuff's shield jump==
==Jigglypuff's shield jump==
[[File:Jigglypuff Shield Break.gif|thumb|200px|[[Jigglypuff]]'s high shield jump.]]
[[Jigglypuff]] has the most notable shield jump out of every character. In every ''Smash Bros.'' title, breaking Jigglypuff's shield makes it shield jump extremely high, due to a large amount of knockback from the break. Under most circumstances, Jigglypuff passes the upper blast line and gets [[KO]]ed. This can only be prevented by an overhead obstruction or if another character inflicts knockback on Jigglypuff as it flies.
[[Jigglypuff]] has the most notable shield jump out of every character. In every ''Smash Bros.'' title, breaking Jigglypuff's shield makes it shield jump extremely high, due to a large amount of knockback from the break. Under most circumstances, Jigglypuff passes the upper blast line and gets [[KO]]ed. This can only be prevented by an overhead obstruction or if another character inflicts knockback on Jigglypuff as it flies.


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==Trivia==
==Trivia==
*In ''Smash 64'', {{SSB|Kirby}}, {{SSB|Pikachu}}, and {{SSB|Jigglypuff}} use their Star KO voice clips when their shield is broken; all other characters use one of their voice clips for taking heavy knockback.
*In ''Smash 64'', {{SSB|Kirby}}, {{SSB|Pikachu}}, and {{SSB|Jigglypuff}} use their Star KO voice clips when their shield is broken; all other characters use one of their voice clips for taking heavy knockback.
*If a shield is broken in the last 5 seconds of a match, the intagilbility is not given.
*In ''Melee'' and ''Ultimate'', voice clips when shields are broken will repeat rather than playing once.
*If a shield is broken in the last 5 seconds of a match, the intangibility is not given.


==Gallery==
==Gallery==

Latest revision as of 22:56, January 17, 2024

Not to be confused with Shield break jump, or jump out of shield.
Data.png This article or section may require additional technical data.
The editor who added this tag elaborates: Needs values for 64, Melee, and Brawl
You can discuss this issue on the talk page or edit this page to improve it.
King Dedede breaking his shield, causing a shield jump in Brawl.

A shield jump occurs when a fighter's shield is broken in any Super Smash Bros. game. The fighter is sent a short distance upward before falling back down. Fighters cannot be controlled during their shield jump or the stun they suffer afterward.

Shield jumps cannot be canceled or interrupted, as the character is intangible during the shield jump (except in Brawl). If a fighter's shield breaks near a ledge, they may fall off the stage and be unable to recover.

Shield jump height values[edit]

Super Smash Bros. 4[edit]

Rank Character Shield jump height
1 Jigglypuff (SSB4) Jigglypuff 936.83905
2 Falco (SSB4) Falco 61.303986
3 Greninja (SSB4) Greninja 55.884041
4 Bayonetta (SSB4) Bayonetta 53.641396
4 Zero Suit Samus (SSB4) Zero Suit Samus
6 Luigi (SSB4) Luigi 50.114208
7 Diddy Kong (SSB4) Diddy Kong 50.01783
8 Rosalina & Luma (SSB4) Rosalina & Luma 48.520573
9 Sheik (SSB4) Sheik 47.378315
10 R.O.B. (SSB4) R.O.B. 46.106945
11 Lucario (SSB4) Lucario 45.646511
N/A Mega Lucario
12 Captain Falcon (SSB4) Captain Falcon 45.298752
13 Samus (SSB4) Samus 44.899666
14-17 Dr. Mario (SSB4) Dr. Mario 44.1
Mario (SSB4) Mario
Mii Brawler (SSB4) Mii Brawler
Ryu (SSB4) Ryu
N/A Mii Brawler (SSB4) Mii Brawler (Multi-Man Smash)
18 Yoshi (SSB4) Yoshi 43.80624
19 Palutena (SSB4) Palutena 43.590145
20 Donkey Kong (SSB4) Donkey Kong 43.487122
21 Wii Fit Trainer (SSB4) Wii Fit Trainer 43.21534
22 Sonic (SSB4) Sonic 42.488163
23 Duck Hunt (SSB4) Duck Hunt 42.367996
24 Shulk (SSB4) Shulk 42.241882
25 Ness (SSB4) Ness 41.843109
26 Bowser Jr. (SSB4) Bowser Jr. 41.762489
27 Fox (SSB4) Fox 41.616199
28 Pac-Man (SSB4) Pac-Man 41.382965
29 Toon Link (SSB4) Toon Link 41.0252
30-31 Lucina (SSB4) Lucina 40.849941
Marth (SSB4) Marth
N/A Mii Gunner (SSB4) Mii Gunner (Multi-Man Smash) 40.67
32 Mii Gunner (SSB4) Mii Gunner 40.668427
33 Olimar (SSB4) Olimar 40.652481
34 Robin (SSB4) Robin 40.316494
35 King Dedede (SSB4) King Dedede 40.315399
36 Mega Man (SSB4) Mega Man 39.83392
N/A Giga Bowser
N/A Warioman
37 Bowser (SSB4) Bowser 39.607784
38 Villager (SSB4) Villager 39.44894
39 Lucas (SSB4) Lucas 39.15
40 Charizard (SSB4) Charizard 38.853573
41 Zelda (SSB4) Zelda 38.295349
42-43 Dark Pit (SSB4) Dark Pit 37.633354
Pit (SSB4) Pit
44 Wario (SSB4) Wario 37.033981
45 Peach (SSB4) Peach 36.442474
46 Pikachu (SSB4) Pikachu 36.197403
47-49 Cloud (SSB4) Cloud 35.679428
Corrin (SSB4) Corrin
Ike (SSB4) Ike
50 Meta Knight (SSB4) Meta Knight 35.135567
51 Mr. Game & Watch (SSB4) Mr. Game & Watch 33.404976
52 Mewtwo (SSB4) Mewtwo 32.5
53 Roy (SSB4) Roy 32
54 Little Mac (SSB4) Little Mac 31.572279
N/A Giga Mac
N/A Mii Swordfighter (SSB4) Mii Swordfighter (Multi-Man Smash) 31.06
55-56 Link (SSB4) Link 31.059187
Mii Swordfighter (SSB4) Mii Swordfighter
57 Ganondorf (SSB4) Ganondorf 30.969843
58 Kirby (SSB4) Kirby 28.716846

Super Smash Bros. Ultimate[edit]

Rank Character Shield jump height
1 Jigglypuff (SSBU) Jigglypuff 936.84
2 Fox (SSBU) Fox 58
3 Greninja (SSBU) Greninja 52
Mii Brawler (SSBU) Mii Brawler
5 Sheik (SSBU) Sheik 47.5
6 Pichu (SSBU) Pichu 47
7 Bayonetta (SSBU) Bayonetta 46
Diddy Kong (SSBU) Diddy Kong
Falco (SSBU) Falco
10 Ryu (SSBU) Ryu 45.5
11 Captain Falcon (SSBU) Captain Falcon 45.3
12 Joker (SSBU) Joker 45
Young Link (SSBU) Young Link
Zero Suit Samus (SSBU) Zero Suit Samus
15 Inkling (SSBU) Inkling 44.1
Ken (SSBU) Ken
Mario (SSBU) Mario
18 Incineroar (SSBU) Incineroar 44
Wolf (SSBU) Wolf
20 Palutena (SSBU) Palutena 43.59
21 Donkey Kong (SSBU) Donkey Kong 43.5
Hero (SSBU) Hero
23 Terry (SSBU) Terry 42.6
24 Sephiroth (SSBU) Sephiroth 42.5
25 Sora (SSBU) Sora 42.4
26 Shulk (SSBU) Shulk 42.24
27 Ice Climbers (SSBU) Ice Climbers 42.11
28 Chrom (SSBU) Chrom 42
Kazuya (SSBU) Kazuya
Lucario (SSBU) Lucario
Mega Man (SSBU) Mega Man
Roy (SSBU) Roy
33 Bowser Jr. (SSBU) Bowser Jr. 41.76
34 Banjo & Kazooie (SSBU) Banjo & Kazooie 41.2
35 Link (SSBU) Link 41
Piranha Plant (SSBU) Piranha Plant
R.O.B. (SSBU) R.O.B.
38 Lucina (SSBU) Lucina 40.85
39 Mii Gunner (SSBU) Mii Gunner 40.67
40 King Dedede (SSBU) King Dedede 40.32
Robin (SSBU) Robin
42 Corrin (SSBU) Corrin 40
Dr. Mario (SSBU) Dr. Mario
Duck Hunt (SSBU) Duck Hunt
Ganondorf (SSBU) Ganondorf
Ridley (SSBU) Ridley
Toon Link (SSBU) Toon Link
Wario (SSBU) Wario
Wii Fit Trainer (SSBU) Wii Fit Trainer
50 Bowser (SSBU) Bowser 39.61
King K. Rool (SSBU) King K. Rool
52 Cloud (SSBU) Cloud 39.5
Richter (SSBU) Richter
Simon (SSBU) Simon
55 Lucas (SSBU) Lucas 39.15
56 Byleth (SSBU) Byleth 39
Meta Knight (SSBU) Meta Knight
Mii Swordfighter (SSBU) Mii Swordfighter
Snake (SSBU) Snake
Sonic (SSBU) Sonic
61 Charizard (SSBU) Charizard 38.85
62 Luigi (SSBU) Luigi 38
Marth (SSBU) Marth
Mythra (SSBU) Mythra
Pyra (SSBU) Pyra
66 Dark Pit (SSBU) Dark Pit 37.63
Pit (SSBU) Pit
68 Little Mac (SSBU) Little Mac 37
Mewtwo (SSBU) Mewtwo
Min Min (SSBU) Min Min
Ness (SSBU) Ness
Villager (SSBU) Villager
Yoshi (SSBU) Yoshi
74 Daisy (SSBU) Daisy 36.44
Peach (SSBU) Peach
76 Pikachu (SSBU) Pikachu 36.2
77 Dark Samus (SSBU) Dark Samus 36
Pac-Man (SSBU) Pac-Man
Samus (SSBU) Samus
Zelda (SSBU) Zelda
81 Ike (SSBU) Ike 35.68
Ivysaur (SSBU) Ivysaur
Squirtle (SSBU) Squirtle
84 Steve (SSBU) Steve 35.6
85 Isabelle (SSBU) Isabelle 35
Mr. Game & Watch (SSBU) Mr. Game & Watch
Olimar (SSBU) Olimar
88 Kirby (SSBU) Kirby 34
89 Rosalina & Luma (SSBU) Rosalina & Luma 33

Jigglypuff's shield jump[edit]

Jigglypuff's high shield jump.

Jigglypuff has the most notable shield jump out of every character. In every Smash Bros. title, breaking Jigglypuff's shield makes it shield jump extremely high, due to a large amount of knockback from the break. Under most circumstances, Jigglypuff passes the upper blast line and gets KOed. This can only be prevented by an overhead obstruction or if another character inflicts knockback on Jigglypuff as it flies.

Due to changes with the upper blast line's behaviour in Smash 4, Jigglypuff can only be Blast KO'd, unless it is tiny on a large stage like Palutena's Temple. Star KOs or Screen KOs are mostly ineffective against Jigglypuff from a shield jump because of its jumping speed. This appears to have been reverted in Ultimate.

It is never officially explained within the games why Jigglypuff has a high shield jump.

Advantages[edit]

The first noticeable advantage is in Melee's Adventure Mode, when the player has to escape the exploding Brinstar. This stage consists of a vertical climb, which can be completed a lot faster from shield jumping. However, as this technique requires shield breaking, the Shield Stupidity bonus, worth -2000 points, is awarded to the player. The shield jump enables Jigglypuff to reach areas in Brawl's Subspace Emissary that few others could, and complete stages, such as Glacial Peak, in record time.

Custom stages in Brawl[edit]

Brawl's introduction of custom stages created a new use for shield jumping: a platform high above the main battlefield can provide Jigglypuff a spot that few other characters can reach or hit with ranged attacks. Only Pit and R.O.B. can reach a similar height normally. Jigglypuff can be potentially threatened by Meta Knight and Kirby's throws, and other characters can use the bomb jump.

The Super Jiggly Jump[edit]

When Jigglypuff's shield breaks, it flies upward with its hitstun animation for a period of time. During this period, Jigglypuff can be KOed from the upper blast zone. If Jigglypuff does not reach the upper blast line until after this period, it continues to fly upwards and beyond the blast line as if it had simply jumped very high. This move is easiest to perform on a ceiling that Jigglypuff only gets stuck on for a short period of time, or with accurate timing as it is pushed away from the ceiling.

One easy way of doing this is on the Brawl stage New Pork City. For this to be executed, Jigglypuff must stand along the right side of the floating structure closest to the middle and shield until it jumps. If Jigglypuff is close enough to the right wall, it skims the wall and continues to be KOed. If a character uses either the Mushroom or the Poison Mushroom, it may possibly escape the stun as it reverts to normal size. This enables the player to move freely during the fall.

It can also be performed underneath certain blocks in the Mushroomy Kingdom stage.

Trivia[edit]

  • In Smash 64, Kirby, Pikachu, and Jigglypuff use their Star KO voice clips when their shield is broken; all other characters use one of their voice clips for taking heavy knockback.
  • In Melee and Ultimate, voice clips when shields are broken will repeat rather than playing once.
  • If a shield is broken in the last 5 seconds of a match, the intangibility is not given.

Gallery[edit]

Videos[edit]

Smash 64[edit]

Melee[edit]