Pikachu (SSBU)/Neutral special: Difference between revisions
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!Animation length | !Animation length | ||
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{{FrameStrip|t=Blank|c=18}}{{FrameStrip|t=Hitbox|c=34|e=HitboxChangeS}}{{FrameStrip|t=Hitbox|c=33|s=HitboxChangeE|e=HitboxChangeS}}{{FrameStrip|t=Hitbox|c=29|s=HitboxChangeE}} | {{FrameStrip|t=Blank|c=18}}{{FrameStrip|t=Hitbox|c=34|e=HitboxChangeS}}{{FrameStrip|t=Hitbox|c=33|s=HitboxChangeE|e=HitboxChangeS}}{{FrameStrip|t=Hitbox|c=29|s=HitboxChangeE}} | ||
|- | |- | ||
{{FrameStrip|t=Lag|c=18|e=LagPropS}}{{FrameStrip|t=Lag|c=33|s=LagPropE}}{{FrameStrip|t=Interruptible|c= | {{FrameStrip|t=Lag|c=18|e=LagPropS}}{{FrameStrip|t=Lag|c=33|s=LagPropE}}{{FrameStrip|t=Interruptible|c=11}}{{FrameStrip|t=Blank|c=52}} | ||
{{FrameStripEnd}} | {{FrameStripEnd}} | ||
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!Animation length | !Animation length | ||
| | |62 | ||
|} | |} | ||
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{{FrameStrip|t=Blank|c=18}}{{FrameStrip|t=Hitbox|c=98}} | {{FrameStrip|t=Blank|c=18}}{{FrameStrip|t=Hitbox|c=98}} | ||
|- | |- | ||
{{FrameStrip|t=Lag|c=18|e=LagPropS}}{{FrameStrip|t=Lag|c=33|s=LagPropE}}{{FrameStrip|t=Interruptible|c= | {{FrameStrip|t=Lag|c=18|e=LagPropS}}{{FrameStrip|t=Lag|c=33|s=LagPropE}}{{FrameStrip|t=Interruptible|c=11}}{{FrameStrip|t=Blank|c=54}} | ||
{{FrameStripEnd}} | {{FrameStripEnd}} | ||
Latest revision as of 17:02, June 16, 2022
Overview[edit]
Update History[edit]
- The move has negative shield damage instead of additional (1 → -2.5/-2/-1.5/-1 (grounded), -1.9 (aerial)), dealing roughly 0.6× of its damage to shields.
Hitboxes[edit]
Grounded[edit]
Aerial[edit]
Timing[edit]
Grounded[edit]
Clean hit | 19-52 |
---|---|
Mid hit | 53-85 |
Late hit | 86-114 |
Interruptible | 52 |
Animation length | 62 |
Aerial[edit]
When touching a surface and changing into the grounded version, the projectile's hitbox duration always starts from the beginning, regardless of how long the aerial version was active for. This allows the projectile's effective duration to be considerably lengthened, with a possible maximum of 193 frames.
Hitbox | 19-116 |
---|---|
Interruptible | 52 |
Animation length | 62 |
Lag time |
Hitbox |
Hitbox change |
Prop event |
Interruptible |
Parameters[edit]
Move[edit]
Jolt offsets | [6.5, 1] |
---|
Aerial jolt[edit]
Lifetime | 98 frames |
---|---|
Travel speed | 2 |
Travel angle | -58° |
Grounded jolt[edit]
Lifetime | 96 frames |
---|---|
Movement speed multiplier | 0.9 |