Walk: Difference between revisions
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[[File:MarioWalkSSBU.gif|thumb|Mario walking in ''Ultimate''.]] | [[File:MarioWalkSSBU.gif|thumb|Mario walking in ''Ultimate''.]] | ||
'''Walking''' is a form of ground-based movement slower than [[dashing]]. It is performed by slowly tilting forward on the [[control stick]] or [[d-pad]] while on the ground. In ''Smash'' games that can be played without tap jump, it's possible to walk by tilting the control stick diagonally up in the direction players want to walk to. While it is slower than dashing (though by exactly how much is dependent on the character), characters retain the use of their [[tilt]]s and [[smash attack]]s while walking, giving it technical use. Characters have three different walking speeds depending on how far the [[control stick]] is tilted, with the slowest of these animations often being a sort of tip-toeing. In ''Brawl'', however, if a character is controlled with a [[Wii Remote]], they will always walk at their max speed. Pressing the attack button while walking will result in a [[forward tilt]]. This fact makes a fast walking speed considered an advantage, which is especially true for characters like [[Squirtle]], [[Marth]], and [[Donkey Kong]]. | '''Walking''' is a form of ground-based movement slower than [[dashing]]. It is performed by slowly tilting forward on the [[control stick]] or [[d-pad]] while on the ground. In ''Smash'' games that can be played without tap jump, it's possible to walk by tilting the control stick diagonally up in the direction players want to walk to. While it is slower than dashing (though by exactly how much is dependent on the character), characters retain the use of their [[tilt]]s and [[smash attack]]s while walking, giving it technical use. Characters have three different walking speeds depending on how far the [[control stick]] is tilted, with the slowest of these animations often being a sort of tip-toeing. In ''Brawl'', however, if a character is controlled with a [[Wii Remote]], they will always walk at their max speed. Pressing the attack button while walking will result in a [[forward tilt]]. This fact makes a fast walking speed considered an advantage, which is especially true for characters like [[Squirtle]], [[Marth]], and [[Donkey Kong]]. Walking speed is measured in [[unit]]s per [[frame]]. | ||
==''[[Super Smash Bros.]]'' walking speeds== | ==''[[Super Smash Bros.]]'' walking speeds== | ||
The control stick's horizontal position is a value between 8-80 (8 is the minimum amount required for a walk and the stick can reach 127, though it is capped at 80) and is multiplied by their "stick multiply" value. However, to walk in the opposite direction, the horizontal position of the control stick must be at least 20. | |||
{|class="wikitable sortable" style="margin:1em auto 1em auto; text-align:center" | {|class="wikitable sortable" style="margin:1em auto 1em auto; text-align:center" | ||
!Rank!!Character!! | !Rank!!Character!!Sitck multiply!!Min speed!!Max speed | ||
|- | |- | ||
|'''1'''||{{CharHead|Fox|SSB|hsize=15px}}||0.45 | |'''1'''||{{CharHead|Fox|SSB|hsize=15px}}||0.45||3.6||36 | ||
|- | |- | ||
|'''2'''||{{CharHead|Pikachu|SSB|hsize=15px}}||0.42 | |'''2'''||{{CharHead|Pikachu|SSB|hsize=15px}}||0.42||3.36||33.6 | ||
|- | |- | ||
|'''3'''||{{CharHead|Yoshi|SSB|hsize=15px}}||0.38 | |'''3'''||{{CharHead|Yoshi|SSB|hsize=15px}}||0.38||3.04||30.4 | ||
|- | |- | ||
|'''4'''||{{CharHead|Link|SSB|hsize=15px}}||0.37 | |'''4'''||{{CharHead|Link|SSB|hsize=15px}}||0.37||2.96||29.6 | ||
|- | |- | ||
|'''5'''||{{CharHead|Kirby|SSB|hsize=15px}}||0.35 | |'''5'''||{{CharHead|Kirby|SSB|hsize=15px}}||0.35||2.8||28 | ||
|- | |- | ||
|'''6'''||{{CharHead|Samus|SSB|hsize=15px}}||0.34 | |'''6'''||{{CharHead|Samus|SSB|hsize=15px}}||0.34||2.72||27.2 | ||
|- | |- | ||
|rowspan=2|'''7-8'''||{{CharHead|Donkey Kong|SSB|hsize=15px}}||rowspan=2|0.32 | |rowspan=2|'''7-8'''||{{CharHead|Donkey Kong|SSB|hsize=15px}}||rowspan=2|0.32||rowspan=2|2.56||rowspan=2|25.6 | ||
|- | |- | ||
|{{CharHead|Captain Falcon|SSB|hsize=15px}} | |{{CharHead|Captain Falcon|SSB|hsize=15px}} | ||
|- | |- | ||
|rowspan=2|'''9-10'''||{{CharHead|Mario|SSB|hsize=15px}}||rowspan=2|0.3 | |rowspan=2|'''9-10'''||{{CharHead|Mario|SSB|hsize=15px}}||rowspan=2|0.3||rowspan=2|2.4||rowspan=2|24 | ||
|- | |- | ||
|{{CharHead|Luigi|SSB|hsize=15px}} | |{{CharHead|Luigi|SSB|hsize=15px}} | ||
|- | |- | ||
|rowspan=2|'''11-12'''||{{CharHead|Jigglypuff|SSB|hsize=15px}}||rowspan=2|0.28 | |rowspan=2|'''11-12'''||{{CharHead|Jigglypuff|SSB|hsize=15px}}||rowspan=2|0.28||rowspan=2|2.24||rowspan=2|22.4 | ||
|- | |- | ||
|{{CharHead|Ness|SSB|hsize=15px}} | |{{CharHead|Ness|SSB|hsize=15px}} |
Latest revision as of 21:49, December 9, 2024
- "Walk" redirects here. For other uses, see Walk (disambiguation).
Walking is a form of ground-based movement slower than dashing. It is performed by slowly tilting forward on the control stick or d-pad while on the ground. In Smash games that can be played without tap jump, it's possible to walk by tilting the control stick diagonally up in the direction players want to walk to. While it is slower than dashing (though by exactly how much is dependent on the character), characters retain the use of their tilts and smash attacks while walking, giving it technical use. Characters have three different walking speeds depending on how far the control stick is tilted, with the slowest of these animations often being a sort of tip-toeing. In Brawl, however, if a character is controlled with a Wii Remote, they will always walk at their max speed. Pressing the attack button while walking will result in a forward tilt. This fact makes a fast walking speed considered an advantage, which is especially true for characters like Squirtle, Marth, and Donkey Kong. Walking speed is measured in units per frame.
Super Smash Bros. walking speeds[edit]
The control stick's horizontal position is a value between 8-80 (8 is the minimum amount required for a walk and the stick can reach 127, though it is capped at 80) and is multiplied by their "stick multiply" value. However, to walk in the opposite direction, the horizontal position of the control stick must be at least 20.
Rank | Character | Sitck multiply | Min speed | Max speed |
---|---|---|---|---|
1 | ![]() |
0.45 | 3.6 | 36 |
2 | ![]() |
0.42 | 3.36 | 33.6 |
3 | ![]() |
0.38 | 3.04 | 30.4 |
4 | ![]() |
0.37 | 2.96 | 29.6 |
5 | ![]() |
0.35 | 2.8 | 28 |
6 | ![]() |
0.34 | 2.72 | 27.2 |
7-8 | ![]() |
0.32 | 2.56 | 25.6 |
![]() | ||||
9-10 | ![]() |
0.3 | 2.4 | 24 |
![]() | ||||
11-12 | ![]() |
0.28 | 2.24 | 22.4 |
![]() |
Super Smash Bros. Melee walking speeds[edit]
Rank | Character | Speed |
---|---|---|
1-2 | ![]() |
1.6 |
![]() | ||
3 | ![]() |
1.4 |
4-5 | ![]() |
1.24 |
![]() | ||
6-10 | ![]() |
1.2 |
![]() | ||
![]() | ||
![]() | ||
![]() | ||
11 | ![]() |
1.15 |
12-15 | ![]() |
1.1 |
![]() | ||
![]() | ||
![]() | ||
16-17 | ![]() |
1.0 |
![]() | ||
18 | ![]() |
0.95 |
19-21 | ![]() |
0.85 |
![]() | ||
![]() | ||
22 | ![]() |
0.84 |
23 | ![]() |
0.73 |
24-25 | ![]() |
0.7 |
![]() | ||
26 | ![]() |
0.65 |
Super Smash Bros. Brawl walking speeds[edit]
Rank | Character | Speed |
---|---|---|
1 | ![]() |
1.5 |
N/A | Giga Bowser | 1.5 |
2 | ![]() |
1.45 |
3 | ![]() |
1.4 |
4 | ![]() |
1.33 |
5-6 | ![]() |
1.3 |
![]() | ||
N/A | Wario-Man | 1.3 |
7 | ![]() |
1.28 |
8 | ![]() |
1.25 |
9 | ![]() |
1.24 |
10-11 | ![]() |
1.22 |
![]() | ||
12-14 | ![]() |
1.2 |
![]() | ||
![]() | ||
15 | ![]() |
1.18 |
16 | ![]() |
1.15 |
17-19 | ![]() |
1.1 |
![]() | ||
![]() | ||
20 | ![]() |
1.08 |
21-22 | ![]() |
1.05 |
![]() | ||
23 | ![]() |
1.0 |
24 | ![]() |
0.96 |
25-26 | ![]() |
0.95 |
![]() | ||
27 | ![]() |
0.9 |
28 | ![]() |
0.88 |
29-30 | ![]() |
0.86 |
![]() | ||
31-32 | ![]() |
0.85 |
![]() | ||
33 | ![]() |
0.84 |
34 | ![]() |
0.82 |
35-36 | ![]() |
0.8 |
![]() | ||
37 | ![]() |
0.73 |
38-39 | ![]() |
0.7 |
![]() |
Super Smash Bros. 4 walking speeds[edit]
Rank | Character | Speed |
---|---|---|
N/A | Giga Mac | 1.584 |
1-2 | ![]() |
1.5 |
![]() | ||
N/A | Giga Bowser | 1.5 |
3 | ![]() |
1.45 |
N/A | ![]() |
1.44936 |
4 | ![]() |
1.43 |
N/A | ![]() |
1.403 |
5-6 | ![]() |
1.4 |
![]() | ||
7 | ![]() |
1.375 |
8 | ![]() |
1.32 |
9 | ![]() |
1.3 |
N/A | Wario-Man | 1.3 |
N/A | ![]() |
1.281 |
10 | ![]() |
1.28 |
11 | ![]() |
1.25 |
12 | ![]() |
1.24 |
13 | ![]() |
1.2265 |
14 | ![]() |
1.21 |
15-16 | ![]() |
1.2 |
![]() | ||
17-18 | ![]() |
1.199 |
![]() | ||
19-20 | ![]() |
1.188 |
![]() | ||
21 | ![]() |
1.18 |
22 | ![]() |
1.166 |
23 | ![]() |
1.155 |
24-27 | ![]() |
1.15 |
![]() | ||
![]() | ||
![]() | ||
28 | ![]() |
1.1242 |
29 | ![]() |
1.122 |
30-32 | ![]() |
1.1 |
![]() |
1.1 | |
![]() |
1.1 | |
33 | ![]() |
1.0835 |
34 | ![]() |
1.08 |
35 | ![]() |
1.078 |
36 | ![]() |
1.0615 |
37-38 | ![]() |
1.05 |
![]() | ||
39 | ![]() |
1.045 |
40 | ![]() |
1.04 |
N/A | Mega Lucario | 1 |
41 | ![]() |
0.98 |
N/A | ![]() |
0.97416 |
N/A | ![]() |
0.943 |
42 | ![]() |
0.94 |
43 | ![]() |
0.93 |
44 | ![]() |
0.9152 |
45-46 | ![]() |
0.9 |
![]() | ||
47 | ![]() |
0.891 |
48 | ![]() |
0.88 |
49 | ![]() |
0.87 |
50 | ![]() |
0.869 |
51 | ![]() |
0.8635 |
N/A | ![]() |
0.861 |
52 | ![]() |
0.86 |
53 | ![]() |
0.858 |
54 | ![]() |
0.847 |
55 | ![]() |
0.82 |
56 | ![]() |
0.75 |
57 | ![]() |
0.73 |
58 | ![]() |
0.7 |
Update history[edit]
1.1.3[edit]
Lucario's walk speed: 1.0 → 1.05
Mewtwo's walk speed: 1.0 → 1.2
1.1.5[edit]
Corrin's walk speed: 1.2 → 1.15
Super Smash Bros. Ultimate walking speeds[edit]
Rank | Character | Speed |
---|---|---|
1-2 | ![]() |
1.575 |
![]() | ||
3 | ![]() |
1.523 |
4 | ![]() |
1.502 |
N/A | Giga Bowser | 1.5 |
5-6 | ![]() |
1.47 |
![]() | ||
7 | ![]() |
1.444 |
8 | ![]() |
1.42 |
9 | ![]() |
1.386 |
10 | ![]() |
1.365 |
11 | ![]() |
1.344 |
12 | ![]() |
1.313 |
13-14 | ![]() |
1.302 |
![]() | ||
15 | ![]() |
1.288 |
16 | ![]() |
1.281 |
17 | ![]() |
1.271 |
18-20 | ![]() |
1.26 |
![]() | ||
![]() | ||
21-22 | ![]() |
1.259 |
![]() | ||
23 | ![]() |
1.247 |
24 | ![]() |
1.239 |
25 | ![]() |
1.224 |
26 | ![]() |
1.213 |
27-31 | ![]() |
1.208 |
![]() | ||
![]() | ||
![]() | ||
![]() | ||
32 | ![]() |
1.187 |
33 | ![]() |
1.18 |
34 | ![]() |
1.178 |
35-37 | ![]() |
1.155 |
![]() |
1.155 | |
![]() |
1.155 | |
38 | ![]() |
1.14 |
39 | ![]() |
1.138 |
40-41 | ![]() |
1.134 |
![]() | ||
42 | ![]() |
1.132 |
43 | ![]() |
1.12 |
44-45 | ![]() |
1.115 |
![]() | ||
N/A | ![]() |
1.1088 |
46-47 | ![]() |
1.103 |
![]() | ||
48 | ![]() |
1.1 |
49 | ![]() |
1.097 |
50 | ![]() |
1.092 |
51 | ![]() |
1.07 |
52 | ![]() |
1.06 |
53 | ![]() |
1.05 |
54 | ![]() |
1.029 |
55 | ![]() |
1.008 |
56 | ![]() |
1 |
57 | ![]() |
0.987 |
58 | ![]() |
0.98 |
59 | ![]() |
0.977 |
60-61 | ![]() |
0.945 |
![]() | ||
62 | ![]() |
0.936 |
63-65 | ![]() |
0.924 |
![]() | ||
![]() | ||
66 | ![]() |
0.92 |
67 | ![]() |
0.917301 |
68 | ![]() |
0.914 |
69 | ![]() |
0.912 |
70 | ![]() |
0.907 |
71 | ![]() |
0.903 |
72 | ![]() |
0.901 |
73 | ![]() |
0.9 |
74 | ![]() |
0.893 |
75 | ![]() |
0.889 |
76 | ![]() |
0.882 |
77-78 | ![]() |
0.85 |
![]() | ||
79 | ![]() |
0.825 |
80 | ![]() |
0.82 |
81 | ![]() |
0.78 |
82 | ![]() |
0.767 |
83-85 | ![]() |
0.76 |
![]() | ||
![]() | ||
86 | ![]() |
0.75 |
87 | ![]() |
0.735 |
88 | ![]() |
0.66 |
89 | ![]() |
0.62 |
Super Smash Bros. for Wii U digital manual description[edit]
"Use to walk. Your speed will change depending on how much you tilt it to the left or right."